Organizatio SystemLaunch

Star Citizen is not just an Multiplayer game, it will also contain a single-player game (Squadron 42) which will put you into the persistant server for multiplayer when it is completed. Star Citizen is a game being worked on by Roberts Space Industries. This EPIC game will be released in 2014.
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Pinback
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Organizatio SystemLaunch

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I have no idea what any of this means :haha: Details on RSI [url]https://robertsspaceindustries.com/comm-link/transmission/13488-Organization-System-Launch[/url] The first release of the web-based Organization system is now live. You can access the Organization Hub via the Community menu at the top of the page. From there, you can create your own organization or join an existing group. A special thank you to the hundreds of Citizens who volunteered to test the Organizations system over the past week; your feedback was invaluable in launching this update. The Star Citizen community has expanded beyond our wildest expectations over the last year; we’re excited to see how these new tools help with the process.Registering an OrganizationOrg CreationClick on the CREATE button to start a new Organization. You will be prompted for registration information, including an Org name and a permanent ten-character Spectrum ID (“SID”). The SID will appear in your Organization’s web URL and elsewhere, so choose carefully. With the first release, every user may create or join one Organization. This will be expanded in future updates to the system. Note that you must have a Star Citizen game package on your account to take part in the Organization system.Once you have created an Organization, you can begin recruiting members and customizing your Organization page with your own text and graphics. The sky is the limit: we saw a number of very creative Org pages set up during the test period. Select the “Admin” area for a wide range of options, from setting your group’s public visibility to deciding the roles and rank titles for group members. The system is extremely customizable and we’re confident that Star Citizen’s creative backers will be able to do amazing things on top of this shared framework.Organizations with pages listed as public will appear in the Organization Hub’s main page. The page includes a list of the newest organizations, the most active groups and comprehensive search and listing options for those seeking an openly-recruiting group. Group activity is measured by a combination of individual user activity and group size
MV2000
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RE: Organizatio SystemLaunch

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Basically like 'registering' your clan as well as making your own clan homepage for the upcoming PU (persistent universe aka when-it's-finally-done)?
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sscadmin
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RE: Organizatio SystemLaunch

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I might have to spend some time with this and make a SpaceSimCentral Clan, any good clan name ideas?
Pinback
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RE: Organizatio SystemLaunch

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Bit more about it here. [url]https://robertsspaceindustries.com/comm-link/transmission/13496-Organizations-On-The-Grow[/url] The new Star Citizen Organizations system, which will carry into the finished game universe, launched just four days ago. Today, we’re proud to announce that the number of Organiztions set up is over 9,000! 9,291, to be exact. More than 27,000 players have now joined groups. There are 4,791 Orgs with multiple members including 27 with more than 100 and one with more than 1,000! (Congratulations to IMPERIUM.) In addition, Star Citizen Orgs now exist in a grand total of 80 different languages; now that’s a world-wide community.Here’s a breakdown of the Organization roles as registered so far. The trends suggest exploration and freelancing are going to be big… and there should be a good market for skilled smugglers and infiltrators! 
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Geraldine
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RE: Organizatio SystemLaunch

Post by Geraldine »

I doubt I will be joining any clans as such. Adhoc meet ups though would be something I wouldn't mind.
SolCommand
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RE: Organizatio SystemLaunch

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When playing online games I have always found that it's better if I join a smaller organization, it makes the game feel much more personal and in time I start treating my team mates like a virtual "family", meaning I'd be ready to loose my best ship and equipment in a fight if that meant helping / saving them. That's not something I'd do in a larger organization. I still fondly recall my time in EVE Online in a corp which had around 10 people, during that time I had more fun and I accomplished more things than in all my other years while in larger corporations of thousands of people.Darkone, if you do make an organization in Star Citizen , I'd say you try to keep it somewhat exclusive, in the "family", meaning only members of the forum should / could join it. Least that's what I'd do, but it's up to you.
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