x-wing and millennium falcon mods - engine issues

Pioneer is an open-ended space adventure game. Explore the galaxy, make your fortune trading between systems, or work for the various factions fighting for power, freedom or self-determination.
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Loki999
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x-wing and millennium falcon mods - engine issues

Post by Loki999 »

So downloaded the MF and XWing and looked forward to playing, only to find that when i switched the engines on, the ships suddenly fly off at a random direction accelerating hard. Nothing I do changes it even turning engines to manual (i think,..... hard to tell if your thrusters are doing anything when you are already flying fast).Anyone else experienced this? Is there a known fix?Not tried any other ship mods yet.
Loki999
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RE: x-wing and millennium falcon mods - engine issues

Post by Loki999 »

Yes it is yours for alpha 24. Possible to fix with a tweak to the LUA? Any hints?
fluffyfreak
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RE: x-wing and millennium falcon mods - engine issues

Post by fluffyfreak »

It might be the thrusters values, they no longer have to be negative since Alpha 26 (or so) so you could try finding them and making any negative ones in positive ones?
fluffyfreak
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RE: x-wing and millennium falcon mods - engine issues

Post by fluffyfreak »

I can give it a go but I'm at work right now and won't get chance until.. probably Sunday!
walterar
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RE: x-wing and millennium falcon mods - engine issues

Post by walterar »

These links can find the mods of these ships, operating in Pioneer alpha 28.Download this: X-Wing-ship-p66-vuzz-pioneer-a28-waV1.zipor/and this: YT1300-Hans_Solo-ship-p66-vuzz-pioneer-a28-waV1.zipEnjoy <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//popcorm1.gif[/url] class='bbc_emoticon' alt=':popcorn:' />Also works in: Pioneer alpha 27
Loki999
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RE: x-wing and millennium falcon mods - engine issues

Post by Loki999 »

Thanks, was about to go modding the files, you've saved me some work and frustration!
walterar
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RE: x-wing and millennium falcon mods - engine issues

Post by walterar »

<img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//scout_en.gif[/url] class='bbc_emoticon' alt=':scout:' />
Loki999
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RE: x-wing and millennium falcon mods - engine issues

Post by Loki999 »

Took the MF for a spin, and she is a beaut..... just a shame i flew her into a rather nice looking sun... <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//crazy.gif[/url] class='bbc_emoticon' alt=':crazy:' />
m830
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RE: x-wing and millennium falcon mods - engine issues

Post by m830 »


'walterar' wrote:
These links can find the mods of these ships, operating in Pioneer alpha 28.Download this: X-Wing-ship-p66-vuzz-pioneer-a28-waV1.zipor/and this: YT1300-Hans_Solo-ship-p66-vuzz-pioneer-a28-waV1.zipEnjoy <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//popcorm1.gif[/url] class='bbc_emoticon' alt=':popcorn:' />Also works in: Pioneer alpha 27
With kindness and diplomatic language <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//biggrin.gif[/url] class='bbc_emoticon' alt=':biggrin:' /> :Muchas gracias, caballero!
walterar
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RE: x-wing and millennium falcon mods - engine issues

Post by walterar »

You should thank "Vuzz" and "potsmoke66", they are the authors of this wonderful work. I, just the "cure" and packed up.De mi parte: No hay de qué, caballero, que tenga un buen juego <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//pioneer.gif[/url] class='bbc_emoticon' alt=':pioneer:' />
Loki999
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RE: x-wing and millennium falcon mods - engine issues

Post by Loki999 »

Made a fix so that weapons fire correctly in Alpha 28. They were firing vertical. Now will fire forward/backwards as appropriate.[url]http://dl.dropbox.com/u/29921927/YT1300-Hans_Solo-ship-p66-vuzz-pioneer-a28-weaponfix.zip[/url]
walterar
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RE: x-wing and millennium falcon mods - engine issues

Post by walterar »

It's my fault for not using weapons. <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//big_boss.gif[/url] class='bbc_emoticon' alt=':codemafia:' />But that's the idea. If someone finds a bug, fixes it and publishes it. It's the most fun. The modding is fascinating.
fluffyfreak
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RE: x-wing and millennium falcon mods - engine issues

Post by fluffyfreak »


'walterar' wrote:
It's my fault for not using weapons. <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//big_boss.gif[/url] class='bbc_emoticon' alt=':codemafia:' />But that's the idea. If someone finds a bug, fixes it and publishes it. It's the most fun. The modding is fascinating.
Yeah it's like that in the code development too... except people yell at you, demand things, and throw tantrums when you don't jump to do it as fast as they'd like <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//sad.gif[/url] class='bbc_emoticon' alt=':(' />
walterar
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RE: x-wing and millennium falcon mods - engine issues

Post by walterar »

Fluffy. I've had that experience too. But by the time I went FidoNet NC, where I made many free utilities.I've always preferred to hear the truth. But that is difficult because usually sycophants around you.The sycophants are good because they make happy your ego. But what helps you to improve your job is harsh criticism."These are my principles if you don't like them i have others." (c) GM <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//scenic.gif[/url] class='bbc_emoticon' alt=':scenic:' />
fluffyfreak
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RE: x-wing and millennium falcon mods - engine issues

Post by fluffyfreak »

There's a massive difference between:
telling someone that something is broken,
telling someone that something is broken and that they're never going to fix it because they hate being criticised and are lazy and don't care about the game.
walterar
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RE: x-wing and millennium falcon mods - engine issues

Post by walterar »

"[background=rgb(33, 47, 58)]telling someone that something is broken and that they're never going to fix it because they hate being criticised and are lazy and don't care about the game."[/background]Do not remember saying anything like that. And if I or someone says that, it's wrong.If you tell me where I said that, we could review it. You may not know to express my idea correctly in English.
Loki999
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RE: x-wing and millennium falcon mods - engine issues

Post by Loki999 »

Guys. Chill please
walterar
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RE: x-wing and millennium falcon mods - engine issues

Post by walterar »

[background=rgb(33, 47, 58)]"Guys. Chill please"[/background]You're right. Go to #15
Loki999
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RE: x-wing and millennium falcon mods - engine issues

Post by Loki999 »


'walterar' wrote:
[background=rgb(33, 47, 58)]"Guys. Chill please"[/background]You're right. Go to #15
Or you and fluffy could go and edit your posts to remove the content so anyone else reading this thread does not have to read your spat as well.
Pinback
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RE: x-wing and millennium falcon mods - engine issues

Post by Pinback »

Going to have to pay more attention to the Pioneer forum from now on and I would suggest that members think about their behaviour.
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