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Shores Of Hazeron

Posted: Wed Apr 13, 2011 12:09 pm
by Pinback
Seeing as no one ever started a thread about this game, although there was some chatter about it a while back. I thought I would do one.Copied from the website blur.
Quote:
Shores of Hazeron is an ambitious and revolutionary game of science fiction adventure, intrigue, and war.We took a new approach. No off-the-shelf 3D engine was used. We devoted years to developing entirely new methods and techniques. The result is the biggest most realistic and usable science fiction galaxy that has ever been attempted.Are you tired of the air tight movie sets of contemporary 3D games? There are no places that are off-limits in Hazeron. Pick a direction and start to walk or swim or fly a riding beast or ride a dirt bike. At best you'll circle the globe and return to your starting point; more likely something will kill you and eat you along the way.Have you ever wanted to play a game with no boundaries? There are no boundaries in Hazeron. Pick a nearby star in the sky and go there. Explore its planets and moons. Build cities and defenses. Expand your empire and prepare to meet the enemy.Do you want to discover strange new worlds, beam down and see what's there? There are millions of worlds and trillions of plants and quadrillions of creatures in Hazeron that no person has ever seen, not even us. That's not a worn out movie set down below; it's a dense jungle on the coast of a continent; something lives there.Have you dreamed about the starship you would drive? The Enterprise? Nostromo? The Millennium Falcon? A Death Star? Perhaps the Battlestar Galactica? Maybe a Borg cube is more your style? In Hazeron you design your own deck plans and lay out the systems of your spacecraft, balancing performance against capability, mass against force. Then you manufacture them and climb aboard.Can you get together online with some friends to crew a starship for space battles? Prepare to engage the enemy first-hand. Shields up, 80% to front! Sensors on! Lock-on weapon bays and FIRE!Would you play a massively multi player strategic space war game? This is a real game, the kind that can be won and lost. You develop an empire and interact with other players. Your empire can expand and win or be crushed out of existence. There are no safe areas, not even for us. Come on! Take us on in our own universe!Shores of Hazeron is growing. The foundation of phase one is complete. We are entering the final stages of phase one. More and more of our efforts will now be directed toward graphical beauty, stability, and performance. Like a plant that germinated more than ten years ago, Shores of Hazeron is about to bloom.Expansion into the galactic frontier has begun. The stage is set for phase two. Welcome aboard!
From what I have I seen on Youtube the game looks interesting in what they are trying to do although from the comments about it, it seems to suffer from lag. And it goes with out saying that graphic whores should not look at it. http://www.shoresofhazeron.com/

RE: Shores Of Hazeron

Posted: Thu Apr 14, 2011 7:45 pm
by Guest
Thanks for posting this, looks really interesting. Yeah the eye candy is lacking but the scope is amazing! IMO this is what a game like spore should have been about for space. It seems like you can build anything and like a settlers game many dependant resources for.products. I can see myself.losing hours in this type of game.

RE: Shores Of Hazeron

Posted: Mon Apr 18, 2011 5:27 pm
by Guest
Drats lost all that long post I typed, but I will just say, I been playing this all weekend and I can say without a doubt its one of the best space sims I have played in along time. I havent had a game keep me up til 9a the next morning in years but this game is really fantastic. There are some glitches but nothing yet I havent seen that was worse than some published games out there. Even universal combat or any elite never made me feel like a starship commander like this one did. You want to feel like Captain Kirk, this is the game for you, altho since there doesnt seem to any NPC activities other than wildlife, so I would say if you want space action, your gonna to have to go against players that already have ammassed huge empires...Not that I mind, I havee been burning hours just playing around, hell I havent even left my solar system!

RE: Shores Of Hazeron

Posted: Tue Apr 19, 2011 1:53 pm
by Pinback
I think it one of the more interesting online game out there and if I ever get a decent broadband connection I would give it a go.

