New Ship Models for FFED3D AJ by Potsmoke (Gernot)
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
the files are uploadedi created a new folder for the "updates january 2017",[**updates j
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
the files are uploadedi created a new folder for the "updates january 2017",[**updates january 2017**]([url]https://1drv.ms/f/s!AhX1Ed1178sOhRqKZQcb4snWNKFo[/url] "https://1drv.ms/f/s!AhX1Ed1178sOhRqKZQcb4snWNKFo")i hope it covers allor mostthe complete models folder i even updatedsome changes like turning all of my buildings into flat shaded models i didn't respected for the "single files".updated models arethe "radio station" proper rotated as mod to a common nr.370 office/commercial bld.the "broccoli"the "new" graveyard (with old clients)the escape capsule incl. a animated lgthe statue resp. "small triangular obelisk" (even if there hasn't changed much to it)the city quarter to overload "old blackelk" with buildingsthe "standard" commercial bld for nr.370the church, even here not much changed except to flat shade allthe Long Range Cruiser, in a cheap version just because if you installed wandours factory quarterthe LRC will look a little funny with the factories on it's back/bellyi recreated the original factories and simply put them on a recreated LRCvery basic very cheap but ok as a placeholder for a while.broccoli
and other vegetablesno modelbut some musicrecently a conversion of the original soundtrack by mike cook, they sound really nice (36MB).and the old soundtracker modules plus "mike cook remix" in mp2 at 22kHz (394MB).[**FFED3D MUSIC**]([url]https://1drv.ms/f/s!AhX1Ed1178sOhRTWgj9bDdgq72SK[/url] "https://1drv.ms/f/s!AhX1Ed1178sOhRTWgj9bDdgq72SK")
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
FRIENDSi'm lagging really behind recentlygive me a week or so timei d'dn't even have the time now to read all your postsbut i will have to!that is let's say wednesday this weektommorrow i have a date with my social workermaybe tuesday or wedneday i will visit my mother againnew things i haven't to offer i was physically exhausted due to work (read [spacesimcentral.com/forum/discussion/2638/pioneer-musical-appreciation-society/p15?]([url]http://spacesimcentral.com/forum/discussion/2638/pioneer-musical-appreciation-society/p15?[/url] "spacesimcentral.com/forum/discussion/2638/pioneer-musical-appreciation-society/p15?"))but i guess i will have work enough with the fixes and updates in the upcoming weeksbut yes andy of course i will help you with the hacks i made.schluss ende aus else i won't wake up in time tomorrow.
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
alki-alkione by onelike i already posted i have the time now to take care of this problems.i guess i have to download the complete thread here to keep track of all the issues.what exactly causes the diplaced "old blackelk" i can't imagine now.maybe just because i slightly displaced the station.the displacing was done to close the gap between station and cityit's in fact a height difference and not displaced in distance to the city.easy this could cause the station to sink in the ground, but i haven't noticed this.(a idea is to take a look at the tris.ini i included, there you find the displacement, if changed back to 0the problem maybe disappears).still it would be surprising because i can only explain this for myself with a different terrain,easy possible since the terrain is procedural generated, but well same numbers will draw same numbers,but a slight change in the code can alter this, i know.to the flickering,usually this marks a z-fighting plane,a doubled geometry?shouldn't be (the "triangles" on the landmark are original geometry), but it must be something like thatyes i see a lot of models are displaced,i will have to check this.i hope i can fix the issues until sunday, but i won't promise - else it will take me 2 months.everytime i promise something it will turn out completely differentthus i better make no promises.i hope...it's anything else as easy to be tied that much to "the force", i can't control it - it controls me (laughs).and well some buildings are displaced because of a quarter which is used repetively but the buildings are randomvectors and far less in the original, of i guess 9 possible buildings usually only 4 or 5 are used,dependeing on a global value for this specific city, respectively citytile.for "black elk" it's used twice but each with a different global.which results in two different looking tiles made of one geometry.it's to think about to hack the code and use two different tiles,since i can't randomly let a solid geometry appear or disappear.if i can solve it with a different tile i'm satisfied.of course the tile(s) will unfortunately have always the same appearance across the galaxy.however, it needs less buildings on this tileand on a second one the same problem appearsit's left of the station (in a view from the station to the city)the one with the giant 200floors blocks on it (i guess it reflects a sort of residential quarter, a massive "rabbitcage").in other terms, the one which hasn't a floor tile yet, because floor and random geometry is one model.this tile will be different in each city of a similar type.i only can replace it with a set of buildings, even less as the geometry contains, else it will be overloaded.
