Floating Hanger

Show the SSC community what you are working on.... show us your signature graphics, sound fx/music, animation, graphic models, videos/trailers and free hand stuff. Try not to bash and discourage the noobs like me, I have no artistic talent what so ever.
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Chebar
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Floating Hanger

Post by Chebar »

Here is my newest model,
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sscadmin
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RE: Floating Hanger

Post by sscadmin »

Looking good Chebar. You probably want to stick more of a bottom on that model because it seems a bit under armored :)
Chebar
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RE: Floating Hanger

Post by Chebar »

I was thinking about diong something on the bottom, but I'm not sure what.
Chebar
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RE: Floating Hanger

Post by Chebar »

updated,
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sscadmin
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RE: Floating Hanger

Post by sscadmin »

You can definitely see the improvements and all the fine detail work you have been doing. Having any ideas on how to texture this? Be great to see it colorized and maybe with some lighting :)Do you plan on putting any defensive weapons on it or will it rely on its shields?
Chebar
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RE: Floating Hanger

Post by Chebar »

If Miner Wars wants it, i wont be putting any weapons on it. but if they don't want it I might put some on for fun. As far as the texturing well I've run into a small problem. It doesn't look like I can use blender to texture it, so I'm looking for a uv mapping program. So far I've played with two programs and I think I've got one that will work. I just need to buy it.
Chebar
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RE: Floating Hanger

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Chebar
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RE: Floating Hanger

Post by Chebar »

here is an update on my hanger,
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sscadmin
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RE: Floating Hanger

Post by sscadmin »

Besides the skinning Chebar did you add anything else to the model? It's hard to tell because it is dark. I like the inside on the walls. Chebar have you figured out how to make like a metallic looking texture? That would look perfect on the outer layer.
SolCommand
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RE: Floating Hanger

Post by SolCommand »

You should just download some free textures from the internet instead of trying to come up with your own. It will make it much easier for you and also allow you to spend more of your time on editing the model itself.
Chebar
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RE: Floating Hanger

Post by Chebar »

I've tried to use textures that I've download but they don't look right. UV mapping is driving me crazy. I've tried a few different ways in blender and they all come out the same way. Maybe I need to read more about uv mapping. I've work on this model every night atleast 3 hour per night and I'm not getting this texture where it needs to be. Maybe I should take some classes on it. I'll keep trying to get this model looking better, it took me a few models before I got one that the Devs liked so I'm expecting my textures to be the same way.
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sscadmin
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RE: Floating Hanger

Post by sscadmin »

There has to be some vimeo or youtube videos on UV Mapping out there that are pretty good. Ever find yourself any good free UV Mapping programs Chebar?
Chebar
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RE: Floating Hanger

Post by Chebar »

I have found out that as far as uv mapping goes, blender has one of the better ones built in already. So now I just need to learn how to use it.
Chebar
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RE: Floating Hanger

Post by Chebar »

I think I finished it,
Chebar
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RE: Floating Hanger

Post by Chebar »

just for fun, This took forever to upload to youtube. Does anyone know of a good file converter I can use to take this from a raw avi to something more uploading friendly.
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RE: Floating Hanger

Post by sscadmin »

I'll watch the video when I get home, work blocks youtube :(Getting better with the textures and you might want to try this software out for encoding avi to flv: http://www.rivavx.com/index.php?encoder&L=3
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