Fuel.
-
Potsmoke66
- Private
- Posts: 1815
- Joined: Sun Nov 27, 2016 2:43 pm
RE: Fuel.
can't we have something more dirty? perhaps a secretion of a baby cancer from "idontknow"
ok, water if you're really serious about that...or what about multiple fueled, i like to burn my slaves in case of a accident
efficiency could be bound to whatever rule, hydrogene would have simply a bad efficency, compared to water (i'm thinking about 1:3).since most creatures are mainly water they could have the same value as water (a bit a expensive fuel).
RE: Fuel.
A tonne is a tonne. If you can fluidise it (preferably into a hot plasma) it doesn't really matter which atoms are present. It's just easier to store and pipe water around - it's already a dense fluid. Forcing the bodies of slaves through plumbing is not for the faint-hearted.
RE: Fuel.
Brianetta wrote:
A tonne is a tonne. If you can fluidise it (preferably into a hot plasma) it doesn't really matter which atoms are present. It's just easier to store and pipe water around - it's already a dense fluid. Forcing the bodies of slaves through plumbing is not for the faint-hearted.
Quindi 1 t di pesce è uguale! costa meno!
RE: Fuel.
Brianetta wrote:
A tonne is a tonne. If you can fluidise it (preferably into a hot plasma) it doesn't really matter which atoms are present. It's just easier to store and pipe water around - it's already a dense fluid. Forcing the bodies of slaves through plumbing is not for the faint-hearted.
Quindi 1 t di pesce è uguale! costa meno!
-
Potsmoke66
- Private
- Posts: 1815
- Joined: Sun Nov 27, 2016 2:43 pm
RE: Fuel.
immerhin ist er sehr konsequent
i guess i have to dig out my universal translator,or start to learn 1200 languages (perfect, just like Karl May) :lol:there are obviously wrong things in this picture...any ideas?one is such offens that it could exist under no condition and shouldn't have happened to a artist like Johnny Bruck.but was on the other hand a typical style of those days.it has nothing to do with fuel, sorry.but with conditions on planets which have a dense (breathable) atmosphere (you can see that by the bright blue sky).it's not that this guy still wearing his helmet and has nothing to do with exoterrestrial lifeforms.
-
Potsmoke66
- Private
- Posts: 1815
- Joined: Sun Nov 27, 2016 2:43 pm
RE: Fuel.
"your explanation is quite comprehensible"[/hr]http://www.archive.org/download/fjasband1916/fjasband1916_vbr.m3u
-
Potsmoke66
- Private
- Posts: 1815
- Joined: Sun Nov 27, 2016 2:43 pm
RE: Fuel.
that's what i thought about...but they should have some comprehensible (
) efficiencyno, water is ok, at least we have a propellant* and we use up no longer nothing, that's fine.*there is no real substitution/translation for propellant in german, "treibstoff" is fuel as well, it doesn't have to fullfill the conditions for propellant.(10 mins later; "that's difficult")note to myself: buy a giant juice press
-
Potsmoke66
- Private
- Posts: 1815
- Joined: Sun Nov 27, 2016 2:43 pm
RE: Fuel.
i guess balancing the economy will need some work, but i feel to that it's actually something not very important.but as you started to "hack" pioneer, you are free to do so and take care of the balance, i would appreciate it
yes, 4$ income is extreme littleespecially when the next ship costs you 20'000$, it can take a little while this way.when fighting was a easier (the days when i made the Star-Wars ships), i really played a lot pioneer, i never started to carry goods and did postal service only >1000$ or concentrate on assassinations.i also fitted the scripts to my needs, means i increased rewards and danger.check the script for the postal runs, i guess shouldn't be a big thing to find a better balance there.---carrying goods is not very effective to get rich, only a few goods provide a good income.i would really appreciate if the economy would get a better balance, it makes no sense to me to have so many goods but only a few are worth to carry and if you can make some postal runs that get's you >1000$ each why should you carry a good that will get you 0.2$ earnings?in pioneer we have no social lifeguards, you are free to strike, but you havn't even the 4$ income then.unfortunately people get forced to do crime in pioneer, but somehow this sounds very familiar to me.and you like to teach your grandson that crime is evil, well that's quite a problem.murder was a problem for players of frontier to and the proper imagination is that you only destroy the ship, you just preassume that all larger ships have a escape pod and it's no longer a killing
.for pirates you don't have to care, they are themselves into debt and like to kill you, you have no choice...i have a idea, perhaps one bright day we don't have to kill for a "removal" and we will have the opinion to call the pilot of the target ship, instead of the well known "Ha, Ha, Ha," you get perhaps the answer that he's willing to give up. you would have to manage to lay on (not really docking, only match speed and direction close to the enemies ship) and you can perhaps, if your ship is big enough and provides at least a cargo life support, get the villains aboard.
-
Potsmoke66
- Private
- Posts: 1815
- Joined: Sun Nov 27, 2016 2:43 pm
RE: Fuel.
helped to lower the amount of pirates?
---then i'm a sole remnant from better days in 3200