Darkone wrote:
Sorry Capt. You missed the send off by about 1hr. Here is what I sent:
I know this thread is very old, but did you ever get an answer? Also I would answer your questions like this

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1. I read on the Deep Shadows homepage that the Precursors game will be available in Russia on Dec. 4th is this true? And what are the current international plans for availability of the game (ie: digital download and boxed version) and language translation?
The Precursors was indeed released in Russia, but I don't think that there will ever be an international release.
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2. What would the percentage of gameplay be in relation to planet based missions/combat vs space flight/combat?
That depends. The planet based missions are limited, but you can play the space flight part as long as you like.
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3. How many worlds will a player be able to explore and is there plans on adding more with addons/patches?
There are 3 mayor planets, 3 minor planets and dozens of space stations. No info of coming addons/patches.
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4. Can you describe some of the RPG elements and what these elements could do to enhance the players gaming experience on the planet or in space?
The player can select certain perks when he reaches a new level that improve his feats on planets and in space.
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5. In the Precursors FAQ there is a mention of 'This is freeplay RPG with FPS\Space sim combat and economical component.' Does this mean we can do what we want and not be restricted in the game or does the story line limit us?
You can continue space fighting and trading goods between planets and stations independent of the story line.
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6. Will players be able to mod any aspect of The Precursors?
With the Xenus 2 QRE editor it is possible to mod certain aspects of the game like dialogues, items or weapons.