Mouse X-Axis Roll?
Posted: Tue May 02, 2017 7:03 pm
Hi. Absolutely love this game. I recently tried to get into Elite 2, via dos box, and various OpenGL versions. But each one just wasn't up to scratch, whether it was missing sound or performance/visuals. Then I stumbled on this by complete accident. It is everything I could have hoped for and I'm very surprised I've never seen it before.The only thing that would complete my enjoyment is the ability to clone the controls I use in Elite: Dangerous. In that game, I have pitch(y) and roll(x) on the mouse.So as the title suggests, the only thing I need is to somehow map roll to the x-axis of the mouse. I'm sorry if this is googl-able, but there doesn't seem to be much info.