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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

Alpha 17 released

 robn
(@robn)
Noble Member

The Pioneer development team are pleased to announce the release of Pioneer Alpha 17. In this release you'll find a smarter autopilot, passenger taxi missions, graphical fixes on Intel GPUs and a galaxy filled with Christmas cheer. Builds for Windows, Mac OS X and Linux are available from the download page.

Follow Pioneer on Google+: http://pioneerspacesim.net/+

New features

    [*:1u76534z]New ship: "Natrix" (#816)

    [*:1u76534z]French translation (#814)

    [*:1u76534z]Rewritten autopilot (#789)

    [*:1u76534z]Yellow indicator to show target orientation change by mouse movement (#216, #777)

    [*:1u76534z]Check/set speed relative to navigation or combat target (press CTRL while targeting) (#462, #769)

    [*:1u76534z]Passenger cabins and taxi missions (#718)

    [*:1u76534z]Fuel club (#788, #794, #796)

Minor changes and tweaks

    [*:1u76534z]Improved planet atmosphere rendering

    [*:1u76534z]Window icon (#817)

    [*:1u76534z]Increase difficulty of high-risk taxi missions (#800)

    [*:1u76534z]Flip texture UV coordinates on object load (#818)

    [*:1u76534z]Removed airport station

Fixes

    [*:1u76534z]Star halo now drawn properly in the world space (#768)

    [*:1u76534z]Allow equipment to be removed even if the station has none in stock (#780, #781)

    [*:1u76534z]Fix scanner drawing glitches with some recent NVidia drivers (#758)

    [*:1u76534z]Fix textures and shaders on Intel and VMware (#711)

    [*:1u76534z]Correctly order texture coordinates when loading models (#667)

    [*:1u76534z]Reset breakdown service jump count to 0 when buying new drive (#820, #841)

    [*:1u76534z]Fix crash when a script tries to obtain the parent of an object with no parent (eg a star)

Script changes

    [*:1u76534z]New Character class to represent and test NPC attributes (#725, #787)

    [*:1u76534z]SystemPath has additional methods to test for sector-only and system-only paths (#795)

Internal changes

    [*:1u76534z]Cleanups and general code improvements (#819)

    [*:1u76534z]Terrain color/height fractal refactor (#699)

    [*:1u76534z]SystemPath now has specific invalid values to indicate sector-only and system-only paths (#795)

    [*:1u76534z]Scoped and RefCounted smart pointers (#803)

Quote
Topic starter Posted : December 8, 2011 10:51
(@ollobrain)
Honorable Member

Downloading and playing on my second PC loving it good work guys love the new missions

ReplyQuote
Posted : December 8, 2011 11:24
(@marcel)
Noble Member
Quote:
Removed airport station

But but but...I'm getting close to finishing an upgrade of the airport station! 😯

Oh well, c'est la vie! 😆

Just got broadband and downloaded it at home! Now more transporting CDs for me! 😀

Now to try to integrate my stuff and update my branch and...gosh this hobby is involving! 😆

Started a new game on Earth. Ho! Ho! Ho! 😆

ReplyQuote
Posted : December 8, 2011 16:05
(@m4r35n357)
Eminent Member

Can't run this on Ubuntu 11.04, fails with message:

./pioneer: /usr/lib/i386-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by ./pioneer)

are there any specific lib requirements for this version?

ReplyQuote
Posted : December 16, 2011 04:16
Geraldine
(@geraldine)
Famed Member
Marcel wrote:
Now to try to integrate my stuff and update my branch and...gosh this hobby is involving! 😆

And to think, you just wanted to add the Ladybird ship in the beginning, look at you now, a fully fledged dev! Well done to you for your putting in your contributions to the project 😎

ReplyQuote
Posted : December 16, 2011 09:51
 robn
(@robn)
Noble Member
m4r35n357 wrote:
Can't run this on Ubuntu 11.04, fails with message:

./pioneer: /usr/lib/i386-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by ./pioneer)

are there any specific lib requirements for this version?

Are you on 64-bit? Its a 32-bit build, so you might need some compatibility libs. Otherwise it was built on Ubuntu 11.04, so I don't know.

I'm really starting to think that I should stop providing Linux builds. Building from source is trivially easy and always works properly.

ReplyQuote
Topic starter Posted : December 16, 2011 10:58
(@m4r35n357)
Eminent Member
robn wrote:
m4r35n357 wrote:
Can't run this on Ubuntu 11.04, fails with message:

./pioneer: /usr/lib/i386-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by ./pioneer)

are there any specific lib requirements for this version?

Are you on 64-bit? Its a 32-bit build, so you might need some compatibility libs. Otherwise it was built on Ubuntu 11.04, so I don't know.

I'm really starting to think that I should stop providing Linux builds. Building from source is trivially easy and always works properly.

No, 32 bit. After looking into it a bit I think the libc++6 in 11.04 is too recent for me. Usually end up building from source as it happens, but I'm still suffering from black ships with that ATM . . . damn embedded graphics perhaps.

As to Linux builds, well that's your call of course, not sure what the best strategy wrt lib requirements would be, but I'd aim at latest Ubuntu LTS and latest Fedora.

ReplyQuote
Posted : December 16, 2011 11:29
(@marcel)
Noble Member
Quote:
And to think, you just wanted to add the Ladybird ship in the beginning, look at you now, a fully fledged dev! Well done to you for your putting in your contributions to the project

Aw, thanks Geraldine! But I'm not really a fully fledged dev, just an artistic contributor. It's just as well, those feathers would tend to tickle!

ReplyQuote
Posted : December 16, 2011 12:06