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Different console buttons

Posted: Wed Aug 15, 2012 1:08 pm
by Biscuits
Hi all,Here are some different console buttons I made for my copy of Pioneer. I don't know if any one is bothered but they are here if you want them. They use simple block colours to indicate ship status at a glance. They look pretty too!On the left 'IP' stands for impulse power (cos im a geek, OK). The views are simply F=front, B=back, etc. I'm sure you can figure the rest out. C=cargo computer (that was the best title I came up with). The little planet indicates communication status, connected and not connected accordingly. On the right, big red block just means no autopilot engaged. Landing gear status is either red block (down) or green block (up). The thrust configuration is red, orange and yellow (doesn't change). 'CS' stands for clear screen cos that what that button appears to do! Blue 'S' stands for scanners. Red and greenn block on and off.There are different buttons when docked too. They all change according to whether the function is on or off in some cases. Just for fun.Regards,Mike.

RE: Different console buttons

Posted: Wed Aug 15, 2012 1:13 pm
by Biscuits
PS, I was in the process of changing my commodity icons too (and haven't finished yet), if you don't want replacements please make a copy of your original commodities folder (which is in the icons folder) and just replace the new commodities icon folder with the original. Best wishes,Mike.

RE: Different console buttons

Posted: Wed Aug 15, 2012 3:22 pm
by walterar
I have installed on my system to test.It's good to have options for those who want to change the icons. It would be better than compres in .ZIPThus just copy the zip to the folder called /mods and Pioneer will do the rest.No need to save the original icons. When you withdraw the zip of the folder /mods alone are restored.PS. The mods folder is in My Documents

RE: Different console buttons

Posted: Wed Aug 15, 2012 3:32 pm
by Biscuits
OK, that's good to know Walterar thanks. They aren't perfect but I enjoy them.Best wishes,Mike.

RE: Different console buttons

Posted: Wed Aug 15, 2012 9:29 pm
by walterar
The important thing is to have fun doing it.This way there you will become a wild animal if they criticize. <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//hunter.gif[/url] class='bbc_emoticon' alt=':hunter:' /> <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//sarcastic_hand.gif[/url] class='bbc_emoticon' alt=':sarcastichand:' />

RE: Different console buttons

Posted: Wed Aug 15, 2012 10:28 pm
by Marcel
I agree with walterar. Make it a mod and post it in the downloads area at the top of the page. In case you (or anyone else reading this) are unclear on the subject, a mod file must be in .zip format. It will replace contents of a folder in the game that is beneath the data folder. You must include any subfolders that may be under your main folder with the proper file structure. You must not include the data folder, because that's already assumed to exist. So in your case you just make an icons folder with your icons inside. When you put your .zip file into the mods folder Pioneer will use your content, and if you remove the .zip, Pioneer will revert back to normal. I'm getting to really like this because the mods folder is always the same. So when, for example, I installed alpha 25, walterar's engine mod was automatically installed. There's no longer a need to totally customize my Pioneer installation each month!