@crux_72, I'd really like to see a screenshot, and the modified DDS file, of the skybox problems that you've been having.
It's very difficult to diagnose something like that from a textual description.
Search found 1292 matches
- Tue Jan 12, 2021 3:19 pm
- Forum: Pioneer
- Topic: New Pioneer Release (2020-12-22)!
- Replies: 41
- Views: 3634
- Tue Oct 24, 2017 5:35 am
- Forum: Pioneer Mods
- Topic: Messiah 3d, great offer for game animators.
- Replies: 16
- Views: 1811
RE: Messiah 3d, great offer for game animators.
Dude you just necro-posted a thread from 6 years ago!?!
- Wed Oct 18, 2017 5:27 am
- Forum: Pioneer
- Topic: Faces - Characters - Models
- Replies: 23
- Views: 2024
RE: Faces - Characters - Models
<t>The faces have never bothered me. Also I think that 2D is the correct approach for us.<br/>
I've worked on projects where we wanted 3D customisable avatars and it was a huge amount of work for a *team* of people for almost 3 years!<br/>
<br/>
Simpler systems use 2D texture changes on more basic ...
I've worked on projects where we wanted 3D customisable avatars and it was a huge amount of work for a *team* of people for almost 3 years!<br/>
<br/>
Simpler systems use 2D texture changes on more basic ...
- Thu Sep 07, 2017 10:42 am
- Forum: Pioneer
- Topic: MacOS maintainer
- Replies: 1
- Views: 1092
MacOS maintainer
<r>We need a new MacOS/OSX maintainer.[url]<TWITTER id="905741735795535872">https://twitter.com/pioneerspacesim/status/905741735795535872</TWITTER>[/url] that can maintain the XCode project, package builds and upload them to the Sourceforge repository.There's an existing XCode project it just needs ...
- Fri May 26, 2017 10:37 am
- Forum: Pioneer
- Topic: Sudden dramatic slowness and GL_OUT_OF_MEMORY
- Replies: 9
- Views: 1397
RE: Sudden dramatic slowness and GL_OUT_OF_MEMORY
Shodan did you have any luck with this?
- Fri May 26, 2017 10:36 am
- Forum: Pioneer
- Topic: Wiki hacked?
- Replies: 4
- Views: 1236
RE: Wiki hacked?
Ignore, apparently to get rid of saved drafts now you MUST post them?
- Tue May 23, 2017 8:23 am
- Forum: Pioneer
- Topic: Sudden dramatic slowness and GL_OUT_OF_MEMORY
- Replies: 9
- Views: 1397
RE: Sudden dramatic slowness and GL_OUT_OF_MEMORY
<t>Shodan the config.ini / output.txt and opengl.txt files are to be found in your "/My Documents/Pioneer/" folder that we create when you run the game.It the Gas Giant is grey then it sounds like a bug I've seen recently on my laptop where the GPU texture generation fails for an unknown reason ...
- Tue Apr 25, 2017 9:37 am
- Forum: Pioneer
- Topic: "Phoenix" (former Sputnik)
- Replies: 276
- Views: 24512
RE: "Phoenix" (former Sputnik)
<t><br/>
Quote:<br/>
thus i suspect it wasn't his graphic card or a opengl error (how could that be opengl is if you use the same version 100% the same on every windows driven machine) it was this wrong behave of the blobs)..<br/>
<br/>
Because that isn't how OpenGL works. Each vendor (_GPU maker ...
Quote:<br/>
thus i suspect it wasn't his graphic card or a opengl error (how could that be opengl is if you use the same version 100% the same on every windows driven machine) it was this wrong behave of the blobs)..<br/>
<br/>
Because that isn't how OpenGL works. Each vendor (_GPU maker ...
- Wed Apr 19, 2017 11:04 am
- Forum: Pioneer
- Topic: Steam Grid Image Logo?
- Replies: 4
- Views: 1139
RE: Steam Grid Image Logo?
Thanks!
- Tue Apr 18, 2017 12:01 pm
- Forum: Pioneer
- Topic: I want to register on the Pioneer forums.
