Oolite 1.84

Oolite is a space sim game, inspired by Elite, powered by Objective-C and OpenGL, and designed as a small game that is easy for users to pick up, modify and expand upon. Almost every aspect of the game can be changed by using simple, free graphics packages and text editors.
Website: Oolite Homepage
Forums: https://bb.oolite.space
Gallery: Oolite Gallery
Downloads: Oolite Downloads
Post Reply
User avatar
Cody
Private
Posts: 1975
Joined: Fri Nov 25, 2016 11:33 pm

Oolite 1.84

Post by Cody »

Oolite 1.84 hits the streets - change log here[/url] A really solid, stable, release!
User avatar
Geraldine
Private
Posts: 3454
Joined: Fri Nov 25, 2016 9:12 pm

RE: Oolite 1.84

Post by Geraldine »

Yaay! Multiple lasers! :girlcrazy:Oh...wait...the other NPC ships will have them too! Run away, run away! :girlimpossible:
User avatar
Cody
Private
Posts: 1975
Joined: Fri Nov 25, 2016 11:33 pm

RE: Oolite 1.84

Post by Cody »

Runaway? Whatever you say, ma'am! 
pagroove
Private
Posts: 125
Joined: Mon Jan 25, 2010 6:09 pm

RE: Oolite 1.84

Post by pagroove »

Yeah Oolite 1.84.. Still going strong :)
XenonS
Private
Posts: 398
Joined: Wed Dec 14, 2016 1:09 am

RE: Oolite 1.84

Post by XenonS »

After a longer pause I'm comming back to Oolite and its interesting community OPZ/OPX packs and so I've downloaded the latest version (I believe this one, I don't know though).I have big problems with my joystick Logitech WingMan 3D: immediately when I touch the stick the ship starts to move and spin around (yaw). I then set all Deadzone values for roll/pitch/yaw higher to 0.0850 but still the problem remains. What can I do in the settings? I really want to play with a joystick because keyboard / mouse will utterly give the AI any advantage in combat :) About OPZ/OPX packs:Is it enough to simply place them in the Addons folder to activate the packs? Thanks,XenonS
User avatar
Cody
Private
Posts: 1975
Joined: Fri Nov 25, 2016 11:33 pm

RE: Oolite 1.84

Post by Cody »

Are you using Oolite's joystick settings? Try adjusting the Axis Profiles using the Spline feature - that may help.Yes, OXPs and OXZs work fine from the AddOns folder - or you can use the in-game OXZ manager.
XenonS
Private
Posts: 398
Joined: Wed Dec 14, 2016 1:09 am

RE: Oolite 1.84

Post by XenonS »

Hi Cody,I have checked that my joystick is recognized in my Windows 7, it is, and I re-calibrated it.Yes, I'm using the Oolite's settings, I go in the Joystick Configuration and set the buttons/axes as I wish. I've already done as you suggest with the Spline making a smooth non-linear increasing curve, trying more or less severe Deadzone adjustments, but all this shows no changes to my problem: a little touch of the joystick and the ships starts spinning. If I make the stick vibrate a little bit with 2 fingers then the spin will eventually stop. But: using the joystick is currently impossible. The 2 Roll/Pitch bars in the HUD are correctly centered and don't move during the un-volunteer spin. I will try to use another joystick, will have to grab in my numerous boxes...But my current joystick does well in other games that I'm currently in, like GP4 Formula One, or other flight sims. XenonS
User avatar
Cody
Private
Posts: 1975
Joined: Fri Nov 25, 2016 11:33 pm

RE: Oolite 1.84

Post by Cody »

The 2 Roll/Pitch bars in the HUD are correctly centered and don't move during the un-volunteer spin. <scratches head> That sounds like a problem with the joystick, but I'm not an expert on such things.Let me know how it goes with another joystick - you might have to ask the Oolite forum for advice.
XenonS
Private
Posts: 398
Joined: Wed Dec 14, 2016 1:09 am

RE: Oolite 1.84

Post by XenonS »

Yep, thanks Cody, I'm already visiting the site and found an useful article about the joystick setup. I think I can get this to work. I have excavated a 'Black Widow' with manual throttle and stick combo. Will try that one. Ciao,XenonS
User avatar
Cody
Private
Posts: 1975
Joined: Fri Nov 25, 2016 11:33 pm

RE: Oolite 1.84

Post by Cody »

Decent 'stick, that. I use a Logitech Extreme 3D Pro - oodles of buttons!
XenonS
Private
Posts: 398
Joined: Wed Dec 14, 2016 1:09 am

RE: Oolite 1.84

Post by XenonS »

Ok, it's my joystick or the Yaw setting. I've just plugged a Wingmen Attack 2 with no 4th axis and no yaw (a predecessor of the WingMan 3D). Here no glitch whatsoever, all works fine. I now will re-plug the other one and disable yaw to see, but I doubt that's it:The joystick is rather old and it didn't get a gentle touch all over the time, if you see what I mean :mole: Problem solved,XenonS
User avatar
Cody
Private
Posts: 1975
Joined: Fri Nov 25, 2016 11:33 pm

RE: Oolite 1.84

Post by Cody »

Cool! <grins> In the interests of equality, NPCs don't use yaw - neither do I.
Post Reply

Return to “Oolite”