Page 1 of 1

Galaxy Union

Posted: Tue Jun 25, 2013 2:35 am
by critic
Hey guys I'm an indie developer for a one man company named cybercritics, I received some interest from you guys a few years back, since then I check in here every once in a while. I'm a space game fan and have created a few casual space games, recently I finished my latest 4x game Galaxy Union, it's up for sale on gameolith. Since this is my first commercial game, it's priced as a giveaway, hoping to raise some cash for my next project. If you do decide to play it, let me know what you think of the game. critic

RE: Galaxy Union

Posted: Tue Jun 25, 2013 2:22 pm
by Pinback
Just moving the thread to the right forum Critic. Can't go wrong with a 3d map :good: have you done a vid for it?, You should give Adam Solo at Space Sector [url]http://www.spacesector.com/blog/[/url] a shout as he blogs about 4x games.

RE: Galaxy Union

Posted: Wed Jun 26, 2013 10:44 am
by robske
Gonna buy it :) Looks interesting :)

RE: Galaxy Union

Posted: Wed Jun 26, 2013 9:33 pm
by robske
Have played the game for 2 matches. It is a quite good game I must say. Improvements can be done on the UI part (mainly making things more clear to the player on what to do and where to find things). It would be awesome to be able to design your own ships and/or components later on. And alloys which combine certain strengths and weaknesses of each material. So far I must say it was a quite enjoyable experience, even though I lost both times :)

RE: Galaxy Union

Posted: Thu Jun 27, 2013 2:34 am
by critic
There is a vid up on youtube, thanks for the link I will get in touch with Adam. Robske, the trick is to build as much as possible in order to be able to support a fleet that is capable of invading other systems. Gameplay moves from, building to colonization to conquest, a small map can be beaten in a few hours.

RE: Galaxy Union

Posted: Thu Jun 27, 2013 4:25 am
by robske
That you gotta keep expanding as quickly as possible is what I had already noticed the first game. But the 2nd game I discovered a bit too late how much effect research has.