Space Engineers
RE: Space Engineers
Yes this game is STILL in early access 4yrs later..... I have the game but I haven't played it because I have been waiting for it to leave early access. But over the years the game has looked to have gotten a facelift and a lot of different features added to the game. It is definitely leaps and bounds better than Miner Wars.
RE: Space Engineers
And it has a release date, Feb28 according to PC Gamer [url]https://www.pcgamer.com/uk/space-engineers-is-leaving-early-access-after-more-than-five-years/[/url]
Have to admit it's a game I have never been able to get into and have not even bothered too re download it from Steam when I updated the computer last year.
Maybe I will have a go this weekend, then again maybe not.
Have to admit it's a game I have never been able to get into and have not even bothered too re download it from Steam when I updated the computer last year.
Maybe I will have a go this weekend, then again maybe not.
RE: Space Engineers
Beat me too this news 
I have this game and so does my son, he actually likes it a lot. He loves building things so this game is right up his alley. I found it kinda boring since the planets I landed on were basically lifeless. Now I haven't played or read up on the game in a few months but I basically only played it for 2-3hrs with my kid and I haven't played much since so it didn't suck me in to keep me coming back.
I do hope Keen Software does keep supporting it and doesn't just drop it like they did Miner Wars, because this game could have some great staying power if they start building on NPC's and making the universe seem populated. I will read up more on this to see what they have included and hope to get back to the game soon.
I have this game and so does my son, he actually likes it a lot. He loves building things so this game is right up his alley. I found it kinda boring since the planets I landed on were basically lifeless. Now I haven't played or read up on the game in a few months but I basically only played it for 2-3hrs with my kid and I haven't played much since so it didn't suck me in to keep me coming back.
I do hope Keen Software does keep supporting it and doesn't just drop it like they did Miner Wars, because this game could have some great staying power if they start building on NPC's and making the universe seem populated. I will read up more on this to see what they have included and hope to get back to the game soon.
RE: Space Engineers
Some sort of major update, something to do with adding an economy to the game and I guess they mean the multiplayer game. Probably tell you in the two hour vid but I can't be bothered to watch it.
Looks like they are running a public beta today which has already finished but maybe extended over the weekend. [url]https://steamcommunity.com/games/244850/announcements/detail/1602634609659957323[/url]
Looks like they are running a public beta today which has already finished but maybe extended over the weekend. [url]https://steamcommunity.com/games/244850/announcements/detail/1602634609659957323[/url]
RE: Space Engineers
My son plays Space Engineers and I was proud of his new creation... it looks pretty damn good and I gave him no guidance at all on this one, looks like the editor in Space Engineers is pretty good.
RE: Space Engineers
Keen Software House is releasing a new update to Space Engineers that enhances the economy. KSH is also offering a cosmetic DLC now as well to go along with this update.
[url]https://store.steampowered.com/app/1135960/Space_Engineers__Economy_Deluxe/[/url]
[url]https://store.steampowered.com/app/1135960/Space_Engineers__Economy_Deluxe/[/url]
RE: Space Engineers
Space Engineers - 6th Anniversary (patch update 1.193) and release of Decorative Pack #2 [url]https://store.steampowered.com/app/1167910/Space_Engineers__Decorative_Pack_2/[/url] Main Features & ChangesAdded Small Ladder BlockAdded New World Scenario: Lost ColonyAdded New Armor Skins:Battered Armor SkinRusty Armor SkinImproved Controller Support (still work in progress)A newly added GPS is now automatically selected in the GPS listAdded Control Gyros checkbox to cockpits to allow/disallow control of gyroscopes from that cockpitAny player can now use Store and Contract blocks which are owned by other players and set to Anyone Can Use (NPC owned blocks cannot be used this way for gameplay reasons)Deleting a GPS from the list now automatically selects another GPS if there is anyIt is now possible to manage Store block orders/offers by Programmable BlocksMade "MyStoreItemData" events "OnTransaction", "OnCancel" ModAPI only (previously were available to Programmable block)Moved Enable sun rotation advanced world setting above the Day duration sliderReputation notifications now aggregateLanguage updatesUpdated Portuguese BR-PT localizationUpdated Spanish localizationDecorative Pack IIDispenserJukeboxSmall Control SeatLab EquipmentShowerWindow WallsMedical StationTransparent LCDGrated CatwalksGrated Stairs and Half StairsRailingsRotating LightFreightFixesFixed connectors staying connected when damagedFixed a crash at Sandbox.Game.AI.MyAiTargetBase.GetRandomDirectedPositionFixed a crash at VRage.Audio.MyCueBank.UpdateFixed a crash when removing old identitiesFixed a crash in OnControlAcquired in ship weldersFixed a crash in physics that allowed players to jump away