Update 4.0
Posted: Thu Nov 19, 2015 3:25 pm
Beta patchnotes. Source: http://forum.egosoft.com/viewtopic.php?t=366346[/url] Release Notes Version 4.00 Beta 2 (202854) • New Feature: Bulletin board system to keep track of offered missions. • New Feature: Major overhaul of external view (enabled menus, target elements, external view in highways, and more). Feedback[/url] welcome. • New Feature: Time acceleration using SETA (feature functional but item not yet available). • New Feature: Player ship jump drive (feature functional but item not yet available). • New Feature: Economy logging and statistics (feature not yet functional). • New Feature: Flight School tutorial. • Added 'Fly to position' order selecting a position via map click (Replaces 'Fly to Zone' order). • Added ability to interact with on event monitor while controlling drones. • Added option to start autopilot to current mission target. • Added radar while remote controlling drones. • Added heat damage from engine jets. • Added savegame compression. • Improved small ship AI to use boost in combat situations based on pilot skills. • Improved behaviour when following mission target using autopilot. • Improved HUD toggle now toggles more elements and works in more cases. Feedback[/url] welcome. • Improved mouse accuracy in menus. • Improved station manager logic to better coordinate multiple owned ships. • Improved FXAA colour-correction. • Changed default setting for menu display from "Side Console"-mode to "HUD"-mode. • Fixed trade ships assigned to stations not respecting their new commander's subordinate range. • Fixed being able to issue multiple transfer orders for the same wares when using ware exchange with a station. • Fixed another scenario that could lead to incorrect amounts of unavailable units. • Fixed incorrect quantity of bought fuel cells on 'Refuel' order if the ship had already some fuel. • Fixed several bugs with Marauder Pirates not being able to steal dropped containers from their targets. • Fixed several cases resulting in ships getting stuck when following other ships out-of-sector. • Fixed missing command info for mining drones and for transport drones picking up ware containers. • Fixed stations complaining when player destroys an ownerless ship. • Fixed broken game controls after interacting with a trade offer while controlling a drone. • Fixed aim-at-indicator being displayed incorrectly when remote controlling a drone. • Fixed rare cases where objects showed incorrect outlines. • Fixed area damage increasing with lower framerates. • Fixed issue where a 'static' effect remained over the event monitor during the plot. • Fixed Particle Repeater weapons building up heat slower at higher framerates. • Fixed player ship not being able to enter highways with an open menu. • Fixed rare case of missing highway/gate/ship group target elements after starting/loading a game. • Fixed rare case of non-working input controls after starting/loading a game. • Fixed interact menu not always being on top of other target elements when using mouse/gamepad controls. • Fixed current target not always on top of all other target elements. • Fixed target elements not always on top of other target elements which are further away. • Fixed rare cases of clicking on a target element actually targeting another object. • Fixed target elements jumping when interacting with it while controlling a drone. • Fixed rare cases of crosshair showing weird animations. • Fixed rare cases of UI issues when switching to/from external and/or drone view. • Fixed cases where weapon panels showed startup animation in cases other than entering the ship. • Fixed various trade price discrepancies in menus due to incorrect rounding. • Fixed game freezing when quitting the game with Alt+F4 while in loading screen. • Fixed startup issues with corrupted or incorrect DLLs in Windows system directory. • Fixed several small memory leaks. • Fixed more causes of crashes. • Several more small performance and memory optimisations. Known Issues The following issues in this version are known and will be fixed in a forthcoming update. • Occasional graphical flash on entering a highway. • Clothing on some character appears black. • Flight School text remains on screen after playing the tutorial. • Player ship can get stuck at the exit of a highway if a menu is open. • Player ship can jump positions when changing zones while flying on autopilot. • Texts that are new in 4.0 are not yet translated. • Voice recordings for voiced texts that are new in 4.0 are not yet present.