Mouse Control

Pioneer is an open-ended space adventure game. Explore the galaxy, make your fortune trading between systems, or work for the various factions fighting for power, freedom or self-determination.
Homepage: http://pioneerspacesim.net/
IRC: http://pioneerspacesim.net/irc
Downloads: https://pioneerspacesim.net/page/download/
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NeuralKernel
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Joined: Sat Sep 15, 2012 12:07 am

Mouse Control

Post by NeuralKernel »

I can't tell if it's a problem since the SDL change happened or with a more recent version, I missed a couple, but the mouse controls have gotten worse. The cursor just goes invisible while holding RMB to point the ship and you still run into the edge of the screen, stopping the ability to turn along with it.This is just another issue in the growing list of problems with the mouse interface... I can't tell if you can still accidentally click the menu options along the panel with the invisible cursor if you try to fire the guns with the LMB... I can barely fly properly so I'm not even going to try combat...Sorry about the gripe with no solution... anyone out thee working on it?
fluffyfreak
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RE: Mouse Control

Post by fluffyfreak »

It's due to SDL I think, there was something about capturing the mouse that changed and I might have gotten it wrong.
robn
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RE: Mouse Control

Post by robn »

Yeah, fluffyfreak is right - something has changed in SDL2. I'll have a look at it today.
fluffyfreak
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RE: Mouse Control

Post by fluffyfreak »

It's ok, I'm just about to submit a PR with a fix for this, and the VS projects etc :)
robn
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RE: Mouse Control

Post by robn »

Merged and in the latest build. Thanks for saving me a job :)
NiankoSensei
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RE: Mouse Control

Post by NiankoSensei »

I havent had problems after the update to sdl2 but by now i have a lot of problems with mouse controls, for flying and for move-rotate galaxy views, if i don't click exactly in the center of the screen ship heading go totally in a random heading and the same in galaxy view
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