Elite IV (a.k.a Dangerous
RE: Elite IV (a.k.a Dangerous
Hi Ashley.I have a few questions if you don't mind..
Quote:
Everything will be seamless
Does this mean a seamless galaxy? By that I mean is it possible to fly from one solar system to another using regular engines/thrusters?I've only heard of this being done once before, in Artlav's game "Spaceway". It's something I'd love to see in Elite 4 <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif[/url] class='bbc_emoticon' alt=':)' />Also, while there's been some great talk about procedural content, it hasn't actually been confirmed that there will be planetary landings AFAIK.Thats probably a silly question given the nature of procedural content, but can you allay my paranoia over this? <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//wink3.gif[/url] class='bbc_emoticon' alt=';)' />What Elite game is your favorite? <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif[/url] class='bbc_emoticon' alt=':)' /> Elite, Frontier, or Frontier:First Encounters?Cheers.
Quote:
Everything will be seamless
Does this mean a seamless galaxy? By that I mean is it possible to fly from one solar system to another using regular engines/thrusters?I've only heard of this being done once before, in Artlav's game "Spaceway". It's something I'd love to see in Elite 4 <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif[/url] class='bbc_emoticon' alt=':)' />Also, while there's been some great talk about procedural content, it hasn't actually been confirmed that there will be planetary landings AFAIK.Thats probably a silly question given the nature of procedural content, but can you allay my paranoia over this? <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//wink3.gif[/url] class='bbc_emoticon' alt=';)' />What Elite game is your favorite? <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif[/url] class='bbc_emoticon' alt=':)' /> Elite, Frontier, or Frontier:First Encounters?Cheers.
RE: Elite IV (a.k.a Dangerous
FFE has always been my favourite, but I guess the level of fan squee I felt when FE:2 came out was of a freakin high level. Such a step up from elite 1 to elite 2.everyone is aking about planetary landings. I don't understand why anyone would worry. it was in the old games, the new game is an expansion of the previous, why would they remove features? DB never says it outloud but he is telling you what his vision is. If you can fly through lightning storms on jupiter you can land on rocky planets.
RE: Elite IV (a.k.a Dangerous
Congratulations to all backers on passing the half way point.
RE: Elite IV (a.k.a Dangerous
Thanks Straker...This is great news although we still have a way to go but were buzzing now
Heres the latest Devs Diary posted just now
RE: Elite IV (a.k.a Dangerous
The more I see, the more I like 
RE: Elite IV (a.k.a Dangerous
Loki999 said; "Not a question as such, more of a statement, but i think where Braben is aiming at the moment is probably in line with what i'm thinking. Look at Elite, look at Frontier, look at Oolite, look at Pioneer, look at RSI, etc.... then take a step back and say, ok, what are those guys not doing that would be awesome." That's very insightful. I'm afraid that ELITE Dangerous just might pull me away from Pioneer forever. Although, Pioneer pulled me away from Orbiter for a couple of years, and I just decided to go back to it and start with the earliest rockets that have been simulated for the game. Robert Goddard! Then I'll follow the history of spaceflight by trying all the models in chronological order.Perhaps there's room in my mind for both, but I tend to be a one game kind of guy. But then there's Flight Simulator. I still play that too. OK, I'm on the verge of kickstarting even though I'm underemployed. A question for FrontierAshley,Would you please elaborate on the physics of the spacecraft? Will it be Newtonian, biplanes in space, or what? And another one. Will Sol and the other local systems be represented?
RE: Elite IV (a.k.a Dangerous
I love em all and play them all...Although i know what you mean.....If its anything like the original Elite i will probably be on it every waking moment 
RE: Elite IV (a.k.a Dangerous
I advertised this under another post but it disappeared without explanation or warning so i'll repost here: I'm trying to crowd source funding to do a 'writers pack' pledge for Elite:Dangerous. Elite is something i'm pretty passionate about and as most of you will know around here i'm a writer. Thats why I got involved with Pioneer in the first place. I know some of you aren't supporting Elite:Dangerous and of those that are, not everyone agrees with the meta-kickstarter concept, but if paying 12USD for an official ebook (lesser pledges are greatly received) sounds like a good idea or you just want to help one of your own out, please check out my page : [url]http://www.indiegogo.com/EliteDangerous-And-here-the-wheel/x/1801378?c=home[/url] We are slowly pushing toward the $1000 USD mark. Breaking into four figures would be a big boost. Thanks, John
RE: Elite IV (a.k.a Dangerous
your threads been moved here [url]http://spacesimcentral.com/forum/topic/3141-elitedangerous-novel-and-here-the-wheel/[/url]
RE: Elite IV (a.k.a Dangerous
I've been watching donations for about 10 days and it seems the rate should increase a bit in order to reach the target: Extrapolating the amount of donations (blue line) until the end of the Kickstarter fund raising gives about GBP 950K vs the GBP 1'250K target (red line).
RE: Elite IV (a.k.a Dangerous
If you extrapolate after excluding the first day's surge, it's not encouraging. There would need to be some sort of rush of pledges. I suspect that the first £300,000 or so was from all the die-hards who've been keeping their Elite candle lit for the last couple of decades. Perhaps they'll pledge more later if it looks like failing.That might be Elite: Dangerous' only hope of success. The marketing so far seems to be targeted at people who knew Elite already. Those people were already mentally invested. Unless Frontier have some extra card up their sleeve (and I can't imagine why they wouldn't have played that card already) then I don't think what's there will be enough to show a newcomer why they should invest in this game.
