25 Years Of The Amiga now 30

Talk about everything else that may happen in life that doesn't happen inside the real world of Space Gaming... is there really anything outside of Space sim/Combat Gaming?
Pinback
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RE: 25 Years Of The Amiga now 30

Post by Pinback »


Geraldine wrote:
Yep, have that one and it can be a bit of a pig to install too. The last mission where you fight another Enterprise took me quite a while to beat.
You know I don't think I every got to the last mission.
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Geraldine
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RE: 25 Years Of The Amiga now 30

Post by Geraldine »

Oops <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_redface.gif[/url] class='bbc_emoticon' alt=':oops:' /> Sorry Pinback. I must remember to post a spoiler warning. I will edit my last post right away.
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RE: 25 Years Of The Amiga now 30

Post by Axeman3d »

Being an old fart I owned 3 Amigas over the years, and my friend still has his old 600 somewhere. I upgraded from the Atari-ST, and it was like a breath of fresh air. The ST was the first computer I owned with a 'desktop' environment and a mouse, what a revelation after all the Commodore-64s and Spectrums that went before. However, the Amiga was just so much nicer to use, so much more powerful and better supported with software. Syndicate was my favourite at the time, and I remember seeing one of the first versions of Lightwave being demonstrated on a top end Amiga too. I never got my hands on Lightwave until years later on the PC, but I still vividly remember seeing what it could do and wishing I had that sort of power at my fingertips.
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RE: 25 Years Of The Amiga now 30

Post by Pinback »

Lightwave was allways the prog to have,I can remember seeing 3.5 being advertised for about £300.00 but not having the money to buy it.Then 4 come out and the price shot up to over a thousand. :cry:
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RE: 25 Years Of The Amiga now 30

Post by Pinback »

Playing Precursors over the last few days put me in mind of Robinsons Requiemhttp://www.mobygames.com/game/amiga/robinsons-requiemAny one ever play it never got far into it myself but an intresting game in the amount of freedom you had to things within the game world.
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RE: 25 Years Of The Amiga now 30

Post by Geraldine »

I recall that game Pinback. I never completed it either. Very tough game, I think I got half way through until I met a T-Rex and couldn't get past it. The game is available on GOG along with it's sequel Deus (without the EX <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_lol.gif[/url] class='bbc_emoticon' alt=':lol:' /> )
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RE: 25 Years Of The Amiga now 30

Post by Stardreamer »

Both Robinsons Requiem and Deus are INCREDIBLY difficult, made worse by having their fair share of bugs. This is a shame because the premise of having to survive in a hostile alien environment is one that's amazingly compelling, and is tackled so rarely in gaming (is suspect chiefly because it's so hard to get right). I tend to go back to them now and again to have another bash but struggle to get anywhere before I die.Interesting that Precursors reminds you of that, Pinback. I'm playing Fallout 3 right now and am getting a similar vibe from that, too, what with the ability to have your extremities crippled and to become addicted to various chemical compounds.
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RE: 25 Years Of The Amiga now 30

Post by Stardreamer »


Axeman3d wrote:
Being an old fart I owned 3 Amigas over the years, and my friend still has his old 600 somewhere. I upgraded from the Atari-ST, and it was like a breath of fresh air. The ST was the first computer I owned with a 'desktop' environment and a mouse, what a revelation after all the Commodore-64s and Spectrums that went before. However, the Amiga was just so much nicer to use, so much more powerful and better supported with software. Syndicate was my favourite at the time, and I remember seeing one of the first versions of Lightwave being demonstrated on a top end Amiga too. I never got my hands on Lightwave until years later on the PC, but I still vividly remember seeing what it could do and wishing I had that sort of power at my fingertips.
Axeman, that's absolutely what early computing was like. A Bold New Frontier, where every new piece of software of hardware expanded the capabilities of what computing as a whole could offer to the human experience. For enthusiasts like you and I, software like lightwave did feel very much like being granted a new power, a new string to our bow. I remember getting my first copy of Knife ST (I was an avid Atari user so watch what you say about the power of that machine....! :D), a piece of software designed to look into programs and files directories at a much lower level than I'd ever seen and feeling like I'd been given the keys to reality itself! Of course in practical terms I barely found a need to use it but I never forgot how it pleased me to have it. :)
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RE: 25 Years Of The Amiga now 30

Post by Pinback »


Stardreamer wrote:
Interesting that Precursors reminds you of that, Pinback. I'm playing Fallout 3 right now and am getting a similar vibe from that, too, what with the ability to have your extremities crippled and to become addicted to various chemical compounds.
You hit the nail right on the head there Stardreamer,its the same with Precursors as you can become addicted to drugs and alcohol and the more hit you take to the body and limbs the less mobility you have.Never kew there was a sequal to Robinsons Requiem,speaking of the more unusal game B.A.T was another one,again I don't remember getting that far into it,but I seem to recall that there was a lot freedom of actions in the game.
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RE: 25 Years Of The Amiga now 30

