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SPAZ Halloween Mod (v1.009)

Posted: Sun Oct 30, 2011 2:06 pm
by sscadmin
From: http://www.spacepiratesandzombies.com/forums/viewtopic.php?f=20&t=2316
Quote:
Version 1.009 (Halloween Mod)Added Mod system groundworkAdded Halloween ModAdded - Spooky front end musicAdded - Themed Radio chatterAdded - Trick or Treat mechanic based on size and type of stationAdded - Base defense spinner weapons (will import to main game)Added - Critter Storm on Trick or Treat FailAdded - Experimental weapons test (spinners) on Trick or Treat failAdded - Pumpkins (Asteroids), Flaming Poop (Artifacts), Candy (Rez)Added - Ghosty explosionsAdded - Spectral faces in nebula weatherAdded - Costumes for Don, Carl, ElsaAdded - Webbed up MothershipsAdded - Mining asteroid to pumpkin patch abomination.Changed Point defense fires fasterChanged Critters 10% slowerFixed Large scale optimization pass (Chapters 3/4 should have improved performance)Fixed Armor tutorial shows up nowFixed Point defense better at targeting and killing crittersFixed Drones optimizedFixed Drone reaction time improvedFixed Cascading explosions shorten if the FPS gets to low.There will be a v 1.010 on Steam Nov 1. This will turn off the default Halloween active mode. Shortly after that we will release v 1.011 which is a real patch again that will fix more bugs. That will be launched on all distributors simultaneously.We hope everyone enjoys the Halloween mod, and remember you can turn it off on the setup screen when you start the game if you wish.