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Privateer Gemini Gold

Posted: Wed Jan 14, 2009 12:10 am
by sscadmin
Privateer Gemini Gold is a great remake of the original Privateer. The crew at [url]http://priv.solsector.net[/url] doing a excellent job in staying true to the original game and giving it a face lift graphically and even including the Righteous Fire missions into the game. So give the PGG a try and see how you like it especially if you have played the original so many years ago. Let us know what you think about the game... :mrgreen:Download the game in our download area or get it from there homepage:Checkout out the new intro (which I just uploaded) they are working on for the next release:

RE: Privateer Gemini Gold

Posted: Sun May 24, 2009 9:49 pm
by sscadmin
The Gemini Gold Project has been working on some videos and showing off one of there pre-intro vids: Yeah I know they used 'inofficial' instead of 'unofficial' :) This is a great remake and people should check it out.

RE: Privateer Gemini Gold

Posted: Tue Jun 30, 2009 8:52 am
by sscadmin
Go and vote for Privateer Gemini Gold on sourceforge.http://sourceforge.net/community/cca09/vote/?f=445It's under the category 'Best Project for Gamers'

RE: Privateer Gemini Gold

Posted: Sat Dec 26, 2009 12:13 am
by Songbird
Privateer Gemini Gold version 1.03 is now available... go get it now :D

RE: Privateer Gemini Gold

Posted: Sat Dec 26, 2009 4:15 pm
by sscadmin
This one is a bit bigger in file size as well since it is 320mb.
Quote:
CHANGES FROM 1.02a TO 1.03A. Righteous Fire campaign voiceoversB. High resolution interior/base graphics- Perry Concourse with animations- Mining Base Landing Pad animated light beam- Mining Base Concourse with dust nebular and walking man- New Detroit Landing Pad and Concourse animations- New Constantinople Landing Pad and Concourse animations- Some new damaged upgrade item graphicsC. High resolution MFD graphics (cockpit displays)D. Privateer like communication options and radar colors for basesE. Shields power down when playership runs out of energyF. More detailed and better visible asteroid fieldsG. Savegames can be namedH. Better readable Oxford Library computer screenI. Bugfixes- Level of Detail (might cause performance issues during spaceflight)- loading of a saved mission causes infinite new waves of hostile ships- missile lock light always on while in gun or missile lock- scrolling hud down affects all other huds as well- landing after collision with eden moon- hitchhiker won't leave playership- mission MFD shows nothing.mission- bases and planets are not neutral- positive militia responses take longer than negative- cargo space calculation is wrong when using cargo expansion - hit autopilot while communicating in a centurion changes MFDs position

RE: Privateer Gemini Gold

Posted: Sun Dec 27, 2009 10:23 am
by Bullwinkle

Songbird wrote:
Privateer Gemini Gold version 1.03 is now available... go get it now :D
LOL... boy, does that video bring back memories! Goofy comm conversations, great sounds, and that huge cockpit so it could run on even slower machines of the era. :D Privateer was the funniest of all space sims. As a class project, this is awesome. They even talked Darkone into posing for a picture in his Santa Claus hat: Repost of the video from earlier this year:

RE: Privateer Gemini Gold

Posted: Tue Dec 29, 2009 11:04 am
by sscadmin
Been a few years since I have played Privateer. I will have to put this on my machine soon and give it a nice test drive.

RE: Privateer Gemini Gold

Posted: Mon Jan 18, 2010 10:18 am
by IronHound
Been having some issues with this on my netbook. The official forums havn't been much help. I still have yet to see actual system requirements for this mod. Anybody have experience with the game?

RE: Privateer Gemini Gold

Posted: Mon Jan 18, 2010 11:39 am
by Bullwinkle

IronHound wrote:
Been having some issues with this on my netbook. The official forums havn't been much help. I still have yet to see actual system requirements for this mod. Anybody have experience with the game?
What kind of issues are you having?What operating system on the netbook? Which model netbook?Privateer ran on Windows 98. If memory serves, a Pentium II was all you needed. I would think that a netbook could run it under Windows XP, but that is just a guess.Tell us more.

RE: Privateer Gemini Gold

Posted: Mon Jan 18, 2010 11:53 am
by IronHound
(My exact post on the Privateer Gemini Gold Forums)OK, lets go back to square one. I recently installed 1.03 on my laptop. Ran fine. No problems.Then I installed the game on my HP Netbook. (Mini 110) The netbook has a 64mb Intel 945 Media Card, Atom Processor, and Windows 7 Starter with 2gigs of ram. The game causes a black screen on startup, and then the following error pops up:"Vega Strike Open Source Space Simulator has stopped working."Then it promptly crashes to desktop.I tried -*Compatibility mode in XP/Vista/2000.*Windowed Mode*Lowering all settings*Disabling all firewalls*Re-installing*Updating Drivers*Praying.*Disabling Visual Themes/Desktop Composition/Display Scaling.*Installing vcredist_x86 (Found within the Bin folder)Does anybody have ANY idea what the problem is?

