Howdy

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krazygluon
Posts: 1
Joined: Sat Jul 21, 2012 2:02 am

Howdy

Post by krazygluon »

Hi everybody,I stumbled onto this forum after searching the interwebs for one of two things: A space game that met my requirements/interests or <img src='[url]http://spacesimcentral.com/forum/public/style_emoticons//cool.png'[/url] class='bbc_emoticon' alt='B)' /> inspiration/examples to build on for writing one that does.I've played everything from Elite back on my old Apple IIGS to EVE and a good smattering of what's in between.But here's what I'm really looking for:- Good trading with a true dynamic economy; maybe factory/production but the economy has to work with it (I had issues with the X series economy, don't even get me started on it)- Capital ships / cargo craft only. - big lumbering giants in need of real strategy not just twitch response. Also, I'm a navy officer who has conned a very large nuclear powered warship with non-visual sensors; tedium is in my nature.- Joystick neither required nor desired. - I want to pilot capital ships; not F-14's in space.- 3rd person or cockpit view, not overhead/orthogonal. EV:Nova was fun w/exception of the combat.- Newtonian or at least semi-newtonian physics.- Customizeable ships/equipmentThe idea I'm working on for the game I'd like to design is something like the equivalent of putting Elite, Minecraft and the old Traveller pen n paper RPG into a blender.- Ship design would be very cubist, but ships would be built from the keel up.- graphics would be "how simple can we make them and still keep people's interest" possilbly even deliberately retro.- 'roid mining would play a heavy influence in the game; but an economy would still exist.I have hopes for blockade runner; but I'm still not sure yet. Anyone seen anything else like this?
Pinback
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Posts: 9312
Joined: Wed Dec 07, 2016 6:59 pm

RE: Howdy

Post by Pinback »

Welcome to the forums KrazygluonNot sure if you will find all those requirements in one game, you might want to have a look at Kinetic Void [url]http://spacesimcentr...5-kinetic-void/[/url] Void destroyer [url]http://spacesimcentr...e-3d-space-sim/[/url] to start with.
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