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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

Space Wing

(@braltor)
Active Member

Hi! Recently published the first versions of my game Space Wing, and I'll continue improving it with space sim elements. You can play it in Android now:

 

https://play.google.com/store/apps/details?id=co.wcu.spacewing

 

More information: http://www.morphodia.com/portal/games/space-wing/

 

This is the plan to continue developing it:

 

Basic improvements

    Better special effects and audio

    New ships and enemies

    More weapons

    New missions

    Game story

Turn based multiplayer

    Players can arrange matches with other players online

    They will assemble their fleets for battles

    They can move ships for a limited time each turn

Augmented reality and geolocation

    Players can find nearby players and engage in battles

    Battles can be presented in the player’s environment (room, office, etc)

Crafting and graphic overhaul

    Better environments and new modular 3D objects

    Players will assemble their own ships and weapons with specific features

    There will be common space stations with hangars

Realtime multiplayer

    Several players can battle at the same time without taking turns

    Groups of players can form factions with custom banners

    Factions can build their own space station

Exploration and trading

    Stellar objects (stars, planets, moons, asteroids) can be exploited for resources

    Items can be build with raw materials

    Players can exchange and buy/sell items

    Space stations can be relocated between star systems

Colonization and strategy

    Players can create buildings on stellar objects

    There will be buildings for production, defense, habitation, and more

    These can destroyed by ships or captured by spies

    Factions can build ground bases with high security measures

 

Let me know your opinions on this project. Cheers!

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Topic starter Posted : November 26, 2015 18:35
(@pinback)
99 Star General

Don't have a device which can run it but just looking at the video, why is the ship at the bottom of the screen, just looks a bit odd.

ReplyQuote
Posted : November 28, 2015 05:50
(@braltor)
Active Member

Hi! The first version has this space-shooter style, but will add a first-person/cockpit view in further releases. Does it sound fine? 🙂

ReplyQuote
Topic starter Posted : November 29, 2015 06:23
DarkOne
(@sscadmin)
Illustrious Member Admin

Gave it a spin for a few minutes on my LG G3 and it seem to run smoothly and you have done a great job on the graphics, but for me it seemed like the controls were not responsive enough, there was sometimes it wasn't shooting at all. I brought my craft to a fullstop and for some reason I couldn't shoot, and because of the shooting sometimes I ran into an asteroid because the shots wouldn't kill it quick enough.

You have definitely have a solid platform to work off of to implement those ideas in your other post and I think it would greatly help the game to have missions and story. The flying seemed to work ok, just felt difficult trying to line up the reticle on a asteroid when it was far off.

ReplyQuote
Posted : December 4, 2015 05:36
(@braltor)
Active Member

Thanks everyone for trying Space Wing. People is downloading and playing it, that makes me very happy. Now I want to improve the casual gameplay with space management mechanics and different missions. This is the first update of the new UI:

 

 

Main features:

* pixel render with video interference effects (video compression can't show details)

* star map navigation

* animated stellar objects: galaxy, stars, black holes, stellar disc, planets, moons

* animated controls

The casual gameplay in current version 1.x will become a mission in the much larger version 2 of Space Wing. The game is receiving a full rebuild, and will include interstellar wars and trade. You will take care of your empire by extracting planetary resources, building facilities, and conquering stellar objects with your army of drones. And you can also ride one of the different spaceships and take control of the events by completing missions such as orbital defense, fighting space corsairs, infiltrating into the colonies and more!

ReplyQuote
Topic starter Posted : June 21, 2016 11:19