Pulsar: lost colony

Talk about all the standalone single-player and multi-player based space and scifi combat or simulation games of the past, present and future.
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RE: Pulsar: lost colony

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New update This week we show off some new ship mechanics: auto-thrusters and nukes. Plus we take you on a tour of the space station's interior while we talk Q + A - Part 2!For those who participated in the live stream, you'll be able to see the cryo room in-game!Best,The Leafy Games Team Looking good :cool: :cool: still 12 days to go so you can still back it Nuke em till they glow then shoot em in the dark.
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RE: Pulsar: lost colony

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Finally made the first stretch goal although as they say they are counting the Paypal pledges as wll. Counting PayPal pledges (which we do!), we have reached the first stretch goal for PULSAR: Lost Colony! This means the soundtrack will be quite nice and include even more awesome tracks by our talented composers! Plus, everyone receiving the soundtrack from the selected rewards will have even more reasons to be excited!For those of you who want a challenge, "The Civilian Ship" has been unlocked! WOO!Here are a few details on what it will feature:Only one weapon slot.Minimal hull integrity and shielding.A fairly weak engine. Slightly deficient Atrium. And more!This ship is by no means a military vessel. It's basically the mini-van of the PULSAR: Lost Colony universe. It's great for civilians though!This also means that the players who start in this ship will have no consistent uniform and none of the advantages (or disadvantages) of the other factions. You and your crew are alone in a puny excuse for a space-faring vessel. Those who manage to complete the entire game without dying or stealing a better ship will have our undying respect – for this will not be an easy task.We are really excited to watch all of you get crushed, torn apart and destroyed over and over again as you try to gain your glory! And we'll be listening to a great sound track while we do it!ALSO: We are planning on doing another live stream tomorrow! It will be around 4pm - 7pm EST. We will be working on something really exciting! And we’ll try to record it this time too!Best,The Leafy Games Team 
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RE: Pulsar: lost colony

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 It's a good day to biscuit.
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RE: Pulsar: lost colony

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For US backer only.Looks like we will not be seeing any disk version of the game although most Kickstarters just add $15 to the pledge level for any items to sent out. Want some fancy gear? Well it's about time!We have created two types of shirts to choose from, both are only available on Kickstarter through the $60 "Uniformed Officer" reward tier!The Cryptic T-shirt is definitely for those who want to baffle the minds of those around them. It's a unique pattern of mostly vertical lines that often confuse onlookers.Closeup of Cryptic MessageWe also have a simpler black version that illustrates how awesome you are but in a way that doesn't melt the minds of innocent by-standers! Will you join the dark side? :DPULSAR: Lost Colony will have you make many choices in the game, let this be the first one!We will offer the shirts for both men and women in the following sizes: Small, Medium, Large, X-Large, and XX-Large. They will be delivered around Beta or before (April 2014).Shipping is US only. Sorry international backers!NOTE: The designs are not final we will be adjusting the placement and size to make sure they are as high-quality as possible. Also for those who have backed at the Scenario Designer tier and up, you will get to choose one as well!Best,The Leafy Games Team 
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RE: Pulsar: lost colony

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Successfully funded my only surprise is that it did get more. Thanks so much! You've given us the capability and resources to work on this game FULL-TIME and add as much content and gameplay as we possibly can!We have received 145% funding (adding in the funds from PayPal)!!! We are just in awe of how much you guys have done for us. It's so exciting!The end of the Kickstarter marks the beginning of a new stage for PULSAR! We are going to start ramping up development and launch our new website in the coming weeks. We'll be adding a way for people to pre-purchase the game from our website and continue working toward the stretch goals. In addition our forum will be opening soon and all our backers will be getting the appropriate badges on there as we sort out the pledge levels!It's been a wild ride so far, but this is just the beginning! We will do our best to keep you all in touch with our progress and problems each step of the way! We've seen other projects go quiet after their campaigns but we aim to be a bit louder!You can subscribe to our YouTube Channel, Twitter, or hang out in the forums (once they are up and running) to keep up to date on the latest PULSAR news!These next two weeks we will start the transition to a full time work environment and once we get settled down we aim to work hard and bring you the best darn game we can make!Seeing so many of you believe and support this project from such an early stage has really inspired us. We now have 1,812 more reasons to make this game awesome!You all have given us the ability to LIVE our dream! We honestly can't thank you enough.Best,The Leafy Games Team 
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RE: Pulsar: lost colony

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New website is up for Pulsar [url]http://pulsarthegame.com/[/url] including a paypal option for late backers and a new dev video.  
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RE: Pulsar: lost colony

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New Dev video from the team showing some early work of a planet setting. 
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RE: Pulsar: lost colony

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New dev video 
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RE: Pulsar: lost colony

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New dev vid  This week we show off our VERY early dialogue system which will actually end up being a fairly large part of the game. We also go on a quick tour of the new Roland-Class Starship!… Looking better and better
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RE: Pulsar: lost colony

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looking forward to this game, but not a fan of the exterior ship designs so far. I prefer more angular, sporty looking.
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RE: Pulsar: lost colony

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New update about using the computer and a couple of other ship you will meet in the game. 
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RE: Pulsar: lost colony

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New dev video.  :O :O :O
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RE: Pulsar: lost colony

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Small update announcing that they have made their $60K stretch goal. Hello explorers!We are happy to announce that we have reached our next stretch goal!We made a post about it on the forums discussing what it will mean for the game!You can see it here: [url]http://pulsarthegame.com/forums/viewtopic.php?f=3&t=180[/url] are really excited to add Sector Commanders to the game, it not only adds more diversity to the universe but also adds new challenges and rewards! We are also super excited to build these ships and we look forward to working with the community and making each commander interesting and deadly!Thanks for tuning in and being awesome! If you are ever curious about our progress to the next stretch goal, you can check out our website, where we feature a progress bar!Best,The Leafy Games Team 
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RE: Pulsar: lost colony

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New vid update, no stopping these guys.  About time they showed some more of the gameplay.
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RE: Pulsar: lost colony

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Another very nice video update from the guys  Game looking really good.
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RE: Pulsar: lost colony

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Another update this one about ship systems damage and fires. 
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RE: Pulsar: lost colony

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They are pumping these video out at a rate, this one about networking. 
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RE: Pulsar: lost colony

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This update about main menu and ship systems, nice. 
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RE: Pulsar: lost colony

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25 of this month for Pulsar Alpha, no word on how big a download it will be or how the update to the alpha will be handled. We are ready to release the launch date of the Alpha!The 25th of February, 2014!Here is a video discussing more about the Alpha and what you can expect to see!  Feel free to let us know if you have any questions, we'd be more than happy to answer them!Thank you for your patience and support! This is the first step of many on the road to making PULSAR great!Have a good one!-The Leafy Games Team 
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RE: Pulsar: lost colony

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Got a reply to my question about download size and updates on Kickstarter. The download shouldn't be very large, it's mostly music files. Right now it should be less than 300 MB, although as we add more content and music it will grow. We will be sending Steam keys so Steam users will get updates through Steam. We are in the process of building an updater / launcher although it may not be released alongside Phase 1. If you don't want to use Steam you can download the new versions from Humble as they are released. 
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