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FrontierAshley
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RE: Elite IV (a.k.a Dangerous
@Loki999Newtonian physics have been confirmed. I'll get back to you about local systems! @BrianettaIt is extremely common for Kickstarter campaigns to take a 'basin' shape, in fact it is the most common trend. Whilst we would love to reach our target well in advance of the Kickstarter deadline, we're still confident that enough people will show their support for Elite:Dangerous and pledge in time. It is completely normal for pledges to drop off in the middle of a Kickstarter (especially one as long as ours) and then pick up again close to the end. So keep the faith and pledge if you haven't already!
RE: Elite IV (a.k.a Dangerous
Dear FrontierAshley, what are you dreaming of at night ?There are already pledgers who have withdrawn. What you say about the campaign is going sounds abit like a whistle in the dark.And you can't really compare this one with the average kickstarter campaign.It's one of the HIGHEST PLEGDES EVER. As been said before even here : you, Frontier Games and David Braben have to SHOW MORE, much more, esp. of what the game will look like.That's what I got told everytime I ask someone about it. "Nice idea, though it was before my time, but can't see how it will look like and be played.I won't buy a pig in the poke."The keyword I got everytime : "see".Don't show only "woegs" aka interviews and talking about intention, talking about what gameply will/might be, SHOW IT.You might have a look here [url][/url] .This guy with his one-man-show/project shows much more about how his game will be, even if the features might be onlyprototypes. But you get an idea about it, that makes someone feel confident. And then look on how HIS campaign proceeds,even if the pledge goal is much less, but the "trends" ..... Hope you at Frontier Games got the idea behind and come up with something to tackle this. (BTW : I PLEDGED !)
RE: Elite IV (a.k.a Dangerous
I have yet to pledge. There just isn't enough concrete information. I don't back portents.
The way I see it, Elite:Dangerous just doesn't exist yet and they are trying to sell the idea of that game. And because it doesn't exist, nothing seems to be set in stone.... I'd love to be wrong about this.. I mirror NucNuc's sentiment: you, Frontier Games and David Braben have to SHOW MORE, much more, esp. of what the game will look like. Please do. The demos that have been shown could have been thrown together in a matter of days.Tom Morton the original creator of Pioneer aimed to create his game in a week originally
And he produced a playable-ish game at the end of that time.
RE: Elite IV (a.k.a Dangerous
^ What he said. I wish the Frontier Team would take some pointer from Josh of 'Limit Theory' fame!Also on KS!
RE: Elite IV (a.k.a Dangerous
David spent all the money he earned with Elite and return for more. :preved: Still, I trust him.
RE: Elite IV (a.k.a Dangerous
I have yet to pledge. There just isn't enough concrete information. I don't back portents.
The way I see it, Elite:Dangerous just doesn't exist yet and they are trying to sell the idea of that game. And because it doesn't exist, nothing seems to be set in stone.... I'd love to be wrong about this.. I mirror NucNuc's sentiment: Please do. The demos that have been shown could have been thrown together in a matter of days.Tom Morton the original creator of Pioneer aimed to create his game in a week originally
And he produced a playable-ish game at the end of that time. The initial KS page was pretty poor. But with the updates DB is actually showing more than probably Star Citizen. Of course that Elite:Dangerous doesn't exist yet - doing a Captain Obvious, if it did, it wouldn't be on Kickstarter. Another thing to consider is that there is no point in having a design forum and being a part of it as a pledge, if all the design decisions are already taken. Selling a project is selling a vision, not showing preliminary demos - it will be probably be more effective to have a bunch of pretty prededered images and video edited models than a fully working - but ugly - playable-ish game. Specially when certain innovative features are quite hard to implement rapidly (e.g. evolving environment and players having impact on the game world). And, to be honest, the multiplayer video was actually quite interesting and a proof that it is not just an idea.
RE: Elite IV (a.k.a Dangerous
Compare and contrast the Elite: Dangerous kickstarter with Uber Entertainment's Planetary Annihilation. That was Kickstarter done right, and they sailed past even their stretch goals. The video was there from day 1, as were the screenshots and justifications further down. All of the shots and video were mock-ups, and they were up front about that. They introduced their team, they stated their ambitions, showed what the gameplay would look like and even declared which features they'd aim for at different levels of funding.It was awesome to see.
RE: Elite IV (a.k.a Dangerous
I couldn't agree more with Brianetta!! Kickstarter is littered with examples of doing the campaign right.
RE: Elite IV (a.k.a Dangerous
Of course that Elite:Dangerous doesn't exist yet - doing a Captain Obvious, if it did, it wouldn't be on Kickstarter. Yes obviously the game proper does not exist. However as Brianetta has shown, there should at least be some extensive design work done in that area. But I should have been more specific
You see, if I pledge, I'm likely to pledge a nice amount. So I just want to hold off to ensure this is the game I'm hoping it will be as I'm not a fan of modern techniques of "streamlining" features. I'm a jaded gamer 