of Ship Customisation and the Mustering of Forces

Take command of the Terran Confederate Navy's Gamma fleet dominating sectors of space tending to both random encounters and story-line missions. Engage your capital ships in combat to improve your officer's skills, mine resources and produce smaller ships to compliment your fleet in this full 3D RTS.
Homepage: Shallow Space Homepage
Purchase from: Steam
Status: Beta Phase
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MawhrinSkel
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Posts: 155
Joined: Fri May 02, 2014 5:12 am

of Ship Customisation and the Mustering of Forces

Post by MawhrinSkel »

The latest development blog article is up, this one discusses some of the concepts of the Ship Configuration and Fleet Configuration screens and there's also a VERY juicy extension video to #45 showing some extended gameplay footage, the ship and fleet config screens in action and a fly around the new PLC 'Matar' - medium cruiser!Take a look at 'of[/url] Ship Customisation and the Mustering of Forces'"The Flotilla Identity acts as both a way for the Player to glean a formations purpose and its position in the theatre but also encourages the Player to think more carefully about their formations. So it is the intent that this identity system grants bonuses pertaining to that particular squadron’s characteristic. For example the EW Squadron would get increases to passive and active ECM/ECCM modules, Defence Practitioners might get natural damage resistances." [/url]
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