Hidden Space officialy on hold
Posted: Sat Jun 11, 2011 2:34 pm
Dear fan and spacesim lovers.With utmost sadness i need to anounce, Hidden Space development is now officialy on hold.Lot of time, work and dreams had been put in. Lots of fans has been gathered.But sadly i find myself unable to finish the game as for today. Reasons are many. Lack of man power, lack of skills, even less time (especialy as my son just born
) and many other diffrent reasons.I am incredibly sorry for stating this so late. First i have sparked your interest and hope. Waved with the carrot in front of your nose and took it away.Belive me or not - i too was staring at the carrot. And i wanted it just as much as you did. Maybe even more.Hidden Space, was, is - my dream. My own personal utopia. My absolute.But as with all utopias - this one too is hard to reach or achieve. I still have all my materials, animations, special effects, music etc and i wont give it away.I will store it and never delete. Maybe one day i will find myself skilled enough to reach for it once again. To finish it, this time.Hidden Space has one of the most powerfull storyline and lore that game industry could have opportunity to expirience - from years. Maybe it sounds a bit odd comming from the creator himself but thats the trouth. Its all writed down. And many people had chance to read it. And the story it self is a black horse and can be published as a book or movie. And i value these words greatly as suprising -they arent my. It wasnt me who said them. And it makes my heart warm. Ill keep it for today. Ill let it rest within depths of my desk. Its too good to be wasted.But the time have not been wasted. Ive learned so much, i obtained so much knowledge. I started from scratch. Just as a fellow gamer. Today my skills when still not being great enough for Hidden Space caliber of game - are more then enough to create something smaller.And this is the good news. Yes, i am developing another game. From like 4 days heh. I think i should finaly listen to my own advice and "Start small and plain. And then slowly but constantly - expand".The game has no name even at this point. But i know what i want and what i plan.Itll be a a cross-over, betwen arcade style space-shooter, but with RPG elements. Much of Starscape style. But with more freedom of choice and free-roaming. You have your ship, and yourself as a captain. You ship can be enhanced and improved. And also - transformed into diffrent tiers and branches. As a captain you gain skills and unique perks (fallout style) which not always impact your efficiancy directly. As always i try to focus more on player-skills then character power. The concept is quite plain really. But who says plain and simple things arent fun? Think first Doom game heh. There wasnt much of a storyline or complex features. Yet, i happend to play Doom 2 still in my free time.In year 2011. Even when i know and remember each and every level like my own pocket.So plans are simple. One playable Instance, one ship, couple of enemies, some roids ect. I want to deliver a playable beta as soon as possible. Of course it will not have many features and will propably be incredibly unpolished. But i want you to take part in creation of this game. I wont make the same mistake 3rd time. I wont develop a game for years keeping players watching stupid trailers and teasers. Ill start small, and ill expand. And you are invited. This game wont happend without you.Now ill go and make a recuitment thread
Once more: please accept my apology for forgeting you for all those months. You must had felt ignored and forgoten. It wasnt true. I just couldnt find enough courage in myself to face you. Just couldnt stand the disapontment on your face.I always bet on quality over quantity and when fans of HS and SCS were never huge in numbers - i always valued your words and your feedback. Actualy, your feedback was the lone thing that started all this.And for that i thank you from all my heart.Stay tuned. Ill fix you something to play and waste your lunch hours on;)Best RegardsRadosław "Irbis" Bazak