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Lunar Law

Posted: Mon Sep 30, 2013 2:53 pm
by SJones
with the last update there was a hint that you can set the alr on the moon, while I have many laws in mind to be able to enact, I am opening this up to the community to suggest some too. here are some to get you goingcurfewgamblingtheftmurder I will be picking some of the best for use in the game, be interesting or strange as you like!

RE: Lunar Law

Posted: Mon Sep 30, 2013 3:32 pm
by lyrae
forced labor : one colonist less per building. increases discontent. fugitive ..... prevent the colonists to return to earth, or abandon the moon. (avoids the colonist to flee, and that can discourage the most educated to come on the moon) attack on building, rebellion when too many people unhappy the first that come to mind