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No Man's Sky
Posted: Sun Dec 08, 2013 3:04 am
by Pinback
Seems to causing a bit of a buzz on the net from the video that has been released it a FPS with seamless transitions between space and planets surface. Think Precursors and Frontier with every thing procedural generated from fish in the sea to solar systems.No mention of it on their site yet [url]http://www.hellogames.org/[/url] Hugely ambitious just hope the have the resources to pull it off, no word on which platforms Just found the VGX interview [url]http://metro.co.uk/2013/12/08/joe-danger-devs-no-mans-sky-is-star-of-vgx-4222222/[/url] Only 4 of them doing it, sound like it might be single player as well.
RE: No Man's Sky
Posted: Sun Dec 08, 2013 6:48 am
by MV2000
From the interview they said it's a MMO, but here's hoping it still have a single-player mode as in Elite:Dangerous or Star Citizen. As for which console for the release, they said 'next gen' so it's safe to say the best bet will be all next-gen consoles (PS4&Xbone) and PC.
RE: No Man's Sky
Posted: Sun Dec 08, 2013 9:47 am
by Pinback
I thought he was a bit unambiguous as to what type of game it would be, but a MMO would make sense especially if it turns out to have more of an RPG style of gameplay. Also got the impression that they are looking for funding and have not decided how to proceed either from a publisher or a crowd funding route
RE: No Man's Sky
Posted: Sun Dec 08, 2013 11:31 am
by Draco
Seems to causing a bit of a buzz on the net from the video that has been released it a FPS with seamless transitions between space and planets surface. Think Precursors and Frontier with every thing procedural generated from fish in the sea to solar systems.No mention of it on their site yet [url]http://www.hellogames.org/[/url] Hugely ambitious just hope the have the resources to pull it off, no word on which platforms Just found the VGX interview [url]http://metro.co.uk/2013/12/08/joe-danger-devs-no-mans-sky-is-star-of-vgx-4222222/[/url] Only 4 of them doing it, sound like it might be single player as well. That's just crazy with the asteroid. Star Citizen is inspiring a lot of copy cats.
RE: No Man's Sky
Posted: Sun Dec 08, 2013 11:51 am
by Pinback
Looks like they have taken idea with the asteroid from miner war.
RE: No Man's Sky
Posted: Sun Dec 08, 2013 12:07 pm
by ExpandingMan
Oh man, this looks fantastic! Please tell me it's not an MMO. Please no, I want single-player. Are they really going to ruin it for me?
RE: No Man's Sky
Posted: Sun Dec 08, 2013 12:36 pm
by shadmar
Yeah this looks great!
RE: No Man's Sky
Posted: Sun Dec 08, 2013 1:11 pm
by Pinback
Just looked at the interview again and I dont think he give any answer to the question about online component, I guess we will have to wait for the gaming site to do some interviews with them to find out more details about the game and the big question as weather it is a single player, mmo or both. Love the Chris Foss look and the crashed ship.

RE: No Man's Sky
Posted: Sun Dec 08, 2013 2:46 pm
by Neagoth
looks great, keeping a eye on it
RE: No Man's Sky
Posted: Sun Dec 08, 2013 3:42 pm
by Dalkeith
Looks great I just found this and thought wow how did I miss this.
RE: No Man's Sky
Posted: Sun Dec 08, 2013 6:49 pm
by MV2000
I thought he was a bit unambiguous as to what type of game it would be, but a MMO would make sense especially if it turns out to have more of an RPG style of gameplay. Also got the impression that they are looking for funding and have not decided how to proceed either from a publisher or a crowd funding routeThe "*insertplayernamehere* has discovered *insertplacenamehere*" message in the trailer screams MMO/highly multiplayer-oriented for me though. At least, bonus point for Arrakis alike, complete with its huge worm-thing.
RE: No Man's Sky
Posted: Sun Dec 08, 2013 11:08 pm
by sscadmin
No Man's Sky is looking really good thus far and hope they do keep it single player. With the possible scope of this game with it being procedural there is a lot of areas that should be smoothed out before they introduce a MP piece to the game. For this sort of game they need content and lots of it, just because it's procedurally generated doesn't mean it will be fun to play? Big point is to make sure it is not boring and there is some good story pieces to the game, yeah you can have open-ended game play but without a purpose to it all it could get boring. Or am I the only one that likes immersiveness and content

But this is a grand idea, and if anything they would have beaten Infinity to market.
RE: No Man's Sky
Posted: Mon Dec 09, 2013 1:18 am
by MV2000
Whatever happening, here's hoping the PC version to be moddable. Imagine that.
RE: No Man's Sky
Posted: Mon Dec 09, 2013 1:16 pm
by Pinback
Just looked at their Twitter page and they have released some details to the game sites, so it looks like an online mine craft game. [url]http://www.rockpapershotgun.com/2013/12/09/first-look-no-mans-sky/[/url] and [url]http://www.joystiq.com/2013/12/09/no-mans-sky-is-a-sci-fi-exploration-roguelike-in-a-consistent-u/[/url] Excitement over the rest of us can go back to waiting.
RE: No Man's Sky
Posted: Mon Dec 09, 2013 1:46 pm
by pazuzu
[url]http://www.eurogamer.net/articles/2013-12-09-a-future-that-has-a-history-introducing-no-mans-sky[/url] fapping furiously
RE: No Man's Sky
Posted: Mon Dec 09, 2013 7:10 pm
by MV2000
Just looked at their Twitter page and they have released some details to the game sites, so it looks like an online mine craft game. [url]http://www.rockpapershotgun.com/2013/12/09/first-look-no-mans-sky/[/url] and [url]http://www.joystiq.com/2013/12/09/no-mans-sky-is-a-sci-fi-exploration-roguelike-in-a-consistent-u/[/url] over the rest of us can go back to waiting.As in Minecraft or such, I hope we can do singleplayer and/or more importantly, create our own dedicated server.
RE: No Man's Sky
Posted: Tue Dec 10, 2013 8:04 am
by SolCommand
Is it weird that I never played Minecraft so I don't know if I'll like this or not ... ?
RE: No Man's Sky
Posted: Tue Dec 10, 2013 2:26 pm
by Pinback
RPS has part 2 of their interview up [url]http://www.rockpapershotgun.com/2013/12/10/interview-no-mans-sky-and-procedural-generation/[/url]
RE: No Man's Sky
Posted: Tue Dec 10, 2013 8:25 pm
by MV2000
Let's hope the devs can debunk people's perception of 'procedural generation is boring and empty'.
RE: No Man's Sky
Posted: Thu Jan 02, 2014 9:33 am
by MV2000
If you read the last week news, apparently the developer's office got flooded a week ago, presumably almost everything there were lost afterwards (they didn't explain whether ALL resources and source code were gone or not though). Hopefully they have that backup somewhere else. Otherwise they might have to start over from the scratch.