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
stevei can't reproduce your errorusing the latest build makes no differenceperhaps if you create a new FFED3D folder, i uploaded once a default models setit should work with this
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
intermissionhave your red & blue 3d glasses readyrecently i can't have this, the grahic card which offered me this won't run i my rotten old computerhowever it recognized FFED3D as a game to play with 3d glasses by itself, whysoever.i had to disable it, not to enable it.
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
Fantastic work! Can we have a distinct folder covering all buildings' models avaible?
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
Oh, and where can I get this nice console you guys are having there? Mine has no wires and there are old nasty icons like missiles.
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
first i will open a thread for buildings
that's certainly the right idea.
second i will update the screenshots they are unavailable now and anyway i cancel my picload account (because of).
third ok i will collect a couple of mods for you BartTP.
but like i said you will find buildings in future under "New buildings for FFED3D"
as far as it's possible from my moms macbook, recently i'm resting at her home because i had this aorta dissection and i still didn't feel to well.
i guess it's time to move some to SSC's download area
coolhands cockpit is usually in the mods folder of the installation
personally i use this as default who needs another one?
or use this link:
blrp....
ok, i will upload coolhands cockpit to SSC
a set of buildings (experimental, i have to fix a couple of buildings for the new release)
a set of ships
i guess to use the mods enabler is obvious.
that's certainly the right idea.
second i will update the screenshots they are unavailable now and anyway i cancel my picload account (because of).
third ok i will collect a couple of mods for you BartTP.
but like i said you will find buildings in future under "New buildings for FFED3D"
as far as it's possible from my moms macbook, recently i'm resting at her home because i had this aorta dissection and i still didn't feel to well.
i guess it's time to move some to SSC's download area
coolhands cockpit is usually in the mods folder of the installation
personally i use this as default who needs another one?
or use this link:
blrp....
ok, i will upload coolhands cockpit to SSC
a set of buildings (experimental, i have to fix a couple of buildings for the new release)
a set of ships
i guess to use the mods enabler is obvious.
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
first i will open a thread for buildings
that's certainly the right idea.
second i will update the screenshots they are unavailable now and anyway i cancel my picload account (because of).
third ok i will collect a couple of mods for you BartTP.
but like i said you will find buildings in future under "New buildings for FFED3D"
as far as it's possible from my moms macbook, recently i'm resting at her home because i had this aorta dissection and i still didn't feel to well.
i guess it's time to move some to SSC's download area
coolhands cockpit is usually in the mods folder of the installation
personally i use this as default who needs another one?
or use this link:
blrp....
ok, i will upload coolhands cockpit to SSC
SteveT - Cockpit mod (Base + v2-v3.texture)
a set of buildings (experimental, i have to fix a couple of buildings for the new release)
a set of ships
i guess to use the mods enabler is obvious.
that's certainly the right idea.
second i will update the screenshots they are unavailable now and anyway i cancel my picload account (because of).
third ok i will collect a couple of mods for you BartTP.
but like i said you will find buildings in future under "New buildings for FFED3D"
as far as it's possible from my moms macbook, recently i'm resting at her home because i had this aorta dissection and i still didn't feel to well.
i guess it's time to move some to SSC's download area
coolhands cockpit is usually in the mods folder of the installation
personally i use this as default who needs another one?
or use this link:
blrp....
ok, i will upload coolhands cockpit to SSC
SteveT - Cockpit mod (Base + v2-v3.texture)
a set of buildings (experimental, i have to fix a couple of buildings for the new release)
a set of ships
i guess to use the mods enabler is obvious.
