Star Ruler

Talk about all the standalone single-player and multi-player based space and scifi combat or simulation games of the past, present and future.
Stardreamer
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Posts: 203
Joined: Tue Aug 25, 2009 11:02 am

RE: Star Ruler

Post by Stardreamer »


s20dan wrote:
The game is getting quite good now but its still a ways off. I would guess by early next year, providing it continues down its current course the game will be amazing.
I'd promised to do a review of the thing but testing it a day or two after release just broke my heart - it certainly wasn't the game we'd been promised. However, since then there's been an absolute blizzard of patches - is is ten of them, or something equally crazy like that? - which have done wonders to the basic game. I anticipate great things in this game's future.On the other hand. the game plays so unlike anything I've eve tried before that I'm having difficulty getting used to everything! I keep looking for a 'Next Turn' button! :D Not sure how I feel about the mass amounts of ships I keep seeing, either. And that design screen...clearly I've got lots of learning to do! :?
s2odan
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Posts: 1212
Joined: Sun Mar 22, 2009 9:50 pm

RE: Star Ruler

Post by s2odan »

The latest unreleased patch is looking like it will be very nice:
Quote:
[Added] Arrrr! Pirates will now periodically raid systems with lots of resources but no defenses.[Added] Ships without engines (i.e. stations) now orbit the planets that created them.[Added] Added basic interface to choose empire settings when a game starts.
Probably out sometime in the week as these guys release patches nice and quick.
TranZen
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Posts: 33
Joined: Sat Mar 20, 2010 5:19 pm

RE: Star Ruler

Post by TranZen »

Latest patch v1.0.5.0 released, it's what we've been waiting impatiently for! :)http://forums.blind-mind.com/index.php?topic=2668.0
BonitaLeche
Posts: 1
Joined: Wed Jan 19, 2011 1:27 am

RE: Star Ruler

Post by BonitaLeche »

I got sick this last weekend requiring me to stay home for the next week so i bought this game. First i want to say that it is really a game i like and has much more potential then any other game i can think of (except for maybe minecraft). However i do agree the learning curve is high. A few things i would add or change
Quick Que for systems or even all your planetsAlso show what is in que in that systemAnd the in game wiki linked to the research tree.A hot key list. I know there is one in the settings but it does not have U in it and i would imagine more. Also U only opens the fleet list but does not close it. Thanks for what you guys are doing i know how hard this really is keep it up and try to stay in business.I only added it here because Firgof is active here. But it is also herehttp://forums.blind-mind.com/index.php?topic=2704.0
Pinback
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Posts: 9312
Joined: Wed Dec 07, 2016 6:59 pm

RE: Star Ruler

Post by Pinback »

Star ruler has physical box release date of 16 September 2011 from the space sim friendly publisher iceberg. http://www.iceberg-interactive.com/news-mainmenu-33/1-latest/431-pre-orders-now-available-in-the-iceberg-webshop.html
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