Hey guys!
We are still testing some stuff, but currently, the damage will depend on what kind of ship is getting hit. If you're attacking a smaller ship, you will do overall damage to it. If you're attacking a bigger ship with turrets, it will take damage to component basis.
As with our other games, when you land on the planet/station, you will have an option to trade items, buy upgrades and manage your ship systems. This time there will also be an option to go to the bar or on a secret mission. When in the bar, you will be able to interact with NPCs and they will be able to tell you rumors, history of the place, give quests, etc. We intend to talk more about that and secret missions in the upcoming videos/dev diaries.
When it comes to the music, the one in the game will be a bit different than the one in the video, but we think it will fit the game perfectly nonetheless. We're working with Nikola Nikita Jeremić on the music part. We worked with him on Starpoint Gemini Warlords too and he's been such a pleasure to work with!
For now, we haven't yet made it that you can drill holes in the asteroids. We are currently working on a bit more complex way to exploit asteroids compared to SPG2 and SPGW. When it comes to flying through asteroids, though, that will be possible as some of the bigger asteroids will have holes that you can fly through, and find items in them occasionally.