Post by Geraldine »

Another game I recall was a precursor to the mighty System Shock, Cybercon III. Another very tough game
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RE: 25 Years Of The Amiga now 30

Post by Stardreamer »


Quote:
Another game I recall was a precursor to the mighty System Shock, Cybercon III. Another very tough game
Absolutely. That and Core Design's "Corporation" were definite precursors to the legendary System Shock. I recall Corporation even had hidden PSI powers in-game (that they only hinted at in the manual - you had to work out how to access them!) and had the unique selling point that if you posted the publishers a photo of your face they'd send you a 3D model of it for use in the character selection stage! Of course these were back in the days of low poly-counts but what a fantastic idea! I never did it but the desire to do so stuck with me for aaages . :D
Quote:
You hit the nail right on the head there Stardreamer,its the same with Precursors as you can become addicted to drugs and alcohol and the more hit you take to the body and limbs the less mobility you have.
Really? I've been tracking Precursors for a while...now I'm even more keen to take a crack at it!
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RE: 25 Years Of The Amiga now 30

Post by Pinback »


Stardreamer wrote:
Really? I've been tracking Precursors for a while...now I'm even more keen to take a crack at it!
Just remember Stardreamer that game is very much unfinshed.Liberation is another one.Never got far with the game as I think it only works on CD32,but Iam suprised to learn that there was a functional city within the game,as I had always dismissed it as just another dungon master clone.
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RE: 25 Years Of The Amiga now 30

Post by Geraldine »

For those who might be interested in buying/replacing Amiga hardware there is Amibay. Its a very friendly site full of technomages and tons of Amiga goodies for sale, here is a link http://www.amibay.com/For general advice and a high technomage count, another great site is The English Amiga Board, here is a link http://eab.abime.net/For gaming advice covering all of Commodore's creations there is Lemon Amiga, here http://www.lemonamiga.com/
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RE: 25 Years Of The Amiga now 30

Post by Pinback »

I just found that Vitualdub will play Amiga animations and convert them to AVI on the PC, well it nearly plays all of mine one of then is still rendering in the wrong colour mode. :D :D At last I can add sound effects to them.
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RE: 25 Years Of The Amiga now 30

Post by Geraldine »

Ok, calling all you Amiga owners from the past, present (and future?) There is a massive survey going on to find the 100 greatest Amiga games of all time. Dont worry you don't have to pick 100 (although for some of us that would be easy,...ahem <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_redface.gif[/url] class='bbc_emoticon' alt=':oops:' /> ), you just have to pick 10. Then after a bit they will collate all the lists into a final top 100. If you would like to take part here is a link [url]http://survey.classi...x.php?sid=16557[/url] about the survey itself can be found here [url]http://www.amibay.co...read.php?t=4668[/url] of people have already voted so it should be some list once it's completed. Not that I would try to sway your vote or anything, but it would be nice to see a space sim right up there at the top, here's hoping <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif[/url] class='bbc_emoticon' alt=':)' />
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RE: 25 Years Of The Amiga now 30

Post by Pinback »

Voted :D theres Amiga guess the pic quiz here http://recordedamigagames.ath.cx/theultimateamigaquiz.phponly 15430 today :)
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Geraldine
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RE: 25 Years Of The Amiga now 30

Post by Geraldine »

16340! <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_cool.gif[/url] class='bbc_emoticon' alt='8-)' />
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RE: 25 Years Of The Amiga now 30

Post by starlord »

Oh, you thought of that!did someone here actually try playing a small game by the name of calephar?http://hol.abime.net/5402It so happens I was the one to secure the disk from visual impact (only the demo was out, and due to financial difficulties the full version never left the company's archive), and with permission from the programmer and assistance from the scene, dumped the disk.This was the very first prototype I ever preserved! :) good days indeed!
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RE: 25 Years Of The Amiga now 30

Post by Geraldine »

I never played that game Starlord, (although I did play Starlord alot, loved that game <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//wink3.gif[/url] class='bbc_emoticon' alt=';)' /> ), but anyways well done to you for saving a piece of Amiga gaming history! <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_cool.gif[/url] class='bbc_emoticon' alt='8-)' />
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RE: 25 Years Of The Amiga now 30

Post by CaptainKal »


Quote:
(although I did play Starlord alot, loved that game
Those weird Singleton games :D Fine games a mess of an interface (Even though I managed to beat Midwinter).
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