- Replies: 2
- Views: 1058
RE: I want to register on the Pioneer forums.
I haven't tried to register/allow a user myself, so I'm just posting about it on IRC to hopefully help you out.
- Thu Apr 13, 2017 10:41 am
- Forum: Pioneer
- Topic: "Phoenix" (former Sputnik)
- Replies: 276
- Views: 24512
RE: "Phoenix" (former Sputnik)
Anyway, good luck with the Pheonix project 
- Thu Apr 13, 2017 10:41 am
- Forum: Pioneer
- Topic: "Phoenix" (former Sputnik)
- Replies: 276
- Views: 24512
RE: "Phoenix" (former Sputnik)
<t>Ok I checked, that change shouldn't produce any difference when there's a star, but it will when there isn't a star.Basically that comment means that its the end of the section that deals with lighting "#else NUM_LIGHTS > 0" so that code isn't used on planets with a star.*phew* glad that's the ...
- Thu Apr 13, 2017 10:12 am
- Forum: Pioneer
- Topic: "Phoenix" (former Sputnik)
- Replies: 276
- Views: 24512
RE: "Phoenix" (former Sputnik)
Thanks Gernot I'll take a look at the code and see if it makes a difference on ours 
- Wed Apr 12, 2017 11:24 am
- Forum: Pioneer
- Topic: "Phoenix" (former Sputnik)
- Replies: 276
- Views: 24512
RE: "Phoenix" (former Sputnik)
Hi Gernot,What is the shading change you made for planets?I want to make sure that we're not doing something strange in Pioneer too.
- Wed Apr 12, 2017 10:23 am
- Forum: Pioneer
- Topic: Old computers now supported again!
- Replies: 5
- Views: 1254
RE: Old computers now supported again!
<t>We tested it on the old hardware that we have available, I asked several people to test it on IRC too, but that's not a very exhaustive list despite my hardware buying habits!It should run on the nVidia GeForce 7600 as that's an OpenGL 2.1 compatible card, indeed DirectX 9.0c == OpenGL 2.1, it ...
- Sat Mar 04, 2017 1:01 pm
- Forum: Pioneer
- Topic: Wanted: new screenshots
- Replies: 730
- Views: 95632
RE: Wanted: new screenshots
Hey Geraldine, we've got new builds for Linux, OSX and Windows out now 
- Thu Feb 09, 2017 10:07 am
- Forum: Pioneer
- Topic: Xbox or Steam Controller?
- Replies: 5
- Views: 1837
RE: Xbox or Steam Controller?
<r>Jumpdrive (formerly Paragon) is separate from us. They forked the code a couple of years ago and developed a game atop our engine, which is fine we've benefitted from some of the code they wrote.We don't take any money for what we do, just playing, giving feedback and getting involved in the ...
- Wed Feb 08, 2017 3:09 pm
- Forum: Pioneer
- Topic: Xbox or Steam Controller?
- Replies: 5
- Views: 1837
RE: Xbox or Steam Controller?
<r>First of all thanks for the kind words! <EMOJI seq="1f603" tseq="1f603">:smiley:</EMOJI>Whilst we have some support for controllers it's honestly not quite up to scratch, also it's more a case of having support for flight using a controller rather than the entire game.The UI and other parts of ...
- Mon Jan 23, 2017 11:54 am
- Forum: XFrontier
- Topic: Rivers, canyons and cliffs
- Replies: 17
- Views: 2301
RE: Rivers, canyons and cliffs
<r>That's ok, now I've taken ages to reply! <EMOJI seq="1f4ab" tseq="1f4ab">:dizzy:</EMOJI>We've (pioneer) started the switch to IMGUI which is interesting and comes with a number of backends for different renderers so it's quick and easy to try out.I look forward to seeing what you get done ...
- Tue Jan 10, 2017 9:49 pm
- Forum: XFrontier
- Topic: Rivers, canyons and cliffs
- Replies: 17
- Views: 2301
RE: Rivers, canyons and cliffs
Hey Nevil, any updates on this? I'm still eagerly awaiting seeing more of this terrain stuff 