Rebel Galaxy (PS4/PC)

Talk about all the standalone single-player and multi-player based space and scifi combat or simulation games of the past, present and future.
MV2000
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RE: Rebel Galaxy (PS4/PC)

Post by MV2000 »

Unfortunately I can't find the link, but development for this game is pretty much dead. Its looking like they shelved it in favor of another game. A real shame, as updates could really flesh this game out. More like done, I think. The PC version at least shouldn't have any critical bugs/issue left to fix and the last time I heard the dev has no plan to put in any new feature/DLC sadly.
Pinback
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RE: Rebel Galaxy (PS4/PC)

Post by Pinback »

I seem to recall seeing something on the Steam forums saying the devs now considered the game to be finished, which is fair enough as it was not an early access games and I would guess the devs don't won't to be working on the same game for ever.
ExpandingMan
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RE: Rebel Galaxy (PS4/PC)

Post by ExpandingMan »

which is fair enough as it was not an early access games and I would guess the devs don't won't to be working on the same game for ever.Agreed, after all, it's only since recently that we've had any expectation of developers doing that sort of thing at all. However, the thing that usually happens at this point gets me really upset: the developer starts making some fantasy themed game. I really wish they would stop doing that. Please, no more fantasy.
IronHound
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RE: Rebel Galaxy (PS4/PC)

Post by IronHound »

Fantasy sells lol. I can't find the study, but female gamers are FAR more likely to play a fantasy title than a sci-fi one. All about the cash.
Pinback
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RE: Rebel Galaxy (PS4/PC)

Post by Pinback »

450 meg update to the game but don't worry as you are not missing anything, they just added a bunch of strange foreign languages. Rebel Galaxy version 1.08 is now live for both Windows and Mac.New Features:*Multi-language support! You can now select your language from the launcher. Supported languages are-EnglishSpanishFrenchGermanRussianJapaneseChineseBug Fixes:*A rare threaded sound related crash has been fixed.*Various minor text fixesChanges:*For all you achievement hunters, Pirate Lord events now occur more frequently past the first solar system.
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sscadmin
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RE: Rebel Galaxy (PS4/PC)

Post by sscadmin »

You would think with all the very positive feedback on Steam that gamers would pay for some DLC that they would make some or least publish some mod tools or something. Was hoping to see this one on sale during the summer steam sale in a few weeks.
Pinback
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RE: Rebel Galaxy (PS4/PC)

Post by Pinback »

Looks like the devs have moved on to doing other types of games and we can only hope that they may return to it in the future.
Fafhred
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RE: Rebel Galaxy (PS4/PC)

Post by Fafhred »

Bought this game on GOG, and just finished playing the story line; I have a number of comments: - Saving options misleading and inconsistent:The Main menu (outside a game) has a so called 'Manage saves' options.This is a misnomer, the only thing it allows you is to delete an existing game: 1 game, 1 save, no manual saving at any time.The information messages appearing now and then tell you incorrectly that it saves automatically when you dock any station, but actually it does when you dock, leave a station, or exit the game at any other point by its own exit option.Due to the above I exited my first game in a no-win situation, with the intention to reload from the last station, to find out that I could only reload from the same point; I ended up deleting this game and starting a fresh one.The ONLY option in such situation is to deliberately get your ship destroyed WITHOUT exiting, at which point you do resume from the last station you docked at. - Escort missions are buggy:They require you to go into 'Paired warp' mode, where you get no control; if you accidentally break the paired warp mode for any reason, the mission fails.I have seen the paired warp mode broken by the game itself a few times, for instance when one of the ships is forcibly dropped out of warp but not the other; I found that this can happen either way, and will frequntly occur when the escorted ship starts or get through an asteroid field or one of the many disturbance areas.In one case, my ship was in paired warp mode, still stuck in an asteroid field and unable to find its way out (kept hitting asteroids due to some bad pathfinding) while the other ship was already out of it and making tracks without mine.The escorted ship will sometimes drop out of warp to turn 90 degrees and go attacking a group of hostiles it did not need to (seen once in the story escort). - The story line is disappointingly short:It has few stages, each only need you to get enough combined defences and firepower to survive it; one of the last stages is an Escort mission mentionned above, which starts at random location on a certain map (I had to retry it several times in a row, until one attempt started in free space and had only 1 interruption without any other ship in sight).Once the story ended (you get a dialog with your aunt), you end up in a free mode with just the random base missions; I finished the story itself with just the bigger trade ship (Heavy class), only moved after that to the biggest ones (Very Heavy). - The game is replayable:I will replay it at some point in the future, using a different ship then the one I used this time; surviavl strategy depends a lot on the ship itself and its equipment.You start the game being hostile to various faction, but in theory you could take carefully chosen mercenary missions to fix those status; I might try that soon anyway as it will require a lot more patience than the standard mode. - The team is apparently still working on the game:There was an update through GOG a few days ago, but I found no information regarding the content of that update.In theory, a new story plot could be added (starting some after the first one); I have however no information concerning the team's intentions on that regard.
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RE: Rebel Galaxy (PS4/PC)

Post by Pinback »

May have been the hot fix from last month http://steamcommunity.com/games/290300/announcements/detail/973156452617963161[/url] GOG can be a bit slow in updating games or maybe it something related to the GOG service.
Fafhred
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RE: Rebel Galaxy (PS4/PC)

Post by Fafhred »

It does seem to be that hotfix, yes; Steam has its own special way to install games while GOG uses traditional installs, therefore patches may themselves require to be made differently for both versions.
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sscadmin
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RE: Rebel Galaxy (PS4/PC)

Post by sscadmin »

Thanks for the review of the game Fafhred. I always love good story in a game and with you saying it is short I will probably wait until another sale to pick this one up. I bought a game for my son this past steam sale and he said he whipped through the campaign in like 3hrs.... 3hrs I couldn't believe it. I just assumed that Rebel Galaxy is a SP game so it must have a decent and engaging story.... I hope I wasn't wrong here :)
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sscadmin
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RE: Rebel Galaxy (PS4/PC)

Post by sscadmin »

You can pickup Rebel Galaxy cheap on Steam for $4 for the next 24 hrs

[url]http://store.steampowered.com/app/290300/Rebel_Galaxy/[/url]


Nice thread I found on mods/Modding of rebel galaxy: [url]http://steamcommunity.com/app/290300/discussions/2/152390648086489348/[/url]
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sscadmin
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RE: Rebel Galaxy (PS4/PC)

Post by sscadmin »

Finally got around to playing and completing this game and you can read about it here: [url]http://spacesimcentral.com/2020/11/rebel-galaxy-review/[/url] come on you can grind to get the Blackgate Dreadnought too... its a beast
[attach]113[/attach]
was fun and currently on sale on steam for $2.99 ;)
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