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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

MOD: Freelancer Discovery v4.84

DarkOne
(@sscadmin)
Illustrious Member Admin

The year is 816 A.S., and the history of Discovery continues. While Kusari onslaught into Bretonia has been stopped, fierce fighting in Tau systems still continues. The Wild are building a Nomad gate in Omega, its destination yet unknown. Rheinland accuses Liberty of illegal experiments with Nomads in the Alaska system that could cause dangerous consequences for the whole humanity.

If you like this mod you will be interested to know that the team behind Discovery Mod are working hard on the next version and they say it will be released around the beginning of Feb '09. Visit their website for more information: http://www.discoveryfl.com/

Download: Freelancer Discovery Mod v4.84

Overall features included in Discovery Mod:

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- 152 new pilotable ships of different classes, including brand new ships, custom ships based on original game models, and ships previously available only for NPCs: Starblazer, CSV, Juni's Defender, advanced versions of House fighters, transports, trains, liners, gunboats, cruisers, destroyers, and battleships.

- Each new ship carefully customized - weapons, shields and equipment balanced, cameras placed where they should be.

- 68 new systems, including:

12 fully populated systems - Newcastle (Bretonia), Dundee (Bretonia), Munich (Rheinland), Omega-15, Omega-55 (Border Worlds), Omega-47, Omega-49, Omega-52, Omicron Delta, Omicron Eta (Edge Worlds), Omicron Iota, and Omicron-99 (Nomad Worlds);

30 populated faction systems;

Arena system (Connecticut), Prison system, and many more.

- Numerous new bases both in new and original systems.

- Player credit limit increased to 2 billion; maximum item price increased to 1 billion.

- Unique and simple docking system - large ships can dock everywhere.

- New assignable hotkeys for up/down strafe and selecting subtargets.

- Evolving storyline about the war between Kusari and Bretonia, the conflict between Liberty and Rheinland, and the pirate war between Corsairs and Outcasts.

- View range increased - you'll see stations, ships, trade lanes from a longer distance (can be changed in mod options).

- Numerous new factions, including 30 guardian factions, Freelancer faction, and more.

- Many dozens of balanced new guns and turrets for fighters and capital ships.

- New equipment, including armor upgrades, scanners, thrusters.

- New commodities and trade routes; all ships drop pilots when destroyed.

- Battleship encounters in most populated systems, Nomad battleship encounters in the Unknown systems.

- Battleship killing missions available, all mission rewards increased.

- NPC AI enhanced, NPCs use shield batteries and nanobots.

- Faction IDs available for role-playing purposes. ID item also serves as a tractor beam.

- Serverside options when activating the mod: server administrators can set starting money and reputation, choose character uniform.

- Clientside options when activating the mod: players can disable or enable intro movies, player engine trails, spinning planets, change view distance.

- Open Singleplayer (Open SP) can be enabled as mod option; players can choose Open SP starting system, credits and reputation.

- Storyline singleplayer available when Open SP is disabled.

- Correct and complete infocards for all new ships, items, and commodities.

- Everything is ready to start your own server: IONCROSS data files included.

- Many other features - see the changelog in this Readme.txt file!

- And last, but not least - retained original Freelancer atmosphere and playstyle.

New to Discovery Mod v4.84

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- 45 new ships, most of them created by Discovery community members and never seen before.

- 5 new systems:

Omicron Eta (Edge World system controlled by Outcasts and Corsairs)

Omicron Iota (Nomad system)

Omicron-99 (Nomad system)

Omega-58 (Edge Worlds system controlled by The Wild)

Bastille Prison System

- 5 updated systems:

Baffin (Zoners system) by Denelo.

Londonderry (Mollys system) by Sawtyss

Puerto Rico (Junkers system) by Commodore

Sigma-59 (GMG system) by Commodore

Tau-44 (IMG system) by Denelo

- 19 new stations in different systems, and one new dockable planet. More stations have ship dealers.

- Extensive ship balance changes.

- Cargo jettison hardpoints added for all new ships.

- Countermeasure slots added for most transport ships.

- Components of Vanilla VHF ships became less vulnerable.

- Many hitboxes for large ships updated.

- Battleship License items added for sale.

- High-level NPCs are now tougher; low-level NPCs slightly downgraded.

- 12 new capital ship turrets added. More forward cannon types added.

- All capital ship weaponry rebalanced.

- High-level fighter weaponry rebalanced; more weapons added, including Nomad weapons.

- 4 new codenames added, along with new wrecks. Sound effects for many codenames changed.

- Supernova torpedo added to replace Nova; Nova remains an anti-capital energy weapon with extremely high energy capacity and very low refire rate.

- Maximum missile velocity is now higher.

- Cost of all ammo types significantly reduced.

- 2 new countermeasure droppers, 2 new thrusters, 4 new scanners added.

- 5 new IDs added, including Miner ID, and Smuggler ID.

- 3 new commodities: Counterfeit Software (contraband), Plutonium, Slaves (contraband).

- Many trade routes rebalanced. Smuggling became more profitable.

- History of Sirius commodity available from major planets.

- Certain mineable asteroids fields are now easier to mine.

- Shields for transports and freighters separated in different classes. Freighters can no longer mount transport shields.

- The History of Discovery continues: added news about the war between Bretonia and Kusari, the Liberty Conspiracy, The Wild, and more.

- Multiple bugs fixed, infocard errors corrected, balance issues resolved.

- Shortcuts for quick connection to Discovery Freelancer RP 24/7 and PvP 24/7 included.

- Many more changes and additions. See the Readme.txt file for details.

Quote
Topic starter Posted : January 17, 2009 10:21
DarkOne
(@sscadmin)
Illustrious Member Admin

Found this video on Youtube

ReplyQuote
Topic starter Posted : January 17, 2009 10:22