with an asteroid or part of a planet surfaceFixed server incorrectly computing the center of rotation for merged grids, thus confusing client predictionFixed Autopilot not activating in Campaign Mission 3Fixed character trash removal setting for offline players activating immediately when set to 0 (Zero now means Disabled again)Fixed game still accepting inputs after player tabbed to some other application during starting up SEFixed stone appearing in inventories where it should not be appearingFixed the strength of the gyroscope of the surveillance camera in the Campaign Mission 4 HangarFixed show current ship inventories filter not switching back to show all inventoriesFixed ship inventory volume not updating when buying Hydrogen from NPC stationsFixed PCUs not being correctly transferred when traded via Player to Player tradingFixed character getting stuck in no gravity in Campaign Mission 1 by jumping near a Medical roomFixed display component textureFixed LCDs for powered blocks not updating when those blocks are damaged below functionalFixed spotlights casting incorrect or offset shadows after switching between graphical settingsFixed incorrect message showing up when trying to accept an invite into a game which no longer existsFixed another instance of a black octagon appearing on the screenFixed Ultrawide screen resolutions allowing to see around respawn screen coverFixed incorrect help screen keybinds for color pickerFixed the ability to see NPCs listed in ownership drop-down menu without creative (tools)Fixed Contract block emissivity not being visible from larger distanceFixed missiles teleporting through ship armor layersFixed a crash when trying to deposit credits into faction using arrow keysFixed "Smile and Wave" achievement not workingFixed spotlights flickering lights through gridsFixed an inventory exploitFixed servers not starting with specific GPS namesFixed a crash when trying to access an empty waypoint. Invalid waypoint will now return MyWaypointInfo.Empty when calling IsEmpty() methodFixed item mass not being counted towards grids which have been splitFixed landing gear connection making connected grids count as one entity in entity listFixed getting two achievements just by creating a faction as a new playerFixed shadow quality not refreshing when changing only it in the optionsFixed connectors disconnecting all at once when trying to dock to a complex baseFixed ship welder not being able to show which block is targeted (what is the percentage and what components are missing)Fixed "Tool shake" advanced world setting tooltip being inaccurateFixed block preview not showing selected armor skin in the previewFixed passage levels of detail not blending correctlyFixed armor locker mirroringFixed spectator flashlight being vertical instead of horizontalFixed MyFactionDefinition "DefaultRelation" to accept Neutral as a valid relation (Friends works partially)
RE: Space Engineers
@sscadminYou do know D1 that he must now build an Imperial Star Destroyer, yes?
RE: Space Engineers
Some new DLC for Space Engineers - Frostbite
[url]https://store.steampowered.com/app/1241550/Space_Engineers__Frostbite/?snr=1_2108_9__1601[/url]
[url]https://store.steampowered.com/app/1241550/Space_Engineers__Frostbite/?snr=1_2108_9__1601[/url]
RE: Space Engineers
Looks like nothing more than some new blocks, you think they would have just added in an update to the game.
RE: Space Engineers
Its entirely new planet according to my son, and with a price tag of $4 I guess its fairly priced. It just looks like all the content is themed based on the fact its a cold planet. I have like a total of 6-8hrs playing this game and my son has over 1000hrs he says the building aspect of the game and the technology modules are quiet fun to play with and build. I am just not a builder
haha
RE: Space Engineers
Space Engineers has a new DLC pack that has come out 'Wasteland', looks to have some vehicles and dessert style graphics pack for building and things like that. I guess you can say more of the same just a different biome. My son already made it aware to me he wants it .... haha hint Dad xmas
just wish all the kids gifts were $4
RE: Space Engineers
Vid looking back at the last 7 years of development of the game.
RE: Space Engineers
Just spotted this vid for a city planet in the game, impressive work
RE: Space Engineers
Oh I need to tell my son about this one, looks cool. My son has hundreds of hours in this game he will spend hours making a ship.
RE: Space Engineers
And it looks like space engineers is going on PlayStation 4 and 5, more about it here Announcing Space Engineers on PlayStation | Space engineers (spaceengineersgame.com)
RE: Space Engineers
I do believe that you can pre order this now for the PS4/5.
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CaptainKal
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RE: Space Engineers
@pinback More of a Lego builder, than a game, I think!!!
RE: Space Engineers
Posted by: @captainkal
@pinback More of a Lego builder, than a game, I think!!!
Always being my problem with this type of game, just never being able to get into the whole building aspect of the game.
@pinback More of a Lego builder, than a game, I think!!!
Always being my problem with this type of game, just never being able to get into the whole building aspect of the game.