rsgoldfast – OSRS Midgame Profit: 5 Bosses

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MirabelConnell
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Joined: Mon Feb 23, 2026 7:00 am

rsgoldfast – OSRS Midgame Profit: 5 Bosses

Post by MirabelConnell »

If you're playing Old School RuneScape and feel stuck in that awkward middle ground—70+ stats, a few million in the bank, and a serious case of "I'm tired of green dragons and Slayer"—this guide is for you. You want real money, but every juicy method seems locked behind requirements or sweaty gear swaps. Good news: there are midgame bosses that teach you proper PvM while still paying the bills—no tick-perfect switches, no billion-GP kits, just consistent profit you can start today.

What "Midgame" Means (for this guide)

Assume:

Combat stats: 70+ Attack, Strength, Defence, Ranged, Magic with OSRS gold

Prayer: 43 minimum (protection prayers), 70 ideal for Piety/other offensive prayers

Gear (budget-friendly):

Melee: Fighter torso, obsidian legs, whip

Ranged: Black d'hide + rune crossbow (or better)

Magic: Mystic + Iban staff (or trident if you've got it)

Essentials: Ava's device, fire cape, god cloaks, and ideally Barrows gloves from Recipe for Disaster

You don't need Bandos or Armadyl. You do need patience—because you'll die, waste supplies, and mess up mechanics at first. That's not failure; that's learning. The bosses below are forgiving enough that you'll still profit while picking up skills that carry into every piece of endgame PvM: prayer management, movement, switches, and inventory control.

1) Sarachnis – The Chill Intro to Bossing

Sarachnis is about as friendly as bossing gets. There are no hard requirements—just walk in and start fighting. A teleport near Hosidius helps, but it's not mandatory.

GP/hour: ~900k–1.2m depending on gear and efficiency

Why it's great: Hard to die if you're paying attention, steady alch/noted drops, and a nice flow of elite clues

What you learn: Basic prayer switches, reading animations, and managing your inventory mid-fight

It's genuinely comfy. You can camp this boss for hours, make steady money, and build confidence before stepping up.

2) Perilous Moons – Style Switching Without the Headache

After completing the Perilous Moons quest (which also teaches the fight), you'll tackle three bosses in sequence—each weak to a different combat style. With a Zamorakian hasta set to different attack styles, you avoid clunky weapon switches and save inventory space for food and pots.

Recommended stats: 75 Attack (for hasta), 75 Defence (for Barrows gear)

GP/hour: Around ~2m, more with efficiency

Why it's great: Real money comes from uniques; regular loot covers supplies

What you learn: Adapting to mechanics on the fly and switching combat styles based on the encounter

This is exactly the kind of thinking you'll need for raids and higher-level PvM later on.

3) Royal Titans – Duo Mechanics and Elemental Play

The Ice King and Fire Queen live in the Asgarnian Ice Dungeon and have no quest requirements. You can solo them, but duoing is more fun—and each player gets their own loot.

Recommended stats: 75+ in melee or ranged, plus decent Magic

GP/hour: ~1.5–2m from consistent drops, with extra value from uniques

Key mechanics:

Swap between melee and ranged depending on distance

Use elemental spells to instantly kill the opposite guardians

During the enraged phase, run to the marked safe spot to avoid massive damage

What you learn: Multi-target management, positioning during burst phases, and basic team coordination

It's a lively fight that keeps you engaged—and pays well while doing it.

4) The Gauntlet – Skill Check and the Path to Big Money

To access this, you'll need to complete Song of the Elves, one of the game's higher-requirement quests. Once inside, though, the Gauntlet is completely self-sufficient: you bring no gear, make everything inside, and every reward is pure profit.

Stats: Base 75s work; higher helps. 70 Prayer strongly recommended.

Normal Gauntlet:

Softer boss, more prep time

~50–100k per completion (modest), but perfect for learning

Corrupted Gauntlet:

~4–5m GP/hour

Chance at an Enhanced seed worth a ton

What you learn: Resource and time management, movement, prayer flicking, and staying calm under pressure

If you can consistently clear Corrupted Gauntlet, you can handle just about any PvM in the game.

5) Barrows – The King of Consistent, Low-Stress Money

Yes, everyone's done Barrows—but there's a reason it's still a staple. You only need Priest in Peril to access Morytania, and completing the Morytania Hard Diary boosts rune drops by 25%—a huge profit bump.

Thanks to elemental weaknesses, all the brothers are now weak to air spells. A simple air staff plus death runes for Wind Blast absolutely shreds them.

GP/hour: ~1m depending on speed and diary completion

Bonus: You'll average about one unique per hour—constant dopamine

Quality-of-life: The strange lockpick from Hallowed Sepulchre skips tunnel doors and puzzles, saving loads of time

What you learn: Honestly? Not much mechanically—but you get reliable money with minimal stress

Barrows is perfect when you want profit without sweating. You can do it on mobile, with mediocre gear, or while half-watching Netflix.

The Real Secret: Stick With It

Your first attempts will feel rough. You'll die. You'll burn supplies. You might even think, "Maybe PvM isn't for me." Totally normal. The difference between players who succeed and players who quit is simple: the successful ones keep going until the clicks start and the big drops show up with RuneScape gold for sale.

Your 50th Royal Titans kill will look nothing like your 5th. Mechanics get cleaner, supply use drops, and profit goes up. You don't need to grind 100 kills right away—just try 10. See if you like the boss. If not, switch to another.

And remember: all of this content exists because Jagex built a game where learning PvM is the progression. Whether you're entering a Bond giveaway, sharing clips on Instagram or TikTok, or just quietly stacking GP, the path forward is the same—get in there, die a few times, learn the fights, and watch your bank grow.

Go try bossing. Even ten kills can change everything.
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