Alpha 25 released

Pioneer is an open-ended space adventure game. Explore the galaxy, make your fortune trading between systems, or work for the various factions fighting for power, freedom or self-determination.
Homepage: http://pioneerspacesim.net/
IRC: http://pioneerspacesim.net/irc
Downloads: https://pioneerspacesim.net/page/download/
Zephyros
Private
Posts: 24
Joined: Fri Jan 06, 2012 10:43 pm

RE: Alpha 25 released

Post by Zephyros »

oh my goodness walterar can you come down from your egoism?robn is trying to bring a good game to us and he has a life and things to do, you cannot demand something to be changed like your the boss or somethingyou can only make a bug report and that's it and the developers will try to address it.jeez can you mature a little bit?
walterar
Private
Posts: 978
Joined: Fri Nov 25, 2016 8:22 pm

RE: Alpha 25 released

Post by walterar »

Zephyros, I do not think robn need your help. Try to learn more. Greetings.
walterar
Private
Posts: 978
Joined: Fri Nov 25, 2016 8:22 pm

RE: Alpha 25 released

Post by walterar »

Robn, the problem is the reference of the mods. But you can solve with A25/26.
robn
Private
Posts: 1035
Joined: Mon Jan 31, 2011 10:29 pm

RE: Alpha 25 released

Post by robn »


'walterar' wrote:
Robn, the problem is the reference of the mods. But you can solve with A25/26.
I don't know what you're referring to.
walterar
Private
Posts: 978
Joined: Fri Nov 25, 2016 8:22 pm

RE: Alpha 25 released

Post by walterar »

I mean the collection of mods that I have ready for alpha 25.But better to postpone to alpha 26. They will be more refined. <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//good.gif[/url] class='bbc_emoticon' alt=':good:' />
robn
Private
Posts: 1035
Joined: Mon Jan 31, 2011 10:29 pm

RE: Alpha 25 released

Post by robn »

Oh ok. I have no visibility on that. Anything outside the core distribution is up to others to maintain. But sounds like you've got it under control!
walterar
Private
Posts: 978
Joined: Fri Nov 25, 2016 8:22 pm

RE: Alpha 25 released

Post by walterar »

Well, yes. My mods are under my control. At least until the release. Could it be otherwise?
autumnlover
Private
Posts: 10
Joined: Sat Aug 11, 2012 1:30 pm

RE: Alpha 25 released

Post by autumnlover »


'robn' wrote:
Both the lighting glitches and the atmosphere pressure bug have been fixed in the latest development build. The missing atmospheres on gas giants has been known for a few weeks and is tracked in issue #1395.
Oh, and I just noticed that "asteroid hedgehog" bug is regressed on alpha25.By "asteroid" I mean something like this:{CustomSystemBody :new('Timor', 'PLANET_ASTEROID'):seed(191082):radius(f(1,4)):mass(f(1,4)):rotation_period(f(1,100)):temp(160):semi_major_axis(f(1,1000))},It seems to be fine piece of rock on Alpha24 but when loaded on Alpha25 it is an "hedgehog" <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif[/url] class='bbc_emoticon' alt=':)' />
Skodyn
Private
Posts: 53
Joined: Thu Mar 29, 2012 11:57 am

RE: Alpha 25 released

Post by Skodyn »

I'm currently using pioneer-9cbb44b-win32, as I flew to Saturn I noticed the rings looking very glitchy and flashing with no noticible rings, as in the screenshots below. Anyone else see Saturn like this?
User avatar
Geraldine
Private
Posts: 3454
Joined: Fri Nov 25, 2016 9:12 pm

RE: Alpha 25 released

Post by Geraldine »

WOW psychedelic rings! <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//cool.gif[/url] class='bbc_emoticon' alt=':cool:' /> Perhaps this "glitch" could be used for other effects in the game?
robn
Private
Posts: 1035
Joined: Mon Jan 31, 2011 10:29 pm

RE: Alpha 25 released

Post by robn »


'Skodyn' wrote:
I'm currently using pioneer-9cbb44b-win32, as I flew to Saturn I noticed the rings looking very glitchy and flashing with no noticible rings, as in the screenshots below. Anyone else see Saturn like this?
Wow cool! Please open an issue. Include these screenshots and opengl.txt, stdout.txt and stderr.txt. Thanks!
Skodyn
Private
Posts: 53
Joined: Thu Mar 29, 2012 11:57 am

RE: Alpha 25 released

Post by Skodyn »


'robn' wrote:
Wow cool! Please open an issue. Include these screenshots and opengl.txt, stdout.txt and stderr.txt. Thanks!
Ok thanks robn I will open an issue laterEdit: Done #1439
walterar
Private
Posts: 978
Joined: Fri Nov 25, 2016 8:22 pm

RE: Alpha 25 released

Post by walterar »

[background=rgb(33, 47, 58)]"[/background][background=rgb(33, 47, 58)]take care !!!the trolls tries to invade our forum !!!"[/background]I thought robn had bodyguards. <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//vinsent.gif[/url] class='bbc_emoticon' alt=':vinsent:' />
walterar
Private
Posts: 978
Joined: Fri Nov 25, 2016 8:22 pm

RE: Alpha 25 released

Post by walterar »

It looks like a revenge of Mr. Bumgardner <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//crazy.gif[/url] class='bbc_emoticon' alt=':crazy:' />[url]https://github.com/pioneerspacesim/pioneer/pull/1403[/url]
Post Reply

Return to “Pioneer”