ffed3d - sound problem
ffed3d - sound problem
Hi,I play ffed3d - it is great, but sometimes after jump to other star system (f.e. Ross 128) it comes some strange problem with sound as some banging sounds after shooting, but no one shoots to me. It beats in about one-two seconds interval. I think, similar problem was in classic no d3d version ffe.......
RE: ffed3d - sound problem
When you enable/disable sound does it go away? Or if you disable sound before the jump and enable it again is it fine? Would be interesting if other people experience the same thing. But there is so many hardware possibilities that could be the issue as well as possible coding issue.