SolCommand's work in Ensign-1

Ensign 1 is multi-player space combat game where players can leave their ships on foot to commandeer turrets and other starships. The more players fight, they may also purchase weapons, upgrades, and brand new ships.
Homepage: Ensign 1 Homepage
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Onionman77
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RE: SolCommand's work in Ensign-1

Post by Onionman77 »

Hah, well unfortunately for any of those cool ideas to work I'd have to spend a lot of effort on the game engine myself. We can discuss options though if you stay interested in this.
SolCommand
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RE: SolCommand's work in Ensign-1

Post by SolCommand »

Meanwhile, here are some asteroid models if you want them and if they fit the game style [url]https://skydrive.live.com/?cid=5d0715049236d05b&id=5D0715049236D05B%21113#cid=5D0715049236D05B&id=5D0715049236D05B%21721[/url] 
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RE: SolCommand's work in Ensign-1

Post by Onionman77 »

Thanks solCommand. I'm not sure i'm going to go through and redo earlier missions, but I'll certainly try to use these for the future ones!
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RE: SolCommand's work in Ensign-1

Post by Onionman77 »

Hey SolCommand, I'm interested in your Babylon 5 mothership. I was wondering if that's your own design, or if it's modeled after the one in the show? I'm not familiar with the series, and just wanted to make sure i wouldn't get in trouble for using something like that.
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RE: SolCommand's work in Ensign-1

Post by SolCommand »

If I remember right I used as inspiration this type of picture, so it's a long way from it. I reckon you're safe ;) 
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RE: SolCommand's work in Ensign-1

Post by Onionman77 »

Oh yea that will be totally fine. I was thinking your ship would make an excellent alien mothership. I love it's virus like design.
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RE: SolCommand's work in Ensign-1

Post by Onionman77 »

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RE: SolCommand's work in Ensign-1

Post by sscadmin »

That does look good in-game and like some of those asteroid textures (3,6,12).
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RE: SolCommand's work in Ensign-1

Post by Onionman77 »

Thanks DarkOne, Here's another of SolCommand's work, his "Eezo Mining Facility"In this mission you have to steal an alien vessel, hence the odd cockpit. 
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RE: SolCommand's work in Ensign-1

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SolCommand
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RE: SolCommand's work in Ensign-1

Post by SolCommand »

You must really be proud of this particular mission cause you've put out more info about it than all the other missions combined :)Btw it looks awesome and it's very fast-paced. Keeps you on the edge the whole time.
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RE: SolCommand's work in Ensign-1

Post by Onionman77 »

Your asteroids look really good in game. I may have to go through the previous missions and touch them up after all.
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RE: SolCommand's work in Ensign-1

Post by Onionman77 »

Here are some of SolCommands asteroids and stations in action. 
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RE: SolCommand's work in Ensign-1

Post by Onionman77 »

Hey SolCommand, Your dealer station and Kono station, are they supposed to be textured? I'm not too familiar with how 3ds files work.
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RE: SolCommand's work in Ensign-1

Post by SolCommand »

Hey man. Yes the Kono station is textured nad it is also in OBJ format:[url]https://skydrive.live.com/?cid=5D0715049236D05B&id=5D0715049236D05B%21418[/url] The dealer station although it was textured, I do not have the texture anymore. EDIT: If you really want to use the dealer station aswell, I can do an automatic uv unwrap on it and place a default metal texture over it.
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RE: SolCommand's work in Ensign-1

Post by Onionman77 »

Hey Solcommand, no don't worries. Sorry I just didn't find the kono station in the 2012 directory right away and didn't realize. That will do well as a human faction outpost, thanks!
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RE: SolCommand's work in Ensign-1

Post by Onionman77 »

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RE: SolCommand's work in Ensign-1

Post by Onionman77 »

Trying to get SolCommands Ghost Ship and Serenity Outpost in game. 
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RE: SolCommand's work in Ensign-1

Post by Onionman77 »

The Ghost Ship and Cobra Bomber make it in. 
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RE: SolCommand's work in Ensign-1

Post by SolCommand »

You're either too good at fighting in this game (as if you made it or something lolz) or you're using admin cheats, cause in that fight I would've been killed like 3 times already :D Btw, the Babylon 5 model looks really great ingame, I'm loving that metallic look. You achieved that with a specular map right ? You really should add the same effect to all the other models ingame if you haven't already, cause it looks GREAT.
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