RE: Shores Of Hazeron

Posted: Sat Apr 23, 2011 9:32 am
by Gargantou
I remember hearing a lot about this last year on the forums for the game Dwarf Fortress, sadly the game seemed to be plagued by bad lag as well as poor balance, not sure how much things have improved these days though.It certainly is an interesting game though.

RE: Shores Of Hazeron

Posted: Tue Apr 26, 2011 7:46 pm
by Guest
Lag can be bad at times and ai sundiving ships occur but ispent most of my vacation glued to this game. I been moving slow to get feel of game and just goofing off but I finally got a scotship with shields and transporters to start some serious exploring. If STO was done the way this.game was, I think it would have done much better..

RE: Shores Of Hazeron

Posted: Thu Apr 28, 2011 11:04 am
by Torric
While the idea of the game sounds promising, it crashed/froze several times before even letting me log onto the server.Actually, IF it works, it is a nice little game, and i haven't even built my first city yet. Listening to all the guys in glactic chat when the epidemics hit their colonies was priceless :3

RE: Shores Of Hazeron

Posted: Wed May 04, 2011 9:51 pm
by Torric
Sorry for double post.I have been playing SoH for a few days now, and it really blew my mind :P The game includes almost anything you could ask from a space sim. In fact, it got more features already than the holy Infinity probably is going to have, should it ever be released. The downsides are, of course, the "simplistic" graphics (meaning it will likely give you instant eye cancer if you are used to Infinity trailers or even X:TC <- 2008 game), the not-yet-fine-tuned game mechanics that allow for some nasty exploits (just read through a 24-pages-thread about the universal war and the empire that came out ahead is heavily accused of having abused/exploited the game mechanics) and the lag issue that takes place with more than ~60-70 players online at the same time.So, combat seems not to be really polished yet.Half the time if i log on, i have to exit the client and log on again, because i can only move around and not interact with the environment or even see the chat messages.And without reading the "how to get started" pages, the game manual or the tutorial.pdf you are pretty much screwed at the start, because the game is rather complex and the ingame tutorial guy doesn't tell you too much.But the building up your own city as your own species on your own planet in your own solar system in an mmo setting is simply unmatched. Ok, only thing i got mmo-wise in the game so far is the galactic chat, i haven't left my home system yet and only just gotten to my homeplanets moon, but found lumenite and eludium (though of "poor" quality : / ) so now i can finally begin to build spacecraft :twisted: Thanks for letting me know about this gem of indie developed space sim!Correction: Server rollback ate my moonbase. Then, some stupid carnivore wildlife ate me. Off to fill out this form...

RE: Shores Of Hazeron

Posted: Thu May 05, 2011 7:20 am
by Pinback
Post some pic if you can Torric be interested in seeing some from someone who playing the game.

RE: Shores Of Hazeron

Posted: Thu May 05, 2011 1:59 pm
by Torric
Servers went down, so i cannot build my moon base again for now or make screenshots. Here are two Screenshots i happened to have lying around.[url]http://imageshack.us/photo/my-images/94/sohbildu6.png/[/url] is my imperium's capitol city. I had the building symbols turned on while taking the screenshot. You can see my housing area in the background (where the skyscrapers are), the Townsquare with me empires flag in the center (quite), bottom right you can see part of my spaceport. Also you can see the TL (technology level) of my buildings^^ It is a newb town anyway ;) [url]http://imageshack.us/photo/my-images/830/sohbildu8.png/[/url] is my space rocket, that has been standing there and waiting to take me to the stars...well.. at least my moon... for quite some time now, hence the corrosion damage it took from the wheather. I had some food shortage after the rollback that made things go way worse than they were going before, so i still do not have a moonbase-.-In the background you can see the two gas giants of my home system, my homeplanets ring, and other planets or moons of the gas giants.And it seems like there is awesome drama going on as well, but this is not only drama, this is a story no theme park mmo could ever tell:http://hazeron.com/phpBB3/viewtopic.php?f=3&t=1238

