Oolite 1.77 Deployment Build

Oolite is a space sim game, inspired by Elite, powered by Objective-C and OpenGL, and designed as a small game that is easy for users to pick up, modify and expand upon. Almost every aspect of the game can be changed by using simple, free graphics packages and text editors.
Website: Oolite Homepage
Forums: https://bb.oolite.space
Gallery: Oolite Gallery
Downloads: Oolite Downloads
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Cody
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Oolite 1.77 Deployment Build

Post by Cody »

Released today, this is the latest build for general use - see here for details
pagroove
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RE: Oolite 1.77 Deployment Build

Post by pagroove »

Yep and it's a great build. :)
IronHound
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RE: Oolite 1.77 Deployment Build

Post by IronHound »

Quite tasty! Its also fantastic timing as I've started my new Strict mode Pilot.
Styggron
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RE: Oolite 1.77 Deployment Build

Post by Styggron »

Hi all, I see that in 1.77 Energy Bombs are disabled except for when playing in strict mode. Is there any way to make a change somewhere in one script to put these back into standard play ? I know they are controversial but I'd still rather play enhanced oolite per se with energy bombs. Of course I can stick with 1.76.1 of course but I just wanted to ask. thanks everyone in advance. EDIT: I just saw that I CAN indeed add the Energy Bomb backs with the 1.77 Energy Bomb OXP. Excellent.It is available from the Oolite Wiki entry on Energy Bombs. I guess it's time to update completely to 1.77 :girlcrazy:
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Cody
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RE: Oolite 1.77 Deployment Build

Post by Cody »

<dons his curmudgeon's sombrero> Bloody energy bomb - it's a cheat, and you really don't need it!But that's Oolite for you - because it's so easily tweakable, everyone's Ooniverse is slightly different.
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