To any potential (and not yet) contributor out there...
Posted: Mon Dec 29, 2014 12:42 pm
You've played Pioneer for days, weeks, months, even years, explored the galaxy, slingshotted around the brightest stars and crashed in our famous spiky asteroids. It has all been fun and nice, but now you find it a bit boring. Furthermore, you want to give back to the community for having made this whole game possible. But how ? The devs don't hang out much on SSC, the only time you asked how you could help on IRC you were either (depending on the time of day) ignored or flooded by generalities or very specific requests about stuff you didn't know about, and, well, Github is just a big mess. And BTW, git, what's that? If you could relate to at least some of the above, you should be interested by the following offer. I hereby pledge to mentor anyone willing to tackle the issue #3287 (https://github.com/pioneerspacesim/pioneer/issues/3287[/url] from setting up your environment (although if you don't use Linux it might be a bit difficult for me, but at least I can guide you towards someone who can
, using Git to fetch the sources, understanding the issue, solving it, to eventually getting the code merged and shipped. The only bits you won't get to do are merging the changes and updating the Changelog and AUTHORS files, since those are traditionally reserved for our long-time contributors. The task itself isn't terribly difficult. You'd have to edit the Ship equipment code to make a small change, and write up a new piece of equipment from scratch in a separate module. As the author of the equipment code, I'm confident I can guide you through it
. So, interested ? To contact me, it's probably easiest to use IRC. If you are not familiar with it, write me an email at chopin DOT simon AT gmail DOT com, and I'll help you set it up : it is where a lot of the action takes place!