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Starpoint Gemini Warlords
Posted: Sat Feb 20, 2016 2:49 am
by Pinback
LGM announced the game awhile ago and will be it on Steams early access http://store.steampowered.com/app/419480/[/url] in April. KEY FEATURESHeadquarters. Construct and upgrade your own personal space station; a massive structure that enables you to conduct research, build ships, assemble autonomous fleets and much more. Conquer Territory. Gradually expand your reign over unclaimed territory, by battling minor factions, or conquer the entire Gemini sector, by facing off against familiar strong Gemini foes, familiar from the previous Starpoint Gemini titles. Reinforce conquered regions to defend themselves. Conduct Research on simple weapon enhancements, obtain the expertise to construct a titan class behemoth, or boost the effectiveness of your non-combat fleets. Equipment, ship systems, enhancements and ships can still be bought, but he best ‘stuff’ can only be researched, constructed and improved in your HQ. Construction and research demand the allocation of resources. Gather them by conducting missions for other factions, trade or purchase resources, or conquer regions providing a steady flow of resources, and bonuses. A far larger game world will allow more distinction between ship sizes, pockets of empty space to travel through and your own giant space HQ where ships can be ‘parked’. Skill classes, attributed skills and perk progression will be revamped and rebalanced, as will levelling-up, the reputation system and diplomacy. Storyline vs Free-roam: The campaign storyline will be blended in with the more generic conquer quests. Free-roam mode strips all main storyline missions, but leaves side quests and generic freelance missions intact. A full branching dialogue scheme, the industry standard in modern RPGs. Technical additions include: x64 system only, projection mapping, deferred shading, physically based rendering and realistic physics.
RE: Starpoint Gemini Warlords
Posted: Sat Feb 20, 2016 5:29 am
by McAule
Can't wait. I reckon it's going to be a great game

RE: Starpoint Gemini Warlords
Posted: Sun Feb 21, 2016 3:47 pm
by ExpandingMan
This looks intersting. Can't say I was overly impressed with Starpoint Gemini 2, but it was a nice game, and the developer demonstrated that they have potential. Dare we imagine this as the new X?
RE: Starpoint Gemini Warlords
Posted: Mon Feb 22, 2016 4:39 am
by McAule
Not really. I'd say SG2 is more arcadey than X series. But it should be good nonetheless.
RE: Starpoint Gemini Warlords
Posted: Fri Apr 01, 2016 2:05 pm
by Pinback
Video up. And the game should be hitting early access on the 14 of April. Too much of a 4X/RTS style of game for me.
RE: Starpoint Gemini Warlords
Posted: Sat Apr 02, 2016 11:21 am
by ExpandingMan
Everything he's saying sounds nice, but that wasn't much of a "gameplay" video. For me, any 4X elements are extremely welcome. The main thing I'd like to see improvement in was not mentioned here, however. The combat in SG2 was really quite bad compared to the few other games with similar combat (such as Star Trek Online).
RE: Starpoint Gemini Warlords
Posted: Mon Apr 04, 2016 3:14 pm
by Pinback
Bit more about it in this video.
RE: Starpoint Gemini Warlords
Posted: Fri Apr 08, 2016 11:49 am
by sscadmin
I have always liked LGM going out of their way to get player feedback and then figure out how best to get that feedback in the game. I think this direction really builds a nice following and gamers that will be dedicated into buying anything they make. If they build off of SPG2 success with mods and have some great modding mechanics in Warlords I think they will have another success on their hands because the story and content in SP2 was solid and they now have a steady base to build other games off of this lore.
RE: Starpoint Gemini Warlords
Posted: Thu Apr 14, 2016 2:10 pm
by Pinback
Game out today on Steams early access. With 10% off the buy in is about £17/$24 or €21.
RE: Starpoint Gemini Warlords
Posted: Mon Jun 27, 2016 2:34 pm
by Pinback
New trailer for their update and 25% off in the Steam sale.
RE: Starpoint Gemini Warlords
Posted: Tue Jul 19, 2016 3:07 pm
by Pinback
Looks like another update to the game.
RE: Starpoint Gemini Warlords
Posted: Wed Jul 20, 2016 11:02 am
by Bouitaz
Have they fixed the discrepancy in aiming reticule while in chase cam?
RE: Starpoint Gemini Warlords
Posted: Thu Sep 08, 2016 12:56 am
by Mamed6
Seems Im too green to post any links for you guys. Nonetheless you can search for:Starpoint Gemini Operationdx1 - a short, to the point preview of one of our more recent builds. Havent come across any preview of the latest build yet april 1st but it gives you a good idea where we are going with the game.
RE: Starpoint Gemini Warlords
Posted: Tue Oct 18, 2016 2:29 pm
by Pinback
Looks like Warlords is getting another update.
RE: Starpoint Gemini Warlords
Posted: Wed Nov 16, 2016 1:04 pm
by Marcello
[attachment=3576:11.jpg] 5000 $ modding competition is just announced for Warlords! Plus new update - all coming on November 17th! Great chance for someone with skills to grab some cash or hardware items! MODDB competition page (with tutorials) - http://www.moddb.com/games/starpoint-gemini-warlords/news/starpoint-gemini-modding-tutorials[/url]