Ensign 1 - multiplayer space combat
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Onionman77
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RE: Ensign 1 - multiplayer space combat
Yip, that little reticule has outlived its usefulness. Definitely be coming up with something new eventually.
RE: Ensign 1 - multiplayer space combat
Only about 7 days left until Ensign 1 kickstarter program is completed and currently it only has 33% more to go until funding goal is accomplished.
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Onionman77
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RE: Ensign 1 - multiplayer space combat
We reached it! Reached the goal! Guess we gotta make this game now 
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SolCommand
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RE: Ensign 1 - multiplayer space combat
Onionman wrote:
We reached it! Reached the goal! Guess we gotta make this game now
Or you could go on a nice vacation
RE: Ensign 1 - multiplayer space combat
Onionman wrote:
We reached it! Reached the goal!
Congratulations Onionman on this feat. That is some really good news and a morale booster at the same time. Just knowing that there is some interest in Ensign 1 and people really do want to see your vision completed.
Onionman wrote:
Guess we gotta make this game now
Now to this part.... get back to work
RE: Ensign 1 - multiplayer space combat
Congratulations on making your target. 
RE: Ensign 1 - multiplayer space combat
speaking of reticles..I just came across this game, and am enthralled with the promise of it!I just wanted to express my approval and support and saya) more than anything, I hope there's a Linux versionb) I hope the physics are newtonian (othrewise, is it a space *sim*?)c) since you're redoing reticles, please consider implementing two separate reticles for heading and bearing. This makes navigation and combat a lot easier to understand in newtonian space. (See Terminus and the Elite II/III series)anyway, good luck, cheers, and i can't wait to play it!-m
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Onionman77
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RE: Ensign 1 - multiplayer space combat
Hey, well I can assure you that it will be coming out for Linux. My main teammate is a diehard linux fan and he wouldn't be okay with me not continuing it's support.Honestly we're not that much of a sim, I'm more interested in arcade-like gameplay myself, sorry :/
RE: Ensign 1 - multiplayer space combat
that's cool, this still looks like a lot of fun, and i still hope you still might consider the dual reticle thing.. but I'm excited about this and can't wait to try it.I'll be able to host my own server right?maybe i should do some reading instead of asking questions that are probably in a faq somewhere..anyway, yay!-m
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Onionman77
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RE: Ensign 1 - multiplayer space combat
Na, these forums are here so people can ask questions like that.I'll definitely consider the dual reticule thing. I've got some ideas of my own, but either way we definitely need something that gives more information and is more helpful.And yes, you will be able to host your own servers. Depending on how things go on our end, we might try to have a permanent server up hosted by us, but I'll also be sending out the server program.-Onion
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Onionman77
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RE: Ensign 1 - multiplayer space combat
We've got a new article up on Indie Game Mag, in case anyone is curious!http://www.indiegamemag.com/ensign-1-the-freedom-of-space-the-thrill-of-battle/
RE: Ensign 1 - multiplayer space combat
Little on the short side, but the more Ensign 1 is mentioned the better the exposure gets 
RE: Ensign 1 - multiplayer space combat
You guys looking for testers at all? This game looks like it would be really fun, I would love to play it and give you some feedback. I don't have any experience testing but I have played tons and tons of games and the flight/space sim genre has always been one of my favorites. I love some of the game play ideas you have with boarding ships and multipul players on a simgle ship, I have only watched 2 videos and read an article but the game sounds really fun. I'm not looking for any money just a playable copy of the game, a server to play on and an email to send my feedback. An idea i had while watching one of the videos was giving players a tether of some kind for 1st person mode. Providing a way to go outside a ship while in space and a way to get in a ship from space. Weapons to shoot others outside their ship, other ships or like counter measures. Then you got a space battle with ships blasting ships and players floating around killing each other in space suits trying to board ships and take them over like some kinda crazy grand theft space ship. Then you just need servers that can handle insane numbers of players dukin it out at once.
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Onionman77
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RE: Ensign 1 - multiplayer space combat
Hi Mike, the idea for players to leave their ships and fly around in space with jetpacks or the like is an awesome idea, and one that I've been playing around in my head with for awhile. The engine wouldn't currently support that, and I'm not sure how hard it would be to get in yet, but it is something we have considered. We don't currently need any more testers, but we will be releasing the alpha very soon! So you can play till your heart's content then!
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Onionman77
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RE: Ensign 1 - multiplayer space combat
Thanks for pointing that out Chickenkeeper. Right now the game engine just draws a model as it was exported into obj. So if a model is exported with hard normals, it will be drawn that way, else it will be soft. I'll look into making sure our newer models are exported correctly with hard faces.
RE: Ensign 1 - multiplayer space combat
I greatly appreciate the idea of enseign 1 having a singleplayer story campaign (for that, I'll surely buy it!). However, I wonder how you plan to release it! Would you consider a steamless, DRM free version also? that would be great!
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Onionman77
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RE: Ensign 1 - multiplayer space combat
Oh look, it's on Desura right now as a Steam-less DRM free version!http://www.desura.com/games/ensign-1
RE: Ensign 1 - multiplayer space combat
doesn't desura need some sort of client? I'd appreciate running that game without the use of such programs (however, perhaps this may prove impossible)...
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Onionman77
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RE: Ensign 1 - multiplayer space combat
Ah, sorry. We aren't planning on releasing it as a standalone program until the game is finished.I believe once that's happened, we may add it as a standalone download for users who purchased through Desura.
RE: Ensign 1 - multiplayer space combat
Ok. In that I'll wait and purchase the full standalone product. (i hope I'll be able to do it then without going through desura.