Project BlueBeam

Do you have a space or scifi related open source or free indie game game project that you are working on that you want to get some feedback and attention for? Post info on your project here.
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Pinback
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Project BlueBeam

Post by Pinback »

The game styles itself as a cross between Elite and Star Citizen http://www.moddb.com/games/project-bluebeam[/url] judging from the video shown it looks like a StarCitizen hangar/space port and the space part is 3D but flying on plain. Nothing to download at the moment but according to the Dev. it on the way.  
Scotland
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RE: Project BlueBeam

Post by Scotland »

Video Latest :  For Full List of Articles of the space game go here. http://www.indiedb.com/games/project-bluebeam/articles[/url] Infinate Solar System Generator - Can Create an infinate number of playable solar systems with the advanced tech in the coming download.Find out more about it here. New Vide FREQUENCY SCANNER : INCOMING ARTICLE TRANSMISSION !!!!!! BEEP BOP. BEEP BOPWAR STARTS IN THE INDIE SOLAR SYSTEM AND A STAR WAR HAS BEGUNWar has come to the Indie System as the indpendent[/url] worlds seek freedom from galactic[/url] command and their everrising sale taxes. Whats at stake is this systems star, along with its planets. Its been a while since the last galacticwar of the stars so who knows on which side old freinds will now stand. A war of the worlds is where it all begins,only then will it become a full star wars.Orbital paths and fighters are now rolled out across much of free space, with many indie and GC populationsprotesting this subversive tactic to block free space trading.Yet under the banner of security and peace there seems to be no end to the privitization and militarization of thesector by Galactic Command and its army of AAA. Who fearing the Alien[/url] Terror and perhaps Indie worlds have movedto secure all areas of interest and use them for their war effort, with code blue active immediatly.Thrown into the mix are the Alien Race we call "the STEAM". Whos vessels have super speed engines, making use ofthem for fast attacks both on indie traders and galactic command. Their plunder is without end some have said, yetlittle is known about them, not even where their home world is.Things are dangerous out here, thats for sure, and without the ship[/url] hull repair centers Ive found in this sector Idbe a gonner. Without them Id be in real trouble but hull repairs are costing a forture and eating into my trading[/url] profits.rying to develope on indie worlds under a situation like this might be impossible.On the frontier of space the old elite factions seem to be determined to fight. And a lot rests here in the Indie[/url] System,because if any faction loses its foot hold surely they will miss the much prized resources. I came here to trade, andperhaps build, but have struggled to say the least. With any war comes crossfire and Id rather not be in it, but moreoften than not I seem to be.Much of the Indie Worlds are being left without many trade roots through the Indie System and higher trade tariffsmean only one thing. If 'the STEAM' are to be a new constant force in the cosmos then eventual that will lead toblocking of all major star orbital pathways ( SOP ) and the shutdown of indie worlds completely.Without some trade reaching the developing indpendent worlds then we might only see blackness. Many indieresearch centres have already closed and the lights are going off on many indie worlds as we speak.The downloads coming soon. Beep[/url] Bop Download Coming : September 2016Watch here on indiedb for the next installment, news[/url] dev[/url] news, downloads[/url] and more.Whats Included In this Space Trading Combat and Construction Game So Far?Below is a summary of whats been added to the space trading game , space combat game and space constructiongame called project bluebeam. This is a prototype at V0.08. Read more.* Trading on a range of items including Robots* Combat and solar system travel with physx fighter ship (think original asteriods)* Laser and Missile weapons* Orbiting Planets and Economies* Space Station Upgrade System* Hanger Services for Hull Repairs and Fuel Managment* Enemy Alien Fighter* Start Solar System : The Indie System * Includes The Infinate Procedural Solar System GeneratorProject Bluebeam - A Galactic Journey through An Infinate Procedural Cosmos. Yeah RightIncludes Proceduraly Generated Solar Systems and Worlds. To Infinity, using advanced tech. read on.INCREDIBLE PROCEDURAL GENERATION NEWSProject Bluebeam the space game, can create an infinate number of solar systems. The only draw back is youneed to press the 'seed new solar system' button each time you want to create an additional solar system andits planets. Therefor in theory if you pressed the button an infinate number of times you would have created aninfinate number of solar systems and planets. INCREDIBLE!!!This system will be built upon to give you a cosmos to fly through.Flying The Prototype Space CraftFlying in a Physx based solar system , akin to the old asteriods game is difficult to say the least. And thats the way itshould be. Come the first downloads dont panic if things dont feel right yet, they will in time. Sorting out thrusters andso on has given me an idea and ill see if I can add it in. Building your own ships seems a cool way to go. But with theprototype to finish off that will have to wait.The Ship just now, even though responsive, is a little light and is sucked into planets a bit easy so achieving a stableorbit around a planet is a bit problematic. But it is possible to do, im just not sure how many want the game hard or easyat this point with development of it.Getting to a planets space station is easy enough at the moment but will be made harder. Once docked your in 3rdperson view mode and out the ship. With moons and other items needing to be avoided it will get gradually harder as devcontinues.The Enemy AIThe Aliens use what we would class as a traditional UFO with its round shape and control level in the centre. The indpendentworlds and Galactic Command will each have their own types of fighter later through dev. For now just getting the Aliens,GC and Indie worlds a fighter and transport ship each is the aim so that it can be tied into planet production and economies.Once added we will see war break out on three fronts and I think that will be a good place to make the download available.AI Ship Types* TransportersThese large vessel have massive cargo capacity and travel between worlds bringing trade and goods to the populationsaround the solar system. With heavy hulls they are stronger than a fighter in a fight but lack the weapons to do real damage.All ships have real cargo and when a ship is detroyed the cargo of that ship is anyones who claims it.* The FightersFaster than the transports the fighters are out for the kill and come with advanced weapons. They have small cargo capacityand little armour. Butlike all ships they will first scan your vessel before attacking and base their decision on it. Should yoube a freind of the faction then a fight is unlikely but mistakes happen. Things can easily spiral out of control if you shootsomeone you shouldnt have.Dopped Cargo and Wreckage.Ships will for whatever reasons get rid of radioactives and other items in space and leave it to someone else to clean up.A ship and its cargo are part of each solar[/url] systems economy so when cargo goes out the hatch it means its not tradableany more. Collecting dropped cargo from tippers and from wreckage will add it back into the economy[/url] and make you a profit.Planet ProductionA new HUD has been added to the game which gives you a birds eye view of a planets important data as well as avisual of the planet itself. So far Population data, Space Station data and defense data has been added to the hud.As you can see in the image above. Each planet will produce a fighter and it will then go off and have a dogfight withsomeone. Its not incredibly in depth at the moment but once the basic AI are sorted expect to see transports betweenworlds, convoys and fighter patrols.Watch[/url] Here For News.
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