Starpoint Gemini 2 new game, patch and DLC

Starpoint Gemini games are an action space-sims combined with diverse RPG elements. Control various space ships, ranging from small and agile gunships to lumbering, but deadly carriers. Explore, trade, research and fight in a star system no longer hindered by loading points. Note: Starpoint Gemini is now a free DLC addon to Starpoint Gemini 2.

Homepage: Starpoint Gemini Homepage
Purchase from: GOG, Steam
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Pinback
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Starpoint Gemini 2 new game, patch and DLC

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And another game get an anniversary http://steamcommunity.com/games/236150/announcements/detail/130959224014342926[/url] alone with news of a new game and DLC This weekend, publisher Iceberg Interactive and developer Little Green Men Games will celebrate the 1-year anniversary of the launch of Starpoint Gemini 2 on Steam, offering all Starpoint Gemini games at 70% off for a week, as a Special Promotion.Demonstrating continued support for the game, the developer released a new patch this week, with tweaks and optimizations.There is further exciting news regarding the highly successful space sim franchise, with the announcement of new DLC for November 2015 (named "Titans"), as well as the message that the strategy-oriented sequel Starpoint Gemini: Warlords is still on course for a Steam Early Access entry during Q4-2015.About Starpoint Gemini 2 Titans DLC:3 new Titan class ships and 3 new chain-quests.Choose and help one of the three major factions finish their Titan and fight other Titans.A new set of hero characters to hunt down. CHANGE LISTFIXED: An error that could potentially cause the game to crash when a fighter is firing a missile at the same time as the ship is going through its OnDestroy animationFIXED: A potential CTD error when merceneries are attacking a defense platformFIXED: An error in the "Rogues signing off pt.2" mission (Origins DLC)FIXED: Faction change issue related to the Korkyran Triumvirate and the Liberation front (Origins DLC)FIXED: Waiting for orders objective issue when crossing from mission 22 to mission 23FIXED: An error where the Apocalypto didn't regenerate shields after they were shut downFIXED: An error that would cause the game to crash when accessing the Starchart after all nebulas were removed from the game worldFIXED: A memory leak that would manifest after a long playing session. Several textures were never released from memory.UPDATED: Slight PhysX optimizationUPDATED: Optimized Junkyards to increase performanceUPDATED: Riftway slightly optimized for better performanceUPDATED: Game now records more data into the Log.txt 
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