RE: Shores Of Hazeron

Posted: Fri May 06, 2011 7:43 am
by Pinback
How big are the planet and can you go into the sea :?: also I noticed that there were some ground vehicles in one of the vids as I see from the pic you have some road laid out. so I take it that you can drive around the planets. :?: Just had a look at that form you posted early. :lol: Has anyone got out there own solar system yet. :?:

RE: Shores Of Hazeron

Posted: Sat May 14, 2011 5:39 pm
by Guest
I dont have any screenshots to post but to answer some questions.1. There are regular vehicles altho again the graphics are not like any fps type thing. But there are water vehicles , a sailboat and submarine altho its hard to see anything underwater. In chat they talked about future updates where can build underwater but not sure if when that would be. There are also motobikes, SUV's and APC's altho the APC dont have guns yet. You have a helicopter that really flies like a jet as no hover control. Space fighters and a space shuttle. 2. This is a HUGE galaxy, you could technically point your ship 1 way , get engines to light speed and leave it for days and possibly still only be a few sectors away. 1 parsec - 10 mins travel and close vicinity systems are anywhere from 5 to 25 parsecs away. There is wormhole travel but they have set routes and dont always go where ya want.3. If you colonize you can name the sector which houses several solar systems, name the solar system itself and of course your cities. For some reason there really isnt a planet name. They just go off of there ring count, so Earth would be Alpha III..4. Starting ships are rockets which are clunky but used to find the resources on the moon to start building your own spaceships. These can be designed by yourself, and have everything from shields, transporters,sickbays, weapon bays for combat or harvesting off atmospheres or asteroids,sensors, vehicle bays. Every ship is fully explorable you can roam around it during space travel or take over any of the crew stations, helm,engineering, fire control, sickbay, transporter room,etc. If you have an officer you can give complex commands for them to follow and basically make them trader like X series only alot more diverse, but they can only go where you explored and it does get tricky trying to give them long space runs. You basically have to ride shotgun the first time to chart the course for them and burn it onto a mission disk and from there can alter what they do along the way.5. You can also design your own space stations but basically these just allow trading via the whole solar system without having to land on planets, you dont dock with them just approach em, but you can design them with a crew and rooms that travellers can explore.6 It is in alpha state so it does have lag, crashes and problems, but I been playing over a month now and no slowing down, there are definately some things I would hope would improve but it has me hooked. No other game around can compare, and I thibnk this will be my home for quite some time.

RE: Shores Of Hazeron

Posted: Sun Jun 12, 2011 5:44 pm
by Torric

Lochar wrote:
6 It is in alpha state so it does have lag, crashes and problems, but I been playing over a month now and no slowing down, there are definately some things I would hope would improve but it has me hooked. No other game around can compare, and I thibnk this will be my home for quite some time.
My thoughts exactly.Right now there is a crazy limbo-wave going on together with Haxus (the sole Developer) being busy and not having time to look after the game every day. So all of my characters are stuck between system at the moment. There is a screenshot thread on the 'official' forums you might want to have a look at:http://hazeron.com/phpBB3/viewtopic.php?f=3&t=77This game has nice stories happening all over. While i was still in the early exploration phase of my homesystem, the emperor of a neighboring star empire came across my solar system (solar systems have names like LNZK when they are not colonized, so it's quite easy to tell if there is a someone already there) and paid a brief visit. Was quite a sight when his TL23 supercolonizer ship entered the atmosphere of the planet i was exploring at that time (i had no sensors on my ship back then) and landed next to me. Our species were of the same skin color (though his' had two heads and each head had three eyes... and they had wings, too) so we got along very well, he gave me a nice bunch of cronodollars to help get me started, and our empires are on friendly terms ever since.Now with my maincharacter stuck in limbo, i logged onto my alt. Sadly, as my empire is a theocracy, i cannot simply assign every citizen a rank, instead each citizen may request an unoccupied rank and then has to win a vote of the other citizens that are of the same rank. Nice idea, but doesn't work so well if you are the only player in your empire ;)As a result of this, the sole Lander Mk1 Class Vessel that was on the ground in my empire's capitol didn't give a sh** about my orders or attempts to open the door. So i took one of the space fighters i had left standing around on my spaceport and flew up to my space station, and i even was able to land on the outer hull of my space station (i had not given my space station design a vehicle bay....) and to my surprise, there was a Harvester spaceship of my neighboring empire parked there. So i spacewalked over to it, found the doors unlocked, requested the captains berth, sat down in the captains chair and ordered them to take me to the next solar system, where another of my empire's starships was parked, and off we went.Granted, my alt now is in limbo, too, from the attempt to travel between the systems... but the game offers so much to explore, not even the consistent serverlag, the graphics or the possibilities of being conquered by more advanced empires or simply players that exploit the still flawed game mechanisms can make me want to play any other game more than this at the moment, and that says something (i currently was playing Rift and Mass Effect...).Anyway, since i started quite slow, the possibilities for further expanding my empire are limited by my neighboring empires, so my goal is to get to TL (Techlevel) 20+ and build a big mothership, and with that i'll then go exploring the uncharted areas of space in hope of finding that Trinary System with a Ringworld and planets that allow for building TL32 ships from the resources of one single system... =)

