Loadsa Money

Pioneer is an open-ended space adventure game. Explore the galaxy, make your fortune trading between systems, or work for the various factions fighting for power, freedom or self-determination.
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knight76
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Joined: Fri Apr 06, 2012 12:34 am

RE: Loadsa Money

Post by knight76 »

Oh ok, so is there a set number of entry points per system, or just a straight line from that system you came from.Makes it harder in that regard.
robn
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RE: Loadsa Money

Post by robn »


Marcel wrote:
If the actual position is based on the system you came from, then the police would have areas to patrol based on those positions, and the pirates would have places to lie in ambush.
There's a lot of systems. Its a bit hard to lie in wait for all of them.
robn
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RE: Loadsa Money

Post by robn »


Skodyn wrote:
I'm sure the pirates already do lie in ambush, I very often find ships appear behind me when I enter a system, when I'm doing some of the more risky delivery missions and I get a warning you have so and so on board, that was a bad idea and I get chased. So I'm sure it would be easy for the police to do the same thing.
Those aren't your run-of-the-mill pirates. They appear because you took a risky mission. There are random pirates floating around hunting for you, but due to deficiencies in the code right now they can't actually catch you. This will be fixed at some point.
robn
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RE: Loadsa Money

Post by robn »


knight76 wrote:
Oh ok, so is there a set number of entry points per system, or just a straight line from that system you came from.
Right now its straight-line, at the point that the line intersects with a 11AU sphere.
knight76
Posts: 4
Joined: Fri Apr 06, 2012 12:34 am

RE: Loadsa Money

Post by knight76 »


robn wrote:


Skodyn wrote:
I'm sure the pirates already do lie in ambush, I very often find ships appear behind me when I enter a system, when I'm doing some of the more risky delivery missions and I get a warning you have so and so on board, that was a bad idea and I get chased. So I'm sure it would be easy for the police to do the same thing.
Those aren't your run-of-the-mill pirates. They appear because you took a risky mission. There are random pirates floating around hunting for you, but due to deficiencies in the code right now they can't actually catch you. This will be fixed at some point.
Does this mean, that unless you take a risky mission, that you won't be attacked by anybody randomly?
robn
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Joined: Mon Jan 31, 2011 10:29 pm

RE: Loadsa Money

Post by robn »


knight76 wrote:
Does this mean, that unless you take a risky mission, that you won't be attacked by anybody randomly?
At the moment, yes.
Marcel
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RE: Loadsa Money

Post by Marcel »


Quote:
There's a lot of systems. Its a bit hard to lie in wait for all of them.
When the economic system is fleshed out there will be trade routes that will make some entry points busier than others.
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