Limit Theory: An Infinite, Procedural Space Game

Talk about all the standalone single-player and multi-player based space and scifi combat or simulation games of the past, present and future.
Post Reply
VonPaulus
Private
Posts: 16
Joined: Thu Mar 03, 2011 5:33 pm

Limit Theory: An Infinite, Procedural Space Game

Post by VonPaulus »

Limit Theory a new KS project.
Quote:
An RPG, RTS, and sandbox space exploration game all-in-one. Explore, trade, build, and fight in a beautiful, procedural universe.
An open-world space simulator / RPG
A sandbox game : No story, no restrictions.
Completely procedural : A completely new universe is only a button-click away.
Infinite : The game universe has no boundary.
Third-Person or First-Person : Command your ship from within or without.
Deep and intelligent : Engage in far more than just combat or trading.
Twitch-Based : Aim and fire weaponry directly, as you would in a shooter.
Approachable : Intuitive controls and slick interfaces ensure that playing will never feel like a job.
Strategic : Command an entire fleet when you amass enough cash to purchase more ships.
Extensively-Customizable : Outfit your ship, fleet, and space stations with whatever equipment you choose.
Single Player : A universe built just for you, that no one else will ever get to see (unless you choose to share it with them!)
Beautiful and Atmospheric : Gaze in awe at a universe as diverse, vibrant, and uniquely-atmospheric as your dreams.
Site: [url]http://ltheory.com/[/url] [url]http://www.kickstart...ural-space-game[/url] times for space sims. <img src='[url]http://spacesimcentral.com/forum/public/style_emoticons//good.gif'[/url] class='bbc_emoticon' alt=':good:' />
SolCommand
Private
Posts: 818
Joined: Thu Dec 10, 2009 11:02 pm

RE: Limit Theory: An Infinite, Procedural Space Game

Post by SolCommand »

This actually looks kind of .... outstanding <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif[/url] class='bbc_emoticon' alt=':)' />
Pinback
Private
Posts: 9312
Joined: Wed Dec 07, 2016 6:59 pm

RE: Limit Theory: An Infinite, Procedural Space Game

Post by Pinback »

Looks good saw it mentioned on the Elite kickstart last night, see he has a good few more pledges so hopefully he will make his target.
User avatar
sscadmin
Private
Posts: 8003
Joined: Sun Sep 04, 2016 1:08 am

RE: Limit Theory: An Infinite, Procedural Space Game

Post by sscadmin »

Yeah I saw this yesterday too and posted the kickstarter info on the mainpage, I really like the ideas he has and he sounds passionate about his game and vision for it. $50k isn't too lofty of a goal so I am hoping he can make this funding because it looks really good in the video clips he showed.
Dalkeith
Private
Posts: 69
Joined: Sun Mar 18, 2012 3:47 pm

RE: Limit Theory: An Infinite, Procedural Space Game

Post by Dalkeith »

Yep backed this lad.You potentially get a lot more bang for your buck with independent single developers.As he's young he probably will live on that 50 grand till the game comes out.
True
Private
Posts: 165
Joined: Sat Oct 06, 2012 9:02 am

RE: Limit Theory: An Infinite, Procedural Space Game

Post by True »

Aaaand backed...not sure though if I will ever see a game for that money. Looks to good to be true. =)
User avatar
Geraldine
Private
Posts: 3454
Joined: Fri Nov 25, 2016 9:12 pm

RE: Limit Theory: An Infinite, Procedural Space Game

Post by Geraldine »

Worth a punt methinks!
Straker
Private
Posts: 60
Joined: Fri Oct 30, 2009 5:23 am

RE: Limit Theory: An Infinite, Procedural Space Game

Post by Straker »

Backed this one days ago.I am a little worried that it might change drastically though, from reading some of the suggestions of forums members...(people always want to pull the game into odd directions)
StarMax
Private
Posts: 67
Joined: Thu Jul 12, 2012 8:22 am

RE: Limit Theory: An Infinite, Procedural Space Game

Post by StarMax »

That Kid did good.And I'm a bit humbled by the whole One-Man army thing.Kudos.A Project worth backing!
Tomahawk44
Private
Posts: 6
Joined: Sat Nov 24, 2012 9:54 pm

