Limit Theory: An Infinite, Procedural Space Game

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shadmar
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by shadmar »

And .. 9 
Pinback
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by Pinback »

This is looking better and better. :cool:
Elanoides
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by Elanoides »

Since noone have posted the october update video, I guess I'll do it then:
SolCommand
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by SolCommand »

This is so beautiful I feel like crying :D
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sscadmin
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by sscadmin »

He is definitely doing some great work and that tech tree is awesome.
shadmar
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by shadmar »

Couple of updates missed, and release is re-scheduled to mid 2014. November update  December update 
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by Guest »

I love what I'm seeing/reading, though chances are I won't be able to play it without major hardware upgrades.. T ^ T
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sscadmin
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by sscadmin »

The node based UI is simple and amazing all at the same time. Hard to believe sometimes that its a one dev show making all this happen :) Can't wait until mid-year to see what this game looks like in a finished product. I really like the graphics of space in this game, very pleasing on the eyes and not crazy.
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Geraldine
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by Geraldine »

Yea, I think this game will shock a lot of people. The updates have been fantastic and Josh is making steady progress. It's looking beyond good. Cant wait to try it out.
shadmar
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by shadmar »

How about that scanner.. :) 
SolCommand
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by SolCommand »

What's there to say ? :) This guy just keeps it coming. Can't wait to see the final game.
Pinback
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by Pinback »

"It's not a mini game" he keeps saying, well let hope it better thought out than the X-Rebirth one.
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sscadmin
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by sscadmin »

I don't think of the scanner as a mini-game at all. I can see how it could been see as one, but if used it different manor it could help the discovery of items in the game world. Would be interested in the range of it and if it could scan really far away or if you could scan by element...
Pinback
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by Pinback »

Monthly update for the game. 
ollobrain
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by ollobrain »

keeps getting better
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by Guest »

The next video should be out tomorrow. Josh is impressing a lot of people in the LT community. Economics here we come!
shadmar
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by shadmar »

Update #15 the big picture 
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by Guest »

I, for one, welcome our AI overlords.
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by Ast0reth »

How has this been off my radar so long!? We need to be shouting this from the rooftops! I have to admit -- I just scoured the internet for a copy of the prototype, but came up empty-handed. I just went on an indie spacegame binge and bought Drifter, Void of Darkness, and VoidExpance—then I see this!? Come on! Take my money now!
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RE: Limit Theory: An Infinite, Procedural Space Game

Post by Guest »

The prototype is only available to those who backed Limit Theory during the Kickstarter campaign. For the rest of us, we just have to wait, read the daily dev logs and enjoy the very beautiful monthly updates. Expect to see this game available some time between June and Auguest (Mid 2014).
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