Sudden dramatic slowness and GL_OUT_OF_MEMORY

Pioneer is an open-ended space adventure game. Explore the galaxy, make your fortune trading between systems, or work for the various factions fighting for power, freedom or self-determination.
Homepage: http://pioneerspacesim.net/
IRC: http://pioneerspacesim.net/irc
Downloads: https://pioneerspacesim.net/page/download/
Post Reply
pirogronian
Private
Posts: 10
Joined: Fri Feb 19, 2016 5:20 pm

Sudden dramatic slowness and GL_OUT_OF_MEMORY

Post by pirogronian »

Hey, it's again me, unhappy with outdated but still working GeForce 8600M GT. I just installed last pioneer version (20161015-1). My software: Arch Linux, with legacy nVidia driver 340.98-2. Game seemed to work fine, until sudden freeze (at spaceport, external view), then unfreeze, then freeze again, then unfreeze but being extremely slow (while leaving orbital spaceport), then became nornal again, and after some time became slow permanently (but only in 3d view screen, in other menus/views performance is normal). Twice I got widnow with warning about gl out of memory, the same was still in console: In function DrawBufferIndexedOn line 769OpenGL error(s) during frame:GL_OUT_OF_MEMORY I have no mods. Setting cleared and set from defaults. Added only "DisableEclipse=1", becasue it helped with previous issue. Forget to add: all graphics setting set to minimum. Vsync both on and off. I know my hardware is old, but I'm not so rich to buy something betetr and other programs (as FlightGear) worked fine, and I'm sad that the only usable space simulator is unplayable :sad:
fluffyfreak
Private
Posts: 1292
Joined: Sun Nov 27, 2016 12:55 pm

RE: Sudden dramatic slowness and GL_OUT_OF_MEMORY

Post by fluffyfreak »

I am genuinely amazed that it runs on an 8600M! Ok, lets try some other hidden settings that are there for coaxing it along on older machines. So open up the `config.ini` then find these entries in it and change them to the following:AMD_MESA_HACKS=1EnableGPUJobs=0Ignore the fact that it's called AMD_MESA_HACKS, that's just what it started out in life as and I don't want to break peoples settings by renaming it now :) Try those first and let us know how it goes please. Andy
fluffyfreak
Private
Posts: 1292
Joined: Sun Nov 27, 2016 12:55 pm

RE: Sudden dramatic slowness and GL_OUT_OF_MEMORY

Post by fluffyfreak »

Oh and as usual if you can post the contents of the "opengl.txt" and "output.txt" files somewhere then that would be very useful thanks.
User avatar
impaktor
Private
Posts: 188
Joined: Sun Nov 27, 2016 3:50 pm

RE: Sudden dramatic slowness and GL_OUT_OF_MEMORY

Post by impaktor »

Another report on this through IRC, regarding the latest build, lastnight.
pirogronian
Private
Posts: 10
Joined: Fri Feb 19, 2016 5:20 pm

RE: Sudden dramatic slowness and GL_OUT_OF_MEMORY

Post by pirogronian »

Well, after apply suggested changes in config.ini, problem seems to disappear, so probably I can mark it as "Solved". However, I'm linking opengl.txt and logs from working configuration, just in case:opengl.txt[/url] Is output.txt a conventional name for console output? I have no such file in pioneer directory, so I pasted just console output. I also noticed, that sometimes spaceport bulletin list is dramatically short (2 - 3 items), but is populated after fully game restart. If problem will continue, maybe I started new topic...
fluffyfreak
Private
Posts: 1292
Joined: Sun Nov 27, 2016 12:55 pm

RE: Sudden dramatic slowness and GL_OUT_OF_MEMORY

Post by fluffyfreak »

There has recently been some progress on this with JohnJ finding a number of rendering issues which can cause performance problems, especially on AMD cards. When a new build is ready in the coming few days (_currently 27th, Nov,2016_) it might be worth trying that new build.
Shodan
Private
Posts: 12
Joined: Wed Dec 21, 2016 5:43 am

RE: Sudden dramatic slowness and GL_OUT_OF_MEMORY

Post by Shodan »

So i get this GL_OUT_OF_MEMORY error when visiting gas giants (Windows 7, Geforce 250GTS 1GB), on my usual detail settings (planet textures already disabled). Setting planet detail distance and fractal detail to very low allows me to orbit gas giants without error, but looking at the gas giant makes framerate very low and it looks all "grey" (jupiter), not sure if that's the normal appearance from orbital distances, with low detail.I can't find a config.ini file, but there is a GasGiant.ini file in the data/config/ directoryEdit: actually it seems I get the GL_OUT_OF_MEMORY error even with the lowest detail settings, I think I didn't fully re-start pioneer the first time so the error was already present, giving the planet the "grey" appearance
fluffyfreak
Private
Posts: 1292
Joined: Sun Nov 27, 2016 12:55 pm

RE: Sudden dramatic slowness and GL_OUT_OF_MEMORY

Post by fluffyfreak »

Shodan the config.ini / output.txt and opengl.txt files are to be found in your "/My Documents/Pioneer/" folder that we create when you run the game.It the Gas Giant is grey then it sounds like a bug I've seen recently on my laptop where the GPU texture generation fails for an unknown reason - although I don't have the accompanying GL_OUT_OF_MEMORY error.Find the config.ini and find the line saying "EnableGPUJobs=1", change that to "EnableGPUJobs=0" and try it again please.
fluffyfreak
Private
Posts: 1292
Joined: Sun Nov 27, 2016 12:55 pm

RE: Sudden dramatic slowness and GL_OUT_OF_MEMORY

Post by fluffyfreak »

Shodan did you have any luck with this?
Shodan
Private
Posts: 12
Joined: Wed Dec 21, 2016 5:43 am

RE: Sudden dramatic slowness and GL_OUT_OF_MEMORY

Post by Shodan »

yep that worked, thanks
Post Reply

Return to “Pioneer”