Little proposition for 3D audio plans

Pioneer is an open-ended space adventure game. Explore the galaxy, make your fortune trading between systems, or work for the various factions fighting for power, freedom or self-determination.
Homepage: http://pioneerspacesim.net/
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pirogronian
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Joined: Fri Feb 19, 2016 5:20 pm

Little proposition for 3D audio plans

Post by pirogronian »

I've red on dev forum that there are plans for 3d audio, maybe with OpenAL implementation. If so, you can look at my c++ OpenAL wrapper at Auio3D. Feel free to use & modify it, if only find it useful in some way. There is no license.
It was originally developed for Celestia, that's why there are its name in macros.
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impaktor
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RE: Little proposition for 3D audio plans

Post by impaktor »

I have not seen any developed expressing interest in 3D audio.
That means, best way to get in into the game is to contribute code.
Then we could debate how "real" it is with sound in space, but at least in atmosphere it might make sense.
Found this 3D audio lib built ontop of SDL_Mixer (5 years ago): [url]https://github.com/NotAPenguin0/audeo[/url]
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