RE: Limit Theory: An Infinite, Procedural Space Game

Post by Tomahawk44 »

I just threw down some money for it. It looks amazing. I only hope more crowd-funding becomes the saving grace for the future of space sims.
User avatar
sscadmin
Private
Posts: 8003
Joined: Sun Sep 04, 2016 1:08 am

RE: Limit Theory: An Infinite, Procedural Space Game

Post by sscadmin »


'StarMax' wrote:
That Kid did good.And I'm a bit humbled by the whole One-Man army thing.Kudos.A Project worth backing!
I tend to agree with StarMax on this one, I think this kid will dedicate his life to this game and really aim to please his community. Such a ambitious project for one person but he seems to be doing the right things so far.
VonPaulus
Private
Posts: 16
Joined: Thu Mar 03, 2011 5:33 pm

RE: Limit Theory: An Infinite, Procedural Space Game

Post by VonPaulus »

$50K goal reached and still 26 days to go. <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//good.gif[/url] class='bbc_emoticon' alt=':good:' />
Dalkeith
Private
Posts: 69
Joined: Sun Mar 18, 2012 3:47 pm

RE: Limit Theory: An Infinite, Procedural Space Game

Post by Dalkeith »

It's hit its funding goal with 26 days to go.This kid is seriously good you should take a look at his latest video its totally spectacular.
User avatar
sscadmin
Private
Posts: 8003
Joined: Sun Sep 04, 2016 1:08 am

RE: Limit Theory: An Infinite, Procedural Space Game

Post by sscadmin »

It's quite amazing that he hit the goal so quickly, maybe he can double it. And his engine looks great for a game that still has a year or so left on development.
IronHound
Private
Posts: 337
Joined: Sun Jan 17, 2010 12:54 pm

RE: Limit Theory: An Infinite, Procedural Space Game

Post by IronHound »

Eh. I do like how he jumped on the scene with some real oomph. However, From reading his plans, I get the feeling that the game isn't going to be much fun for one ship type people. It really strikes me as the X series with a little freelancer thrown in. Also, everything in space he has shown looks exactly the same. I realize that this is very early early footage, but I kinda wish he would drop the 'fleet-building' and 'rts' aspects of the game and focus on making a fun space sim. <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_razz.gif[/url] class='bbc_emoticon' alt=':P' />I think he is trying WAAAY to much for one fellow. Also, procedural generation is going to bite him in the rear imho. With that much PG, the game will be impossible to write guides for, and what little ive seen of PG being used extensively, it all becomes rather cut and dry.I'm also not going to back one guy. Frontier Developments is a company with a proven record for producing games. Same with Star Citizen's developers. One kid living on his own? He doesn't have to answer to anyone, and could literally walk away with that 60k and go drink and party it away.I do wish him the best tho!
Pinback
Private
Posts: 9312
Joined: Wed Dec 07, 2016 6:59 pm

RE: Limit Theory: An Infinite, Procedural Space Game

Post by Pinback »

That has to be one of the fastest kickstart ever.
Dem
Private
Posts: 21
Joined: Tue Aug 31, 2010 7:28 pm

RE: Limit Theory: An Infinite, Procedural Space Game

Post by Dem »

Am i missing something? Is this the same project infinite the shut down a bit ago,is it the same one?
True
Private
Posts: 165
Joined: Sat Oct 06, 2012 9:02 am

RE: Limit Theory: An Infinite, Procedural Space Game

Post by True »


'Dem' wrote:
Am i missing something? Is this the same project infinite the shut down a bit ago,is it the same one?
Completely different game.This projects name is "Limit Theory"class="ipsType_pagetitle" itemprop="name">
User avatar
Geraldine
Private
Posts: 3454
Joined: Fri Nov 25, 2016 9:12 pm

RE: Limit Theory: An Infinite, Procedural Space Game

Post by Geraldine »

Great update posted today all about the ship editor, here have a peek
Straker
Private
Posts: 60
Joined: Fri Oct 30, 2009 5:23 am

RE: Limit Theory: An Infinite, Procedural Space Game

Post by Straker »

Another excellent update from Josh.
Post Reply

Return to “Space/SciFi Combat and Simulation Game Discussion”