RE: Shores Of Hazeron

Posted: Thu Jun 23, 2011 10:32 am
by Grimm
I have problems downloading the software. I made an account, log in to the download page but there is no option for downloading the client. Am i doing something wrong?

RE: Shores Of Hazeron

Posted: Thu Jun 23, 2011 3:27 pm
by IkkirIsth
Hey there, Ikkir from the SoH forums here:Right now, Haxus has been re-organizing all his site stuff. He merged a bunch of stuff together and is prepping to work on the game full time (as he sold his main company asset off and the rest of his team went to go work elsewhere for the company he sold stuff to). I called him the other day and talked to him about it, he is close, from what I heard, to finishing a patch for improving npc-ai movement, so either he is waiting to put the new client up before he re-implements that page... or he whoopsed while working on website (there are a few other sections inaccessible at the moment as well).It may be advisable to wait for the new client anyway, as theres a record of limbo'd players and lots of reports of being unable to create new empires (I am down to one character able to log in myself). I can upload a link to the current client later tonight (unless someone beats me to it) as soon as I get home, if you don't want to wait for however long it takes... assuming he doesn't patch today.Edit2: website and downloads should be fully functional now.

RE: Shores Of Hazeron

Posted: Wed Jul 06, 2011 4:25 pm
by Neagoth
I signed up, downloaded client, loaded, made empire but i would never connect, so i couldn't play :cry:

RE: Shores Of Hazeron

Posted: Sat Jul 09, 2011 1:00 am
by IkkirIsth
I've talked to Haxus about some of the issues, he knows there's a problem with some of his SQL servers and certain connections are getting dropped (I think). This may include properly saving new empires. Only thing I can recommend at this point is making more than one new empire, as it doesn't seem to happen to everyone (I will make a few accounts later and properly test empire creation for more data, once he finishes his AI patch).

RE: Shores Of Hazeron

Posted: Sun Jul 10, 2011 1:09 am
by Cyrusblack
oh Heey ikki, i didnt know you knew about this site! *starts singing its a small world after all*

RE: Shores Of Hazeron

Posted: Sun Feb 12, 2012 11:16 pm
by jaqel
Hey i requested the password (registered) but it won't send ...maybe lag is to blame?

RE: Shores Of Hazeron

Posted: Tue Feb 14, 2012 2:36 pm
by Overlord
I've just got this but every time I actually go into the game I get a rutime error, I think it says "unusual c++ runtime error". A quick look on the forum says it might be ATI graphics cards(which I do have). Anyone know anything about this or if there's anything I can do without getting an nvidia card? Tried looking for updates but didn't find anything which made any difference.Edit: In case anyone tries this game and has a similar issue, my problem was to do with the the tutorial NPC "Targoss", the game crashes cos of him and my personal fix is to kill him as qiuckly as possible! This may have been fixed by now but not sure.This is VERY addictive..