Galaxias

Talk about all the standalone single-player and multi-player based space and scifi combat or simulation games of the past, present and future.
Galaxias2000
Private
Posts: 33
Joined: Tue Oct 12, 2010 11:28 am

RE: Galaxias

Post by Galaxias2000 »

I've never had much luck with Oolite. The first time I tried - it didn't install. Second-time space stations didn't appear - Third time I got red-triangles all over the panel display (possibly graphics card related) and planets were 'weird'Don't like cheques much myself. I'm a great fan of paypal, I find it gives extra protection by avoiding sending my credit card number over the internet and is an essential if you use ebay a lot.
ollobrain
Private
Posts: 561
Joined: Tue Jan 04, 2011 9:40 am

RE: Galaxias

Post by ollobrain »

pioneer has the best potential
JazHaz
Private
Posts: 30
Joined: Sun Mar 26, 2017 9:43 am

RE: Galaxias

Post by JazHaz »


Galaxias2000 wrote:
I've never had much luck with Oolite. The first time I tried - it didn't install. Second-time space stations didn't appear - Third time I got red-triangles all over the panel display (possibly graphics card related) and planets were 'weird'
What are you trying to run Oolite on? Ports exist for Mac/Windows/Linux/FreeBSD. Current test version is v.1.75.3, but because trunk is in a feature-freeze, the best version to download is the latest Nightly development version, which should be available here (but is down at the moment).: [url]http://terrastorage.ath.cx/oolite/[/url] you are still having problems, post a message on the Oolite BBS, the friendliest board this side of Riedquat!If you are on Windows, have you tried this: Add -nosplash to the target field of the shortcut icon. On loading the game, this does sometimes fix problems with certain graphics cards (usually NVIDIA ones).
Galaxias2000
Private
Posts: 33
Joined: Tue Oct 12, 2010 11:28 am

RE: Galaxias

Post by Galaxias2000 »

I have changed Galaxias to freeware (well beerware in reality - there is a fairly unobstrusive suggestion to buy the author a beer if you like the program).Please feel free to download and try it. There is no requirement for an authorisation key and no restrictions whatever.Here is the full list of changes for Galaxias v1.1.0Galaxias is now Freeware. No requirement for an authorisation key. The configuration has been unencrypted and now contains plain text files A moving starfield indicates forward directional movement.Galaxy news did not appear on the docking screen - fixedMinor bug which permitted negative velocity at accellerated time rate fixed I strongly recommend downloading the Hi-Res planet bitmaps and missions package.
User avatar
Geraldine
Private
Posts: 3454
Joined: Fri Nov 25, 2016 9:12 pm

RE: Galaxias

Post by Geraldine »

Hi GalaxiasThat is very kind of you! :) I hope you get many beer tokens! ;)
ollobrain
Private
Posts: 561
Joined: Tue Jan 04, 2011 9:40 am

RE: Galaxias

Post by ollobrain »

got paypal to work and made a small beerware donation hope it helps out and a good game to by the way a good move that way
PTerSonoJak
Private
Posts: 5
Joined: Tue Jan 04, 2011 6:19 am

RE: Galaxias

Post by PTerSonoJak »

This game improved a lot since I bought it version 105. I think latest change is good - because I can install it on the computer to my brother without key. Any new missions?
Galaxias2000
Private
Posts: 33
Joined: Tue Oct 12, 2010 11:28 am

RE: Galaxias

Post by Galaxias2000 »

Thanks for the encouraging words and the beers :D PTer : re new missions - sorry don't really have any plans for new missions - but there has been a suggestion to change the termination of the Dominon battle into the destruction of a sort of mega mothership - which I would like to do - I can't promise when though.The problem with missions is that although there is a kind of instruction set for programming them - new missions almost always involve special code - that and testing them always takes time. I'm open to ideas - it's possible that some could be implemented using the minimum of new code.
Galaxias2000
Private
Posts: 33
Joined: Tue Oct 12, 2010 11:28 am

RE: Galaxias

Post by Galaxias2000 »

Over time the subject of translation has been brought up several times. You may have noticed that English. Francais Deutsh, Espanol, Italiano options are visible on the launch pad but only English and Francais work. The Deutsh, Espanol, Italiano options can be used to develop a new translation of any language.With release v1.1.0 you now have access to the plain config files and so can make translation changes easily. Or you could customise the English version by changing the ship names, goods, etc.So if you wanted to do a Danish translation ...Make a Copy of the Galaxias\Config\English folder and rename it either Deutsh, Espanol or Italiano.Many of the files don't need translating at all - see English/Francais versions as examples.To make a translation simply change the text - again see English/Francais.So in Mechandise.cfg for example Thorsian Whisky = Whisky de ThorseYou must preserve the format i.e you can't add/remove items from a list just overwrite existing text.I strongly recommend winmerge (freeware) for this. It makes it so much easier to see the two files side by side.
Galaxias2000
Private
Posts: 33
Joined: Tue Oct 12, 2010 11:28 am

RE: Galaxias

Post by Galaxias2000 »

So long! And thanks for all the fish. Just to let you know that I have not renewed the domain registration for jexea.co.uk. For some reason the site still appears to be working. How long this remains the case is anybodies' guesss. It's your last chance to download the pucker version of this game.
User avatar
Geraldine
Private
Posts: 3454
Joined: Fri Nov 25, 2016 9:12 pm

RE: Galaxias

Post by Geraldine »

Hi Galaxias2000, long time no see! Sorry to hear your closing your site. I got your game ages ago and it was fun. The Hi res texture pack also made it look really good too. If I may ask, will you be working on any new space sims in the future?
User avatar
sscadmin
Private
Posts: 8003
Joined: Sun Sep 04, 2016 1:08 am

RE: Galaxias

Post by sscadmin »

If you need any forum space for your space/scifi gaming projects just let me know. I uploaded all Galaxias related stuff a few months back, so your game will definitely live on :)
Galaxias2000
Private
Posts: 33
Joined: Tue Oct 12, 2010 11:28 am

RE: Galaxias

Post by Galaxias2000 »

Thanks for the kind words. I have several projects on the back burner - a language teaching suite of programs and a sim earth like "terraforming" game. I've also been paying about with JMonkey which takes a lot of the hard work out of 3D graphics - see Mythruna. For the moment I don't envisage anything being completed any time soon. After a bit more investigation I found out that my site is good until April 2014.
User avatar
Geraldine
Private
Posts: 3454
Joined: Fri Nov 25, 2016 9:12 pm

RE: Galaxias

Post by Geraldine »

Well that is good your site will still be up for a good while. Your working on a Sim Earth type game? I loved that on my Amiga so good luck with it!
LewWetzel
Posts: 1
Joined: Mon Apr 11, 2016 6:45 pm

RE: Galaxias

Post by LewWetzel »

This game is much more playable than oolite. Very good navigation and combat system. Brilliant work.
User avatar
Geraldine
Private
Posts: 3454
Joined: Fri Nov 25, 2016 9:12 pm

RE: Galaxias

Post by Geraldine »

Nice to see this Elite-a-like still getting some use. Galaxias2000 put alot of effort into it. I hope he is doing well for himself wherever he is these days. :queen:
Post Reply

Return to “Space/SciFi Combat and Simulation Game Discussion”