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
sorry for the test, but it didn't worked for a couple of times.
let's hope it works this time
i couldn't upload the files using the wp filemanager thus i used my dropbox (sizelimit?).
it's exactly the same what i linked before from my onedrive.
here are the links to the new and alternative ships in the state of januar¥ 2017
new ships
let's hope it works this time
i couldn't upload the files using the wp filemanager thus i used my dropbox (sizelimit?).
it's exactly the same what i linked before from my onedrive.
here are the links to the new and alternative ships in the state of januar¥ 2017
new ships
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
hmpf...
">alternative_ships_gernot66.zip
">alternative_ships_gernot66.zip
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
something's wrong
alternative ships
[url]https://www.dropbox.com/s/4vs15vl4zhzmd71/2016-12-31_alternative_ships_gernot66.zip[/url]
alternative ships
[url]https://www.dropbox.com/s/4vs15vl4zhzmd71/2016-12-31_alternative_ships_gernot66.zip[/url]
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
new ships
[url]https://www.dropbox.com/s/rzsubnfu5jygm0m/2016-12-31_new_ships_gernot66.zip?dl=0[/url]
[url]https://www.dropbox.com/s/rzsubnfu5jygm0m/2016-12-31_new_ships_gernot66.zip?dl=0[/url]
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
i can't upload the files to the WP file manager, they are probably to big (?)
however i uploaded them now to dropbox.
new ships are ships which are new to FFED3D, there is a more detailed description in the zipfile ,Turret
2016-12-31_new_ships_gernot66
alternative ships are replacements for ships already existing in FFED3D, there is a more detailed description in the zipfile
use this models by choice
Missile, ECM, Naval ECM, Scanner
2016-12-31_alternative_ships_gernot66
however i uploaded them now to dropbox.
new ships are ships which are new to FFED3D, there is a more detailed description in the zipfile ,Turret
2016-12-31_new_ships_gernot66
alternative ships are replacements for ships already existing in FFED3D, there is a more detailed description in the zipfile
use this models by choice
Missile, ECM, Naval ECM, Scanner
2016-12-31_alternative_ships_gernot66
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
the files seems to big for the wp file manager (?)
because of this i uploaded them to dropbox
these are the new ships for FFED3D (january 2017)
new_ships_gernot66.zip
these are some replacements which you can use by choice (january 2017)
alternative_ships_gernot66.zip
because of this i uploaded them to dropbox
these are the new ships for FFED3D (january 2017)
new_ships_gernot66.zip
these are some replacements which you can use by choice (january 2017)
alternative_ships_gernot66.zip
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
new ships
2016-12-31_new_ships_gernot66
2016-12-31_new_ships_gernot66
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
sorry for the test, but it didn't worked for a couple of times.
let's hope it works this time
i couldn't upload the files using the wp filemanager thus i used my dropbox (sizelimit?).
it's exactly the same what i linked before from my onedrive.
here are the links to the new and alternative ships in the state of januar¥ 2017
new ships 2016-12-31
2016-12-31_new_ships_gernot66.zip
alternative ships 2016-12-31
alternative_ships_gernot66.zip
let's hope it works this time
i couldn't upload the files using the wp filemanager thus i used my dropbox (sizelimit?).
it's exactly the same what i linked before from my onedrive.
here are the links to the new and alternative ships in the state of januar¥ 2017
new ships 2016-12-31
2016-12-31_new_ships_gernot66.zip
alternative ships 2016-12-31
alternative_ships_gernot66.zip
RE: New Ship Models for FFED3D AJ by Potsmoke (Gernot)
sorry for the test, but it didn't worked for a couple of times.
let's hope it works this time
i couldn't upload the files using the wp filemanager thus i used my dropbox (sizelimit?).
it's exactly the same what i linked before from my onedrive.
here are the links to the new and alternative ships in the state of januar¥ 2017
new ships 2016-12-31
2016-12-31_new_ships_gernot66.zip
let's hope it works this time
i couldn't upload the files using the wp filemanager thus i used my dropbox (sizelimit?).
it's exactly the same what i linked before from my onedrive.
here are the links to the new and alternative ships in the state of januar¥ 2017
new ships 2016-12-31
2016-12-31_new_ships_gernot66.zip