Page 1 of 4
Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Mon Oct 12, 2015 9:42 pm
by chaosavy
Hey guys! Hey guys - have some exiting news. EDIT: New Trailer:[video=youtube][/video] Void Destroyer 2 announcement/reveal trailer: [video=youtube][/video] Void Destroyer 2 is a space sandbox - inspired by the greats, but with unique elements. One of which is the combination of direct flight and RTS fleet control. You'll work your way up from the bottom, eventually leading your fleet to dominance. Links: Kickstarter going on now - [url][/url] Steam Coming Soon page - [url]http://store.steampowered.com//app/369530[/url] Some screen shots: Let me know your thoughts/feedback/etc - especially on the new art style. Also if you know someone that might be interested - it would be greatly helpful if you pointed them at this post - or made your own. thanks! Paul
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Mon Oct 12, 2015 11:40 pm
by MV2000
So the sequel will be a fully fledged sandbox now? Me like. As for the "art style" I remember VD has an option to let you to adjust the look of the cel shading. I hope there's an option to disable/reduce that background/skybox interface filter, it makes everything looks as if they're happening in a single VR environment.
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Tue Oct 13, 2015 3:06 pm
by Pinback
Alright quick explanation, I move Paul's thread to this forum and MV2000 post and locked my old thread. Yes the art style is a bit different to the last game and my only criticism would be to make the skybox one colour only and as MV2000 said it does make look like a VR simulation. Is there going to be a PayPal option at some point, ie for these of us who don't have a credit card.
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Tue Oct 13, 2015 5:53 pm
by chaosavy
Yep - fully fledged sandbox

There will be an option to disable the "sky sphere thingie" - the grid that's in front of the skybox. It will be expanded on to be more of a navigation aid (its goal) - plus I think it looks cool. This is probably a tiny bit of a spoiler - but really its the player character's backstory: VR simulation - the player character might not be 100% human - anymore. If you remember in the original game the "Stubs" faction of memory wiped mercs. People who - when in debt or in trouble serious enough sold themselves into service - because that was the best alternative. That's one explanation for the art style and VR look

No pay pal - its too much to manage - a handful of backers via pay pal, versus KS backers who have a whole platform built around backing (plus tax reporting stuff etc). Thanks again for being such a welcoming community - most places my posts get ignored or worse yet nuked. Its almost easier to make a game than to let people know about it!
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Tue Oct 13, 2015 11:55 pm
by sscadmin
Sorry Chaosavy I didn't even get on a PC yesterday after I got home... then when I got back from the gym my old ass went to bed :)I posted the kickstarter on the mainpage.It probably makes things a whole lot easier using the same framework and most of the assets from the first game to speed up development. I mean Q1 2016 alpha, thats pretty fast for what you are adding to VD2. Will the alpha have the early sandbox at that point or will it be added during development?Like for everyone if you want your own forum for the Void Destroyer series (kinda like that...) just say the word. This way when you post news it will get put to the mainpage for all to see. Plus you can then post as much as you like, too keep you busy when your not coding or answering your own posts on your forum :)Good luck on the KS, your already 20% there so I would think it would be successful.
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Wed Oct 14, 2015 3:33 pm
by Pinback
No pay pal - its too much to manage - a handful of backers via pay pal, versus KS backers who have a whole platform built around backing (plus tax reporting stuff etc). Understandable, will the game be available through GamerGate and GOG after the Kickstarter. New update.
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Wed Oct 14, 2015 7:26 pm
by chaosavy
GamerGate - GoG - Well GoG denied Void Destroyer for their store - said it was too niche. Humble Store should be a good bet though. New Update: [video=youtube][/video]
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Thu Oct 15, 2015 12:51 am
by Halfgeek
Heh GOG, pretty lame of them.. wtf is "too niche"?! 3d space combat RTS is niche? Homeworld hello?!
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Thu Oct 15, 2015 9:20 am
by chaosavy
hehe - I think it was their nice way of saying - that I'm too niche (not enough sales).
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Thu Oct 15, 2015 10:10 am
by xeoncat
Interesting, I assumed the graphics were placeholders for the final art. Anyway, if you make the blue skybox as dark as the one in the tactical map, the ships colors will stand out more, and probably will be more pleasing to the eye
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Thu Oct 15, 2015 2:57 pm
by Pinback
GamerGate - GoG -Humble Store should be a good bet though. Humble a possibility but they do seem to have weird policy about sending Steam keys out. What's they starmap going to be like Chaosavy, 2D or 3D
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Thu Oct 15, 2015 10:19 pm
by chaosavy
The star map is 2D - simplifies a lot of stuff.
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Fri Oct 16, 2015 3:11 pm
by Pinback
New update from Paul.
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Fri Oct 16, 2015 7:54 pm
by Halfgeek
Good luck with the KS! But I fear Star Citizen has sucked all the crowd funding money from the space genre games.. Even the Descent reboot *barely* got their funding. Amazing to see 2014, Star Citizen out-funded every game combined. O_ohttp://www.gamasutra.com/view/news/256437/Report_Last_year_Star_Citizen_outearned_all_video_game_Kickstarters_combined.php[/url]
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Sat Oct 17, 2015 9:22 am
by chaosavy
Thanks. That may be the case - all the people are thinking - "I already backed Star Citizen... and it will full fill all my dreams!"
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Sat Oct 17, 2015 11:19 am
by Pinback
Nah Star Citizen won't fur-fill every ones dreams and it's an online only game which will put many off it.
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Sat Oct 17, 2015 11:00 pm
by Halfgeek
Nah Star Citizen won't fur-fill every ones dreams and it's an online only game which will put many off it. SQ42 is a single player standalone, like Wing Commander 3/4 with a real big star cast.

RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Sun Oct 18, 2015 8:54 am
by Geraldine
Chaosnavy, I gave your kickstarter a wee bump on the Frontier[/url] Forum, (as well as other places...) hope it helps and good luck! :queen: And oh, I've backed it also.
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Sun Oct 18, 2015 1:17 pm
by chaosavy
That's awesome! Thanks - greatly appreciated. It seems that crowd funding has changed a bit since my first time around. Much harder this time - I was a bit aware of this hence why the goal is smaller and my commitment to self fund the biggest chunk - but honestly I didn't think that it changed that much. There's also the possibility that October is bad - but November/Dec are even worse.
RE: Void Destroyer 2 - announcement/reveal - space sandbox, combat and RTS
Posted: Mon Oct 19, 2015 2:53 pm
by Pinback
New update.
Love the moving bits on the ships and why I'm thinking Babylon5 when I watch the videos.
