Nav computer

Pioneer is an open-ended space adventure game. Explore the galaxy, make your fortune trading between systems, or work for the various factions fighting for power, freedom or self-determination.
Homepage: http://pioneerspacesim.net/
IRC: http://pioneerspacesim.net/irc
Downloads: https://pioneerspacesim.net/page/download/
ollobrain
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Posts: 561
Joined: Tue Jan 04, 2011 9:40 am

RE: Nav computer

Post by ollobrain »

at least this program continues to develop and go forward unlike braben and elite 4 lol
Marcel
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Joined: Tue Dec 06, 2016 6:45 pm

RE: Nav computer

Post by Marcel »

I'm still interested in the space station model's bounding radius. I've been trying to enhance the stations and I've noticed that spacestation_entry1_stage3 crashes the modelviewer. I don't see what's wrong with the bounding radius, but is that the one you meant jaj22? This question belongs in the modeling thread, I know, but I've been unable to get interior lighting to work properly in that docking bay and you may have given me a clue as to why. I've tried a bounding radius of 200 and 400 with no apparent effect.
Mysibrat
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Posts: 25
Joined: Fri Apr 01, 2011 12:07 pm

RE: Nav computer

Post by Mysibrat »

...but I'm still not sure I like it. I can't quite pin down what bothers me though. What do you all think?Well, i am could not imagine life without this. Anyway, it will be nice addon, when every name have additional information about distance from your ship.
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