DarkStar One Coming to Xbox360
RE: DarkStar One Coming to Xbox360
It's a shame they don't port this update Xbox360 version to the PC. It would probably be worth the financial effort to do it. Because I think a few people would buy it.
RE: DarkStar One Coming to Xbox360
I don’t think there would be any point porting it back to the PC, much rather see a sequel to the game.
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Stardreamer
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RE: DarkStar One Coming to Xbox360
PINBACK wrote:
I don’t think there would be any point porting it back to the PC, much rather see a sequel to the game.
Seconded. By coincidence I've been playing Darkstar One. I've owned it for years but somehow never managed to give it a decent run through, dismissing it as just another average space game. It was actually better than I remembered, thankfully, but my goodness there's a lot of repetition in it. Although come to think of it that can be said about the original Elite, too, and people are still playing Oolite quite fervently, I hear (albeit with the benefit of a very creative modding community, something Darkstar One sorely lacks).However it's biggest crime is succumbing to the X-series' town-square setup to a degree far worse than those games ever did; every system - and these number in the hundreds - conforms to an identical layout of planet, trade station, research station and warp gate, but with different skins and space scenery giving the illusion of change. Combat, on the other hand, is the game's redeeming feature, proving fun if not overly challenging, although after about ten hours that gets a bit samey too.I'd love to see a sequel able to build on the game's strengths and polish up those weaknesses because for all its faults it gets so much right you can't help but feel it deserves another chance to shine.
RE: DarkStar One Coming to Xbox360
Stardreamer wrote:
However it's biggest crime is succumbing to the X-series' town-square setup to a degree far worse than those games ever did; every system - and these number in the hundreds - conforms to an identical layout of planet, trade station, research station and warp gate, but with different skins and space scenery giving the illusion of change.
I think that was main my problem with Darkstar as well.After playing it for a few weeks the repetition really began to become noticeable as well as the feeling that you were not going to see any new in the game.I also become stuck on one of the story missions and IIRC there was no way to bypass the mission and still continue playing the game.
RE: DarkStar One Coming to Xbox360
Totally agree with stardreamer. I've also had DSO sitting on my computer for what, 3 years now? For some reason I can never seem to muster the motivation to finish it. I'm probably 75% of the way through. The problem now is that picking it up again would feel like starting from scratch because it has probably been close to a year since I last picked it up. It really is a solid game though. I can't see any reason to pick up the 360 version, I've been playing it on the PC with my 360 controller anyway so what's the point? I don't think the bump up to 720 will mean much, real world. Pinback, stardreamer, did you guys finish the game? D1, why not pick it up for PC? It's dirt cheap, I'm talking single digits. Well worth the money I'd say.