RE: Privateer Gemini Gold

Posted: Mon Jan 18, 2010 12:14 pm
by Bullwinkle
Oops... sorry. I mis-read the topic. Privateer is a Windows 9x game. Gemini Gold is, presumably, Windows XP.But I see what you mean about the forum not being very active. The following page has links for email contact and the Official Bug Report system:[url]http://privateer.sourceforge.net/comlink/viewtopic.php?f=1&t=944[/url]

RE: Privateer Gemini Gold

Posted: Mon Jan 18, 2010 1:08 pm
by IronHound
:) Well, thanks for trying anyway. I'll just be patient and wait for an official response, thanks for the heads up on the link.

RE: Privateer Gemini Gold

Posted: Mon Jan 18, 2010 4:46 pm
by Pinback
The game seems to run fine on my netbook,its an xp one so as Bullwinkle said maybe a windows 7 problem?.

RE: Privateer Gemini Gold

Posted: Mon Jan 18, 2010 5:29 pm
by sscadmin
I am running Privateer Gemini Gold on Windows 7 Pro without issues so far or atleast I can do missions and interact on the planets and all the areas thus far I will let you know if I have issues. The only difference here is that I don't have a netbook.

RE: Privateer Gemini Gold

Posted: Mon Jan 18, 2010 10:19 pm
by IronHound
Well thank you all for trying, but my processor or graphics card must not be able to handle the game. I tried Privateer Remake just for grins. That one won't even start. Oh well. Will Give Vega strike a try. Otherwise I'm stuck with Oolite. Not a bad lot in life if you ask me. :)*EDIT* WOOOOHOOO. Got the 1.02a version working. My endless troubleshooting and .DLL experimentation was put to shame by simply going back to the older version, which is based on the previous version of Vega strike. I'm not sure why, nor do I much care. Time to try this gem out.

RE: Privateer Gemini Gold

Posted: Tue Jan 19, 2010 12:31 pm
by sscadmin
Nice you got that working. I would be interested in knowing what is the culprit in why v1.03 doesn't work but 1.02a does? I looked over the fixes list and nothing really in there that shouts underlying game functionality. But v1.02a is very playable so have fun with it.

RE: Privateer Gemini Gold

Posted: Tue Jan 19, 2010 12:57 pm
by IronHound
Frankly, the only things I could come up with, are;1. I noticed some of the changes where more graphical in nature, and may have been causing the crash.2. It installed to a different directory.C/Program Files/Privateer (1.03)C/Program Files/Games/Privateer (1.02a)I'm not brave enough to uninstall and then try 1.03 from a different directory.Thanks for all the support. This game is quite tough, and short of my milk run trade route, I'm not sure I'd have the patience to slug it out in the combat missions. :) Love it.

RE: Privateer Gemini Gold

Posted: Tue Jan 19, 2010 1:03 pm
by sscadmin
I have always liked starting with nothing and running my ass off from a fight while I build my wealth gives you a bit more accomplishment feeling. Oh another thing if you like Privateer but don't mind ascii graphics is Ascii Sector it is a Privateer game with so many features it would be the ultimate Privateer if it had a 3d engine. and should play on your Netbook with ease.http://www.spacesimcentral.com/indie-and-open-source-space-games-f46/privateer-ascii-sector-t174.html

RE: Privateer Gemini Gold

Posted: Tue Jan 19, 2010 3:10 pm
by IronHound

Darkone wrote:
I have always liked starting with nothing and running my ass off from a fight while I build my wealth gives you a bit more accomplishment feeling. Oh another thing if you like Privateer but don't mind ascii graphics is Ascii Sector it is a Privateer game with so many features it would be the ultimate Privateer if it had a 3d engine. and should play on your Netbook with ease.http://www.spacesimcentral.com/indie-and-open-source-space-games-f46/privateer-ascii-sector-t174.html
Well, I read through the thread, and gave the Ascii Sector website a perusing, however, Its not my cup of tea. It looks amazing, but my ship being a dot? Sure, I can walk around on it, but I make my living in space... to have all my earnings and hard work be represented by a mere dot??? I kid, I kid. Actually, my only real problem with the game stems from the Ascii system itself. I tried Dwarf Fortress and Nethack a while back, and what ends up happening is TOO much information is to me, 'unreadable' When important icons and enemies are reduced to small 2-3 charector blobs, how am I expected to know the difference between a door and a trap? Maybe I just don't have the patience yet. Or I just REALLY enjoy my cockpit view.Still, that list of features is really impressive. Planets, shootouts AND the ability to enter my own ship, and hire a wingman? It really sounds like the perfect space game... minus an interface that I like.

RE: Privateer Gemini Gold

Posted: Tue Jan 19, 2010 11:53 pm
by Shant
I took a look at this and it looked pretty impressive, but you guys know I'm a bit of a spoiled brat when it comes to graphics. Couldn't play the Wing Commander games for that reason. Will I be able to stomach this?